uemulator.edera.dev/web/
uemulator.edera.dev/web/
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev
A developer rewrote a Rust WASM JSON parser in…
#rust #typescript
https://www.kunalganglani.com/blog/rust-wasm-vs-typescript-performance?utm_source=bluesky&utm_medium=update&utm_campaign=rust-wasm-vs-typescript-performance
A developer rewrote a Rust WASM JSON parser in…
#rust #typescript
https://www.kunalganglani.com/blog/rust-wasm-vs-typescript-performance?utm_source=bluesky&utm_medium=update&utm_campaign=rust-wasm-vs-typescript-performance
github.com/opensitez/vybe
Give it a try :D
Give it a try :D
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev
You need a runtime that can dynamically load components, but more tricky: you need a way to present one WIT interface to a plugin and a different one from the app that can tell component instances apart.
You need a runtime that can dynamically load components, but more tricky: you need a way to present one WIT interface to a plugin and a different one from the app that can tell component instances apart.
Safe: Components compile to Wasm modules that only access runtime-provided imports
Scoped: Hierarchical component scopes isolate changes and runtime errors, restricting the blast radius of experiments
www.youtube.com/watch?v=UQ88...
Safe: Components compile to Wasm modules that only access runtime-provided imports
Scoped: Hierarchical component scopes isolate changes and runtime errors, restricting the blast radius of experiments
www.youtube.com/watch?v=UQ88...
Compiled with @tinygo.org , run by #wazero in a #wasm sandbox: only the folders you open, no env vars (so no secrets), no network. A 4B model gets four tools, nothing else.
mini-me.org/p/20261028-m...
#WASM #LocalModels
Compiled with @tinygo.org , run by #wazero in a #wasm sandbox: only the folders you open, no env vars (so no secrets), no network. A 4B model gets four tools, nothing else.
mini-me.org/p/20261028-m...
#WASM #LocalModels
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev