In #dotnet 9, we've introduced WinForms specific #Analyzers to help you guide with tricky WinForms situations. We got those both for #csharp and #visualbasic. And not only are we planning to add more over time-you can also get engaged:
devblogs.microsoft.com/dotnet/intro...
In #dotnet 9, we've introduced WinForms specific #Analyzers to help you guide with tricky WinForms situations. We got those both for #csharp and #visualbasic. And not only are we planning to add more over time-you can also get engaged:
devblogs.microsoft.com/dotnet/intro...
used essentially visual basic + winforms but for the web to make a meme classification toolkit
used essentially visual basic + winforms but for the web to make a meme classification toolkit
devblogs.microsoft.com/dotnet/intro...
devblogs.microsoft.com/dotnet/intro...
@dot.net 9 added experimental support for winforms dark mode, and it's mostly fine.
github.com/ValveResourc...
@dot.net 9 added experimental support for winforms dark mode, and it's mostly fine.
github.com/ValveResourc...
>ships entire chrome
what happened to cobbled together winforms
>ships entire chrome
what happened to cobbled together winforms
i love winforms
i love winforms
yeah, i don't either
yeah, i don't either
devblogs.microsoft.com/dotnet/intro...
#dotnet #WinForms
devblogs.microsoft.com/dotnet/intro...
#dotnet #WinForms
It's a surprising amount of refactoring to make OpenGL load and render in a thread and sync up with UI controls.
And styling winforms is really hell on earth.
It's a surprising amount of refactoring to make OpenGL load and render in a thread and sync up with UI controls.
And styling winforms is really hell on earth.