#csharp #dotnet
#csharp #dotnet
#dotnet
#dotnet
🎥 A 2D camera: pan, zoom, rotation, plus world-to-screen helpers.
📈 A built-in FPS counter—Ctrl+Alt+Shift+S toggles it. Metrics now include 1% & 0.1% lows.
docs.velaptor.io/blog/velapto...
#gamedev #dotnet
🎥 A 2D camera: pan, zoom, rotation, plus world-to-screen helpers.
📈 A built-in FPS counter—Ctrl+Alt+Shift+S toggles it. Metrics now include 1% & 0.1% lows.
docs.velaptor.io/blog/velapto...
#gamedev #dotnet
buff.ly/Bq5Ry2K
#ai #dotnet #agents #csharp #maf #agentframework #softwaredev
buff.ly/Bq5Ry2K
#ai #dotnet #agents #csharp #maf #agentframework #softwaredev
- 📽 Review of content shared throughout the week
All for free.
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🔔 Follow for more software engineering and dotnet topics!
🗣️ Share with your network!
- 📽 Review of content shared throughout the week
All for free.
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🔔 Follow for more software engineering and dotnet topics!
🗣️ Share with your network!
Each issue discusses:
- 🧠 An exclusive article about a software engineering topic
- 💻 Code snippets and code examples in C# and dotnet for you to work with
Each issue discusses:
- 🧠 An exclusive article about a software engineering topic
- 💻 Code snippets and code examples in C# and dotnet for you to work with
Every weekend I publish a FREE newsletter discussing software engineering and dotnet topics.
Each newsletter issue discusses general software engineering topics to provide you with new and fresh perspectives on things.
Every weekend I publish a FREE newsletter discussing software engineering and dotnet topics.
Each newsletter issue discusses general software engineering topics to provide you with new and fresh perspectives on things.
a) Fixed a bug claude introduced, when it tried to wildly change what I was doing
b) Be taught by claude of a really cool relatively new language feature that had entirely passed me by: learn.microsoft.com/en-us/dotnet...
a) Fixed a bug claude introduced, when it tried to wildly change what I was doing
b) Be taught by claude of a really cool relatively new language feature that had entirely passed me by: learn.microsoft.com/en-us/dotnet...
https://startdebugging.net/2026/11/what-does-fileshare-control-and-how-does-it-interact-with-fileaccess-in-dotnet/?utm_source=bluesky&utm_medium=social&utm_campaign=auto
https://startdebugging.net/2026/11/what-does-fileshare-control-and-how-does-it-interact-with-fileaccess-in-dotnet/?utm_source=bluesky&utm_medium=social&utm_campaign=auto
#dotnet
#dotnet
#dotnet
#dotnet
#dotnet
#dotnet
Scenes no longer implement IDisposable, IFontRenderer is now ITextRenderer, and the window isn't disposable.
Hit a snag upgrading? Release discussion: github.com/KinsonDigita...
#gamedev #dotnet
Scenes no longer implement IDisposable, IFontRenderer is now ITextRenderer, and the window isn't disposable.
Hit a snag upgrading? Release discussion: github.com/KinsonDigita...
#gamedev #dotnet
#dotnet
#dotnet
#csharp #dotnet
#csharp #dotnet
#dotnet #csharp
buff.ly/VpI52OG
#visualstudio #vs2026 #dotnet #ai #githubcopilot #productivity
buff.ly/VpI52OG
#visualstudio #vs2026 #dotnet #ai #githubcopilot #productivity
github.com/opensitez/vybe
github.com/opensitez/vybe
SendEmail(string to, bool isHtml) should be SendHtmlEmail and SendPlainEmail. Bool flags hide branching that belongs in the type system. Flag any method signature with two or more bool parameters as…
https://agentic-architect.dev/blog/#2026-11-02
#dotnet #csharp #cursor
SendEmail(string to, bool isHtml) should be SendHtmlEmail and SendPlainEmail. Bool flags hide branching that belongs in the type system. Flag any method signature with two or more bool parameters as…
https://agentic-architect.dev/blog/#2026-11-02
#dotnet #csharp #cursor