#VentureBros
#VentureBros
me: haha, maybe this remedy game will be a fun hack and slash
*Remedy with a large "Nier Souls" mallet sneaking up behind me*
(excuse the horrid HDR tonemapping issue)
me: haha, maybe this remedy game will be a fun hack and slash
*Remedy with a large "Nier Souls" mallet sneaking up behind me*
(excuse the horrid HDR tonemapping issue)
they definitely make use of color grading, but in certain places it kinda looks like they have tonemapping as well, which is pretty neat
they definitely make use of color grading, but in certain places it kinda looks like they have tonemapping as well, which is pretty neat
1) Anti-aliasing - Real life is not limited to pixels so unless you're specifically going for a pixelated style, you should be anti-aliasing everything!
mini.gmshaders.com/p/antialiasing
en revanche le tonemapping... j'ai des choses à dire...
en revanche le tonemapping... j'ai des choses à dire...
all in Unity URP 😌
all in Unity URP 😌
mini.gmshaders.com/p/tonemaps
mini.gmshaders.com/p/tonemaps
- New flip horizontal button in image viewer
- Improved colour accuracy tonemapping in model viewer
- Improved pixel font
- Keyboard controls
- Designed backend systems ready for implementation
- New flip horizontal button in image viewer
- Improved colour accuracy tonemapping in model viewer
- Improved pixel font
- Keyboard controls
- Designed backend systems ready for implementation
Great, now I have to fix my eyes after 6months of over saturated colors.
Great, now I have to fix my eyes after 6months of over saturated colors.
First, I used some tonemapping to bring out the hidden details (l), and then went nuts (r) to bring out its inner alien landscape.
First, I used some tonemapping to bring out the hidden details (l), and then went nuts (r) to bring out its inner alien landscape.