#WebAudio
A fingerprinting script from Alibaba’s AliExpress was invasive enough someone noticed when it interrupted their headphone's bluetooth connection.

In response, one of our team wrote up how Firefox has largely eliminated WebAudio fingerprinting 👇 ritter.vg/blog-webaudi...
webaudio fingerprinting on alibaba - ritter.vg
Tom Ritter's personal homepage, where he rambles about tech-related topics.
ritter.vg
August 20, 2026 at 11:31 PM
this is fire can u add midi wavs / webaudio for each chord .. karplus-strong pluck.... so u can hear what a chord would sound like when ur just at your computer...
September 24, 2026 at 11:38 PM
Wave terrain synthesis with #webaudio and #threejs
November 21, 2024 at 10:14 AM
working on some updated bitrate reduction marathon tech, moving the counter animations over to a browser source with webaudio elements cause lol
November 16, 2024 at 2:56 AM
'Synk'

Interference fields: representing the dissolving boundaries between wave–particle duality. Realtime WebGL animation with WebAudio synthesis.

Part of ACCOMPART'S RARE exhibition, available as 1/1 on @objkt.com
↓
November 29, 2025 at 7:07 PM
Trying (unsuccessfully so far) to find a way to bridge over my custom Unity OnAudioFilterRead synths to WebAudio for WebGL builds.
June 13, 2025 at 8:31 AM
theyre trying to stop me
August 1, 2026 at 2:10 PM
Webaudio would like a word
January 22, 2025 at 7:16 AM
It's time Multiuser Blocks was upgraded, to Balls! Physics are running server-side at 60fps on @glitch.com.

Music by Alex Bainter / CC BY

multiuser-balls.glitch.me

#oimophysics #physics #threejs #webgl #webaudio #glsl #creativecoding
November 28, 2024 at 4:39 PM
It's the sound you can't improve :D

this demo is running in WebAudio but only a ScriptProcessorNode generating its own waveform using only 32 bit integer math, ready to be ported to an ESP32 --- cheaper than a Behringer TD3 ;-)
April 12, 2025 at 4:57 PM
Ryan cheated with the Spectral Analyzer on his demo, and ya know I kinda took that personally.

Turns out it's pretty straightforward with the WebAudio API

Added a pattern editor too for shits and giggles
October 13, 2025 at 4:11 AM
slopped together player but it does seem to work pretty well webaudio-hls-demo.surge.sh
Muse — HLS Player
webaudio-hls-demo.surge.sh
June 30, 2026 at 8:44 AM
Really cool! 😎

What are you using to generate the signal?

I’ve been playing with WebAudio to generate a walkable DOOM level on the oscilloscope and showed it off at the #cssday conference last month.
July 6, 2026 at 6:02 PM
Blink: Intent to Extend Experiment: WebAudio: Configurable render quantum
Blink: Intent to Extend Experiment: WebAudio: Configurable render quantum
Blink: Intent to Extend Experiment: WebAudio: Configurable render quantum
groups.google.com
June 17, 2026 at 10:05 PM
AliExpress webpage keeping multipoint Bluetooth headphones active with WebAudio fingerprinting
AliExpress webpage keeping multipoint Bluetooth headphones active with WebAudio fingerprinting
blog.laserphile.com
September 21, 2026 at 11:49 AM
The one where @html5test.com uses SVGs and CSS and webaudio to draw stuff on oscilloscopes and to control lasers and stage lights.

The web is amazing.

#BTConf
April 27, 2026 at 11:22 AM
FWIW: I got audio (WebAudio,
not miniaudio) following this little subtraction: gist.github.com/laytan/7e076...
March 18, 2025 at 6:24 AM
We derestricted crbug.com/382005099 today which might just be my favorite bug of the last few years: bad interaction between WebAudio changing the CPU's handling of floats and V8 not expecting that. See crbug.com/382005099#co... for a PoC exploit. Also affected other browsers
October 29, 2025 at 2:27 PM
For an upcoming talk I needed to visualize how you can use WebAudio to draw shapes on an oscilloscope. So earlier this week I created this animation.

How did I do it... it's build in JS, drawn on a canvas. Then using WebCodecs API encoded to H.264 and exported as an MP4 file. The web is awesome.
March 26, 2026 at 7:07 PM
Coming soon to #plugdata - exporting #webassembly builds of #puredata for integration with #webaudio - Bring Your Own #emscripten
January 25, 2025 at 4:48 AM
If someone wants to build an application that builds Web Audio API graphs and stores them in a PDS, I have published a spec for this which describes the way atmosynth.at does it with the at.atmosynth.patch records: tangled.org/center.for.c...

#music #webaudio #atproto #synths
SPEC.md at main · center.for.cybernetic.beauty/atmosynth-patch-spec
Specifications on how to store web audio graphs for music production in ATproto lexicons
tangled.org
September 25, 2026 at 7:53 AM
finally fixed this so that it doesn't break upon a load/generation failiure & endless mode is truly endless now!

still gotta work on moving the audio processing over to webaudio nodes instead of modulating the media element's playback rate (firefox sounds super stuttery & mobile just breaks w/ it)
ompu.co ompuco @ompu.co · Nov 30
updated the page quite a bit & added an endless mode for effortless entertainment

beta.ompu.co/experiments/...
welp.
real 1 star reviews from yelp
beta.ompu.co
December 3, 2024 at 11:53 AM
Fun with modulations !
Try it at ngc6720.github.io/sente/
/!\ sounds can be pretty harsh /!\

#webaudio #threejs
May 19, 2025 at 1:06 PM
mini sampler loaded up with the FF8 magic sound effect #WebAudio #ReactJS
June 19, 2025 at 4:21 PM