#DotNET
its cool that we have real dotnet on freebsd now
November 2, 2026 at 11:13 PM
C# Dev Tip of the Day
Test behavior, not private implementation details.
https://learn.microsoft.com/en-us/dotnet/core/testing/unit-testing-with-dotnet-test
October 31, 2026 at 2:00 PM
✨ New to .NET? Check out Awesome .NET! A carefully curated collection of projects covering SDK tools, code analyzers, ASP.NET Core, and more. Start building today! www.isaacl.dev/hc4 #DotNet #CSharp
GitHub - egbakou/awesome-dotnet: A curated catalog of useful C# libraries, tools, and projects.
A curated catalog of useful C# libraries, tools, and projects. - egbakou/awesome-dotnet
www.isaacl.dev
November 2, 2026 at 7:00 PM
I’m dedicated to keeping #velaptor high-performant and open-source. 🚀

As a solo dev, your support—whether through code or donations—keeps the lights on and the updates coming. Help me keep the #dotnet indie scene thriving!

Learn more: https://docs.velaptor.io

#gamedev #dotnet
October 29, 2026 at 4:00 PM
From the .NET blog...

In case you missed it earlier...

Blazor Welcomes Open-Source Contributions from Syncfusion
https://devblogs.microsoft.com/dotnet/blazor-welcomes-syncfusion/ #dotnet #ASPNETCore #Blazor #NET11 #opensource #Syncfusion #SyncfusionToolkitforBlazor
October 29, 2026 at 11:15 PM
Can you publish a C# Godot game to the web, live, from the stage?

Moritz Voss does it live at #GodotFest, with Godot 4.7, 4.8, .NET, and a real game: 2dog.dev.

godotfest.com/talks/lovedogsrobots-net-c-and-godot

#Godot #dotnet
November 1, 2026 at 4:01 PM
October 29, 2026 at 3:15 PM
November 2, 2026 at 7:24 PM
Brotli CVE-2026-111497 now patched in .NET, VS and PowerShell. How are you finding where Brotli decoding actually happens in your apps? https://www.reddit.com/r/dotnet/comments/1xfwvb3/brotli_cve2026111497_now_patched_in_net_vs_and/

#dotnet
October 29, 2026 at 8:45 PM
2.5D Isometric Lighting & Occlusion in MonoGame (.NET 10) 🕯️✨
Technical showcase of our custom dynamic lighting & occlusion pipeline for ReforgedLands, built from scratch on Linux (DesktopGL).
​🔗 youtu.be/dwMfAfOnuTo
​#indiedev #mmorpg #monogame #dotnet #gamedev #solodev
2026 1ReforgedLands - Dynamic Isometric Lighting & Shadow Occlusion Showcase (MonoGame)
YouTube video by Reforged Engine
www.youtube.com
November 2, 2026 at 4:59 AM
November 2, 2026 at 9:04 PM
November 1, 2026 at 5:04 PM
November 2, 2026 at 7:04 PM
November 2, 2026 at 8:44 PM
November 2, 2026 at 6:23 PM
Nuget.org Trusted Publishing+ Certificate Signing using USB Key or Azure https://www.reddit.com/r/dotnet/comments/1xltm5y/nugetorg_trusted_publishing_certificate_signing/

#dotnet
November 2, 2026 at 10:44 AM
October 30, 2026 at 11:43 PM
November 1, 2026 at 1:44 AM
October 31, 2026 at 12:24 PM
November 1, 2026 at 7:44 PM
PeachBrackets: a pure .NET managed HTML renderer for everything else https://www.reddit.com/r/dotnet/comments/1xl8ve0/peachbrackets_a_pure_net_managed_html_renderer/

#dotnet
November 1, 2026 at 5:44 PM
Games are not only about visuals! 🔊

Loading and playing audio in #Velaptor is super clean and easy. Use the ContentManager to load your ogg or mp3
and simply Play().
Simple code = more time for actual game design. 🎮✨

Velaptor Docs: https://docs.velaptor.io

#gamedev #dotnet
November 2, 2026 at 5:00 PM
November 2, 2026 at 4:44 PM
November 1, 2026 at 4:04 AM
October 31, 2026 at 10:24 PM