#TrainMisconductor #TrainPuzzle #IndieDev #GameDev
#TrainMisconductor #TrainPuzzle #IndieDev #GameDev
www.youtube.com/watch?v=viX3...
Total redesign of the GUI for controlling the Advanced Steam Tank Engine in #TrainMisconductor! Gone are the basic sliders, now replaced by a skeuomorphic control stand interface.
#TrainPuzzle #TrainMisconductor #IndieDev #GameDev #Trains #UI #UX #Train
www.youtube.com/watch?v=viX3...
Total redesign of the GUI for controlling the Advanced Steam Tank Engine in #TrainMisconductor! Gone are the basic sliders, now replaced by a skeuomorphic control stand interface.
#TrainPuzzle #TrainMisconductor #IndieDev #GameDev #Trains #UI #UX #Train
#IndieDev #GameDev #TrainMisconductor #UI #UX
Steam: store.steampowered.com/app/4097480/...
#IndieDev #GameDev #TrainMisconductor #UI #UX
Steam: store.steampowered.com/app/4097480/...
#TrainMisconductor #IndieDev #GameDev #Train
Some levels in Train Misconductor feature more than one controllable engine. Here's how that works:
#TrainMisconductor #IndieDev #GameDev #Train
Some levels in Train Misconductor feature more than one controllable engine. Here's how that works:
We've reached a development milestone in Train Misconductor: version 0.4. It's still unreleased, but we are doing closed playtesting, and we're very proud of our progress. Here's some of the highlights.
New background on level select!
We've reached a development milestone in Train Misconductor: version 0.4. It's still unreleased, but we are doing closed playtesting, and we're very proud of our progress. Here's some of the highlights.
New background on level select!
#FreightMisconductor #IndieDev #GameDev
#FreightMisconductor #IndieDev #GameDev
i'm still mostly just having fun playing around with pixel art--no clue if something like this would end up in the game.
i'm still mostly just having fun playing around with pixel art--no clue if something like this would end up in the game.
store.steampowered.com/app/4097480/...
#TrainMisconductor
store.steampowered.com/app/4097480/...
#TrainMisconductor
Not sure if this will end up used in-game, but I wanted to see if I could animate a convincing walk cycle with sprites. I think I did alright.
Not sure if this will end up used in-game, but I wanted to see if I could animate a convincing walk cycle with sprites. I think I did alright.
At long last, Train Misconductor (demo) is finally ready to play! We've been working on this game for a long time now and we're excited to finally put it into players' hands!
#IndieDev #GameDev #TrainMisconductor #Demo
At long last, Train Misconductor (demo) is finally ready to play! We've been working on this game for a long time now and we're excited to finally put it into players' hands!
#IndieDev #GameDev #TrainMisconductor #Demo
comms are open btw! site for it soon!
We added a huge broad gauge Garratt locomotive to #TrainMisconductor. Here's a video showcasing the new engine!
#IndieDev #GameDev #Trains #PuzzleGame #GameTrailer
We added a huge broad gauge Garratt locomotive to #TrainMisconductor. Here's a video showcasing the new engine!
#IndieDev #GameDev #Trains #PuzzleGame #GameTrailer
#IndieDev #GameDev
#IndieDev #GameDev
featuring a lot of @frvmeprfct.bsky.social's stems
featuring a lot of @frvmeprfct.bsky.social's stems