#XBR
every month is pride month on my XBR
July 15, 2025 at 12:09 PM
scored some matching Sony tower speakers for the XBR setup ✨
December 7, 2024 at 12:26 AM
How I made pixel art with non-square pixels!

1. Create pixel art with square pixels 😆
2. Upscale the art. I used the xBR algorithm
3. Paint over to add details (since square pixels cause aliasing)
4. Process with a shader or filter. I used the Filter Forge plugin for Photoshop

#tutorial #PixelArt
April 2, 2025 at 8:09 AM
This is an early version of the photo system in Sea Sniffers.

Upon zoom-in you can see: XBR scaling filter, coupled with a bokeh effect by @federicocalchera.bsky.social

Take a look at some of the demo shots I've taken! ✨ #gamedev #pixelart
January 20, 2025 at 3:33 PM
I ❤️ xbr
July 10, 2025 at 9:32 AM
Pixel art flashlight fox with XBR upscaling
January 17, 2025 at 5:42 PM
the colorful XBR console shrine about 3 months into the making, coming together really nicely. Though i’d love nothing more than a GDEMU Dreamcast with a translucent purple shell where the PS1 is currently living..
January 21, 2025 at 11:33 PM
Hi there, and welcome to #FridayFucksorSucks. This week in honor of Thanksgiving we have the Crackshot XBR. Designed for hunters, the Crackshot XBR is a package that comes with two barrels, one chambered in .22 LR, the other chambered in .27 blanks in order to fire arrows that slip over the barrel.
November 29, 2024 at 5:01 AM
What do you mean? I love my WH-1000XM5, it works great with my KD-43X85K and XBR-49X950H, which also pairs well with my SA-S350 and oh god why I am not making any of these up?!?
December 28, 2025 at 3:34 AM
Le "Rocky Horror Picture Show", délire musical rock'n'roll, sexuellement débridé et plein d'humour, rappelle qu’un autre monde plus joyeux et apaisé a existé, il n’y a pas si longtemps. À peine une cinquantaine d’années…
➡️ https://l.franceculture.fr/xbR
August 29, 2026 at 1:40 PM
Process I used for non-square pixels:

1. Create pixel art with square pixels 😆
2. Upscale the art. I used the xBR algorithm
3. Paint over to add details (since square pixels cause aliasing)
4. Process with a shader or filter. I used the Filter Forge plugin for Photoshop
5. Done!
April 2, 2026 at 3:18 PM
A statement from the Sisters Of Charity of New York:
www.instagram.com/p/DaxlBl-xbR...
July 15, 2026 at 8:37 PM
Ça m'a pris vraiment beaucoup de temps mais ça y est :

La Nuit Cyber de Canal+ est disponible dans son intégralité en 50p !

➡️ La soirée complète se trouve par ici ⬅️

Attention la partie "Cyber sexe" est vraiment pornographique... 👀

www.youtube.com/watch?v=-Xbr...
https://www.youtube.com/watch?v=-XbrCX0hYJY
www.youtube.com
December 27, 2023 at 8:52 PM
Oh look. Tomorrow will be another snow day but much warmer than today.. #easternontario #ygk #ytr #pec #xbr #snowfall #ONStorm
January 21, 2026 at 1:19 AM
Managed to get the 40 inch XBR Sony Trinitron moved into my new garage, this goddamn TV is the biggest and heaviest CRT ive I've ever seen in my life. I found it on the side of the road several years ago.
August 6, 2026 at 3:29 AM
The infamous flatscreen top and bottom “bowing” had gotten to a seriously distracting level on my beloved XBR, so i committed myself to adjusting the convergence rings and calibrating it fully. This was my first time attempting such a thing, and i’m really happy with how it turned out!
November 15, 2025 at 7:40 PM
Process I used for non-square pixels

1. Create pixel art with square pixels 😆
2. Upscale the art. I used the xBR algorithm
3. Paint over to add details (since square pixels cause aliasing)
4. Process with a shader or filter. I used the Filter Forge 12 plugin for Photoshop CS6
5. Done!
April 2, 2024 at 6:44 AM
Pixel scalers have also been included. I know most people prefer the original pixels, and I totally understand that, but the options are there for those who like their graphics interpolated. 🙂 HQ2X, the regular xBR and xBRZ (the best pixel scaling algorithm to my experience).
May 15, 2026 at 5:01 PM
For the character art, I first roughly upscaled to x2 by using the XBR algorithm.
Then, I painstakingly retraced each color outline by hand and finally retouched a few individual pixels.

I now regret not doing it to a bigger scale, but it works fine for most capsules.

#Pixelart #IndieGame #GameDev
August 30, 2026 at 4:28 PM
Turns out UC Arms Gallery scales pretty well with modern Robot Spirits. Considering they were, IIRC, scaled more with EMSiA than MSiA and those skewed a little bigger than the latter, I guess I can't be too surprised.

Guess I should look into the other sets...
July 23, 2026 at 1:28 AM
I'm going to delete this post later BUT do I have any mutuals who would be interested in taking my Sony XBR 960 1080i CRT with original stand? This enormous and heavy thing is the holy grail of HD CRTs but I need to downsize! Perfect for your Xbox 360s and PS3s -- and beyond!
September 3, 2025 at 9:48 PM
xBR is a great filter don't get me wrong lots of respect for the people who made it... BUT

i hate it on emulation because its just like "hey do you want everything to look FUCKING ROUND"
May 18, 2026 at 6:31 PM
Behind-the-scenes secrets:
・Using tweaked parameters on crt-hyllian-glow as a custom preset

・I've intentionally blown out highlights a bit so they withstand Bsky compression / mobile viewing

Fun fact: the creator of crt-hyllian-glow, Hyllian, is also the author of the xBR interpolation algorithm!
The first 60 seconds of Kaze no Densetsu Xanadu contain what may be one of the coolest transitions into a JRPG prologue cutscene ever

風の伝説ザナドゥ / Kaze no Densetsu Xanadu (The Legend of Xanadu)
1994, PC Engine SUPER CD-ROM²
Nihon Falcom
March 24, 2026 at 1:47 PM
Sony 32” Trinitron XBR (1988)
October 21, 2025 at 12:25 PM
Bought this in Amsterdam and rode to Athens. No tax or insurance or green card or any of that shite. Couldn’t do it now. Couldn’t do it with the XBR.
November 26, 2025 at 8:42 PM