#VoxelEngine
Testing sounds of the BlockMusic below the water #VoxelEngine #OpenTK
September 22, 2026 at 10:40 PM
🚀 Building a Smooth Voxel Engine from scratch! (First attempt)

✨ Features:
→ LOD with Octrees: Dynamic-sized chunks!
→ Naïve Surface Nets: Custom seam stitching for seamless terrain!
→ Using @bevyengine.org & #RustLang 🦀

Stay tuned for updates!
#gamedev #indiedev #screenshotsaturday #VoxelEngine
March 1, 2025 at 6:28 PM
🚨 3D Renderer 🚨

📽️ This is a showcase of my small 3D renderer I've been working on in Love2D!

🧪 Repo: github.com/Treechcer/3D...

#Lua #Love2D #GameDev #IndieDev #OpenSource #VoxelEngine #Retro3D #PixelArt #WIP #FeatureFriday
July 25, 2025 at 6:23 PM
This is the official Vox&Land account! :>

#Vox&Land #VoxelEngine #Voxel
January 4, 2026 at 1:30 PM
This is the entire plan right now.

#gamedev #solodev #bevy #rust #voxelengine
October 1, 2025 at 11:58 PM
Textures are finally done

#gamedev #voxelengine
November 30, 2024 at 7:31 AM
🚨 3D Voxel Engine Update! 🚨

🧱 Added more shapes: half height blocks, slopes / "stairs", and more coming soon
🌀 3-axis rotation system objects

🧪 Repo: github.com/Treechcer/3D...

#Lua #Love2D #GameDev #IndieDev #OpenSource #VoxelEngine #Retro3D #SoftwareRendering #PixelArt #WIP #ScreenshotSaturday
July 26, 2025 at 7:13 PM
Uma bela vista não acham? 🌄🌲😎

#GodotEngine #VoxelEngine #Voxium
January 6, 2026 at 3:50 AM
Added:
- Block Coloring
- a basic Structure Editor.

#GodotEngine #VoxelEngine #Minecraft #OpenSource
January 5, 2026 at 6:38 PM
Chunk loading with priority.
Priority here is Manhattan distance from chunk to a given center position.

Next:
- experiment with the priority functions and see if I can also make it depended on a (viewing) direction
- remove chunks when they are to far away

#voxelengine #madewithgodot #@godotengine
May 8, 2025 at 3:50 PM
The beautiful world of Voxium is becoming more and more beautiful, and that makes me very happy! 💙

#GodotEngine #VoxelEngine #Voxium
January 7, 2026 at 6:46 PM
July 17, 2026 at 5:49 PM
A beautiful view, don't you think? 🌄🌲😎

#GodotEngine #VoxelEngine #Voxium
January 6, 2026 at 3:50 AM
I am creating BRICKELS a magical/cozy enviroment where the main focus is practicing alchemy and crafting various recipes to prevent the spread of the dark fantasy. #VoxelEngine #OpenTK
September 22, 2026 at 11:22 PM
Before we can experiment more with our Voxel Terrain, we need to be able to move around in the world.

FPS Movement in Godot: youtu.be/wuusq4tc9iI

Next I think we will either be looking at profiling or multithreading🤔

#godot #godotengine #madewithgodot #voxel #voxelengine #tutorial #voxelgame
FPS Movement in Godot | tutorial | Voxel Terrain #2
YouTube video by MakerTech
youtu.be
January 31, 2025 at 3:19 PM
👾 Avoxelgame: Voxel Game written in Dyalog APL and SDL3

github.com/namgyaaal/av...

#voxel #voxelengine #Dyalog #gamedev
GitHub - namgyaaal/avoxelgame: Voxel Game written in Dyalog APL and SDL3
Voxel Game written in Dyalog APL and SDL3. Contribute to namgyaaal/avoxelgame development by creating an account on GitHub.
github.com
June 26, 2026 at 5:02 PM
A GPU-driven voxel engine in C++23 and OpenGL 4.6, using binary greedy meshing, a lock-free VRAM cache, and GPU frustum culling.

Find it on Show HN, ctrl-f "binary greedy meshing"
https://news.ycombinator.com/show
GitHub - omar-owis/VoxelEngine: High‑performance GPU‑driven voxel engine (C++23, OpenGL 4.6), binary greedy meshing, lock‑free VRAM cache, and GPU frustum culling.
High‑performance GPU‑driven voxel engine (C++23, OpenGL 4.6), binary greedy meshing, lock‑free VRAM cache, and GPU frustum culling. - omar-owis/VoxelEngine
github.com
July 6, 2026 at 7:02 AM
New blog post: Knocking out a Minecraft clone in 20 minutes, eh?

I asked an LLM to build a basic Minecraft clone yesterday and it spat one out in 20 minutes. Makes...

https://rhodzy.com/blog/knocking-out-a-minecraft-clone-in-20-minutes-eh

#minecraft #llm #gamedevelopment #programming #voxelengine
Knocking out a Minecraft clone in 20 minutes, eh?
I asked an LLM to build a basic Minecraft clone yesterday and it spat one out in 20 minutes. Makes you wonder what "building something" even means these days.
rhodzy.com
June 14, 2026 at 4:55 PM