#Zenoken
Took a break from Zenoken et al. this weekend to work on a small idea I've had. WIP sprite animations but It's a zelda 2 inspired arpg with my Queen Wika Wicked Wind OC who quests to stop the stop the Villainous Vorpal Queen.
#IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot
June 28, 2026 at 11:55 PM
Finally finished the modelling/UV mapping. Now it's on to finish the #PixelArt texture painting of this Zenoken boss. Managed to fit everything into a 256x256 texture with very little to spare. I had to get a little creative with it
#IndieDev #LowPoly #SoloDev #Godot #3DArt #sciFi #mecha #Blender
June 26, 2026 at 3:07 AM
If anyone was wondering, there will be some 3d assets used on occasion in Zenoken as a sort of quasi PS1 style aesthetic. Namely this very WIP mech, and one other boss. Already did some engine testing to make sure it would work well.
#IndieDev #LowPoly #SoloDev #Godot #3DArt #sciFi #pixelArt #mecha
June 25, 2026 at 4:11 AM
WIP in engine vid showing the parallax of the spaceport/hangar area in Zenoken. You'll have to imagine it bustling with engineers/workers/and security for now. Yes I -am- cheating with infinite jumping turned on.
#IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt #ドット絵
June 24, 2026 at 9:02 PM
A WIP room in Zenoken for #ScreenShotSaturday. It's a large starport/hanger area with Homo Draconus Interceptors and several transport shuttles. When finished it will be bustling with mechanics and guards you definitely don't want to alert.
#IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt
June 20, 2026 at 9:52 PM
WIP area but wanted to finalize a hanging 'rope' system. I opted to do it with shaders rather than physics. The 'ropes' have a subtle sway that increases as you move around on them. SFX is next. All sorts of things will be 'ropes' in Zenoken
#IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt
June 11, 2026 at 2:07 AM
Moment of 'zen' in Zenoken for Friday night. Alex chilling in a flooded maintenance area for a willingly abandoned part of Lost Eden. Up to you to figure out the mystery of why in this optional area.
#IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt
June 6, 2026 at 3:10 AM
Little WIP sneakpeak of one of the many optional bosses in Zenoken. Probably don't want to encounter it by accident.

#PixelArt #Godot #IndieGame #SoloDev #GameDev #Metroidvania
June 5, 2026 at 8:32 AM
Figuring out some new art assets for Zenoken. A vast optional abandoned area in Lost Eden with several warnings saying "Do not enter." Largely dark and filled with...unknown horror. Brave players might try and use it as a shortcut. #Godot #PixelArt #Metroidvania #SoloDev #IndieDev
June 5, 2026 at 8:25 AM
As promised here's a non-Zenoken preview of the Wika rebuild in #GodotEngine from Unity. Using Baby Plains as the testing area to get all the code working again. The visuals are a lot more consistent now and tied to a more flexible pixel grid.
#IndieDex #GameDev #Fairies #GameMusic #PixelArt #ドット絵
May 1, 2026 at 4:18 AM
Got super busy past several months. Zenoken still cookin, but had to pivot to finishing my PhD game. Will probably start showing some progress on both that and my slow conversion of Wika to #Godot from Unity. Celebrating with new key art I drew of my Fairy Queen.
#indiedev #art #gameart #solodev
April 30, 2026 at 2:50 AM
Sort of reminds me of how you're rewarded for being aggro in bloodborne. İ have a vaguely similar idea on Zenoken--you replenish energy by killing things (effectively absorbing their energy on death)
February 21, 2026 at 3:34 AM
When no Zenoken progress I figured I might start posting cool #GodotEngine tricks I learn as I come upon them--

Godot 4.x Tip of the Day:
Did you know there's a handy built-in function for rounding floats:
var float_long : float = 1.123456
float _long = snappedf(float_long, 0.001)
-->1.123

#Coding
December 23, 2025 at 1:01 AM
Been a hot minute b/c school but here's some more progress for #ScreenShotSaturday on Zenoken! Lot's of work went into all the various effects. But Glad it's coming together finally.

#GodotEngine #MadeInGodot #Metroidvania #IndieGame #SciFi #SoloDev #VideoGames #Storms #Weather
December 13, 2025 at 8:23 PM
Just more WIP stuff of the introduction area in Zenoken. Lost Eden hovering in the the distant stormy background. Trying to get a demo done sooner rather than later. So much work left though.

#GodotEngine #MadeInGodot #Metroidvania #IndieGame #SciFi #SoloDev #VideoGames #Storms #Weather
November 17, 2025 at 2:07 AM
Did some responsibilities & treated myself to some more WIP sauce work for Zenoken. Lost Eden, although a dead rock, is being actively terraformed by the Homo Draconus leader Sargon--the by product being some very nasty weather.
#GodotEngine #MadeInGodot #Metroidvania #IndieGame #SciFi #SoloDev
November 6, 2025 at 4:36 AM
Got some more Zenoken work done today on Icarus mechanics after a long stretch of schoolwork database entry. Need to link the "getting pushed back and damaged" moves next after failing the clash. Icarus slowly coming alive.

#IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 #miniboss
October 13, 2025 at 11:13 PM
Semester restarted so haven't had as much time for Zenoken as of late that's visual. Currently working on the first boss fight. Icarus is a little glitchy still and only has have his moves coded, but he's feelin' pretty good!

#IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 #miniboss
October 12, 2025 at 2:35 AM
Got some more work done on Zenoken today-- working on the database section of the UI where you can track lore/enemy info/collectables that yes--are smokes.

👀Wishlist Zenoken👀? store.steampowered.com/app/2494030/

#UI #UX #metroidvania #SoloDev #IndieDev #SciFi #retro #Godot #IndieGame #CyberPunk
September 8, 2025 at 10:33 PM
Some more Zenoken 全能剣 key art I've been working on. I wasn't happy with the original face I drew like a year ago so scrapped it and did it anew. Love the new vibe!

👀Wishlist Zenoken👀? store.steampowered.com/app/2494030/...

#anime #art #metroidvania #SoloDev #IndieDev #scifi #retro
August 30, 2025 at 1:57 AM
Made a lot more progress on that key art today for Zenoken after putting together some new living room lamps so I can see. The Space Pirate Chinokitsune lives to die young. Hopefully finish this by the evening and work on more game dev.
#anime #art #metroidvania #SoloDev #IndieDev #scifi #vhs #retro
August 28, 2025 at 6:37 PM
WIP key art for Zenoken's MC, the Chinokitsune, letting out the catsuit for some air. Still got a ways to go to finish up the inking. Then comes the color. Having fun taking random breaks on the dev side of things to put together some fun art.

#anime #art #metroidvania #SoloDev #IndieDev #scifi
August 28, 2025 at 12:41 AM
Another couple rooms done today in the first alien area. The layers a slow down room creation a lot. This room has 17 layers of tileart/background imagery lol

Wishlist #Zenoken and follow? tinyurl.com/bdc35knj

#GameMusic #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 #IndieGame
August 16, 2025 at 3:55 AM
Still working on some of the alien area designs. Some nifty little background FX that's supposed to represent a sort of 'alien magic.'

Wishlist #Zenoken and follow? tinyurl.com/bdc35knj

#IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵
August 11, 2025 at 3:59 AM
Think I finally landed on the 'vibe' of the alien labyrinth areas. Added a single alien automata enemy for fun. Still need to finish up some of their SFX and animation.

Wishlist #Zenoken and follow? tinyurl.com/bdc35knj

#GameMusic #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵
August 9, 2025 at 12:50 AM