1. Create pixel art with square pixels 😆
2. Upscale the art. I used the xBR algorithm
3. Paint over to add details (since square pixels cause aliasing)
4. Process with a shader or filter. I used the Filter Forge plugin for Photoshop
#tutorial #PixelArt
Upon zoom-in you can see: XBR scaling filter, coupled with a bokeh effect by @federicocalchera.bsky.social
Take a look at some of the demo shots I've taken! ✨ #gamedev #pixelart
Upon zoom-in you can see: XBR scaling filter, coupled with a bokeh effect by @federicocalchera.bsky.social
Take a look at some of the demo shots I've taken! ✨ #gamedev #pixelart
➡️ https://l.franceculture.fr/xbR
➡️ https://l.franceculture.fr/xbR
1. Create pixel art with square pixels 😆
2. Upscale the art. I used the xBR algorithm
3. Paint over to add details (since square pixels cause aliasing)
4. Process with a shader or filter. I used the Filter Forge plugin for Photoshop
5. Done!
1. Create pixel art with square pixels 😆
2. Upscale the art. I used the xBR algorithm
3. Paint over to add details (since square pixels cause aliasing)
4. Process with a shader or filter. I used the Filter Forge plugin for Photoshop
5. Done!
www.instagram.com/p/DaxlBl-xbR...
www.instagram.com/p/DaxlBl-xbR...
La Nuit Cyber de Canal+ est disponible dans son intégralité en 50p !
➡️ La soirée complète se trouve par ici ⬅️
Attention la partie "Cyber sexe" est vraiment pornographique... 👀
www.youtube.com/watch?v=-Xbr...
La Nuit Cyber de Canal+ est disponible dans son intégralité en 50p !
➡️ La soirée complète se trouve par ici ⬅️
Attention la partie "Cyber sexe" est vraiment pornographique... 👀
www.youtube.com/watch?v=-Xbr...
1. Create pixel art with square pixels 😆
2. Upscale the art. I used the xBR algorithm
3. Paint over to add details (since square pixels cause aliasing)
4. Process with a shader or filter. I used the Filter Forge 12 plugin for Photoshop CS6
5. Done!
1. Create pixel art with square pixels 😆
2. Upscale the art. I used the xBR algorithm
3. Paint over to add details (since square pixels cause aliasing)
4. Process with a shader or filter. I used the Filter Forge 12 plugin for Photoshop CS6
5. Done!
Then, I painstakingly retraced each color outline by hand and finally retouched a few individual pixels.
I now regret not doing it to a bigger scale, but it works fine for most capsules.
#Pixelart #IndieGame #GameDev
Then, I painstakingly retraced each color outline by hand and finally retouched a few individual pixels.
I now regret not doing it to a bigger scale, but it works fine for most capsules.
#Pixelart #IndieGame #GameDev
Guess I should look into the other sets...
Guess I should look into the other sets...
i hate it on emulation because its just like "hey do you want everything to look FUCKING ROUND"
i hate it on emulation because its just like "hey do you want everything to look FUCKING ROUND"
・Using tweaked parameters on crt-hyllian-glow as a custom preset
・I've intentionally blown out highlights a bit so they withstand Bsky compression / mobile viewing
Fun fact: the creator of crt-hyllian-glow, Hyllian, is also the author of the xBR interpolation algorithm!
風の伝説ザナドゥ / Kaze no Densetsu Xanadu (The Legend of Xanadu)
1994, PC Engine SUPER CD-ROM²
Nihon Falcom
・Using tweaked parameters on crt-hyllian-glow as a custom preset
・I've intentionally blown out highlights a bit so they withstand Bsky compression / mobile viewing
Fun fact: the creator of crt-hyllian-glow, Hyllian, is also the author of the xBR interpolation algorithm!