#ZombMe
Reminder that I made a song about insane masochistic yuri! Coming to streaming soon www.youtube.com/watch?v=KagX...
ZombMe (feat. Liam)
YouTube video by Whoopz
www.youtube.com
August 29, 2026 at 3:11 AM
ZombMe #Windows が、Windows対応に決まりました。
store.steampowered.com/app/32...
Steam:ZombMe
Old school platforming...with a twist. It
store.steampowered.com
July 16, 2026 at 3:18 AM
ZombMe #Windows が、2026年配信に延期されました。
store.steampowered.com/app/32...
Steam:ZombMe
Old school platforming...with a twist. It
store.steampowered.com
July 16, 2026 at 3:12 AM
After more than five years and thousands of hours of work, I'm getting ready to BETA test my video game, ZombMe!

Things are getting real now.

#ZombMe
#IndieDev
#IndieGameDev
June 29, 2026 at 4:43 AM
Still working on ZombMe, but had to build and ship two different line-of-business apps to three different platforms first. I'm also just finishing up a lot of boring details, so not a lot to show...But there are a LOT of new secrets, graphics, and action sequences...

youtu.be/eJMq0tf3Auo

#IndieDev
ZombMeUpdateBoringButNearCompletion
YouTube video by Michael P
youtu.be
April 6, 2026 at 6:02 AM
Still working on ZombMe--kinda going sideways with progress...But now you can search for and find unique helpers in each stage. Find all of them in a stage, and you can have them buddy up with you for the rest of the game!

#IndieDev
#ZombMe

youtu.be/Bgv9l5764UE
ZombMe: The New Sidekicks
YouTube video by Michael P
youtu.be
February 17, 2026 at 2:44 AM
I have a bad habit of making games that are too hard...so with ZombMe I'm adding a lot of difficulty setting customization. It's one of the last big features on my ToDo checklist.

Next up: Testing, optimizing, and augmenting all the levels.

#ZombMe
#IndieDev
January 5, 2026 at 6:02 AM
Finished up the new Super Zombie mode, Hoard mode, and Human mode (including a new reverse game over screen). Also got the new Store working (other than placeholder visuals). And BTW, Zombies apparently use brains for currency.

#IndieDev
#spotlight

youtu.be/Ht-wEU5BgUs
ZombMe: Three days, four major gameplay additions
YouTube video by Michael P
youtu.be
January 4, 2026 at 8:12 AM
Another New Year resolution for me: Be more social...

...Ok, maybe not in real life, but at least in my zombie game. Now you can run with your own hoard!

#ZombMe
#IndieDev
#Promote

youtu.be/CgeY9cvZUZk
ZombMe: The Hoard
YouTube video by Michael P
youtu.be
January 3, 2026 at 8:13 AM
Hit the ground running today on ZombMe. As if the game didn't have enough gameplay features like special suits, sidekicks, elemental power-downs, rideable characters, and many types of jumps, it now has a SUPER zombie, HUMAN zombie, and zombie HOARD powerups. And an entire Store, too.

#IndieDev
January 2, 2026 at 9:24 AM
zombme…
November 2, 2025 at 8:52 PM
Sometimes you need to take a break from your side projects with another side project…Gonna see how far I can get with a month of dev on this….

#AsteroidSurvivors
#ZombMe
#IndieDev
#MightyPantherProductions
September 15, 2025 at 7:27 PM
PAX WEST 2025 INTERVIEWS!
Mike with Mighty Panther Productions tells us about the reverse-health platformer, ZombMe!
youtu.be/Jm6VTB4PtNo

@zombmegame.bsky.social
Health Hurts, Spikes Heal! ZombMe - PAX West 2025 Dev Interviews
YouTube video by TheBrianJ
youtu.be
September 10, 2025 at 12:02 AM
For me, the hardest thing with building and publishing a video game all by myself is…promoting it. But I think I finally figured it all out: sponsor a car in a small town’s demolition derby car. Better than the Super Bowl!

#FirstPlace
#MightyPantherBoost
#ZombMe
September 7, 2025 at 5:48 AM
Ok, since I started up a new LLC, I'm going to change this page's identity to use it (Mighty Panther Productions) rather than just one of our games (ZombMe)....Especially since I take breaks every so often to work on other games that I'd like to post about here (to be continued.....)
September 5, 2025 at 5:39 AM
PAX is over, but the ZombMe fans are only getting better. Kids love the visuals (though I'm told their eyes aren't fully developed?), and hardcore gamers love discovering all the secret gameplay mechanics I threw in the game...They kept getting faster (almost ran out of prizes!)

#Pax
#IndieDev
September 3, 2025 at 6:13 AM
Today at the ZombMe booth: animals, mimes, and animal mimes!

#paxwest
#zombme
#indiedev
August 31, 2025 at 2:48 AM
ZombMe by @zombmegame.bsky.social! 2D platformer where you have to take damage to survive. There’s a lot of mechanics to play with, including pick-ups, and the ability to throw things in the background or at the screen! Feels early on, but has great bones store.steampowered.com/app/3751090/...
August 30, 2025 at 7:34 PM
If you're at #PaxWest2025 stop by booth 762 & say hi & play some fun games! #ZombMe #indiegame
August 29, 2025 at 5:09 PM
Come see me and the ZombMe booth at PAX this year! Booth 762

#PAXWEST
#ZombMe
#IndieDev
August 28, 2025 at 11:21 PM
As ready as I'm going to get for this weekend's PAX show...

#ZombMe
#Booth762
#PaxWest
#PaxWest25
#PaxWest2025
August 28, 2025 at 4:58 AM
Introducing my new video game company, Mighty Panther Productions! I'll be publishing ZombMe under it...if I can just get it to build.........

#MightyPantherProductions
#ZombMe
#IndieDev
August 23, 2025 at 1:39 AM
I might have spoken too soon about having the demo ready for PAX. I can't get a successful build, since Unity keeps randomly crashing. I've tried dozens of times and it's random crash after crash after crash...

#ZombMe
#IndieDev
#ThanksUnity
#BoomGoesTheDemo
#paxwest2025
#PAXWest
August 21, 2025 at 3:59 AM