#actionRPG
new game+

the action rpg i've been working on for 12 years

#newgameplus #indiegames #solodev #gamedev #actionrpg #believe
September 5, 2024 at 8:30 AM
October 26, 2025 at 9:52 PM
November 10, 2024 at 12:01 AM
The official trailer just dropped!! 🎉🎊🎈
#actionrpg #indiegame #pixelart
July 22, 2026 at 5:54 PM
Trinket preview for Shattered Bones! Wishlist NOW! store.steampowered.com/app/4888640/... #indiegame #solodev #actionrpg #fantasyrpg
September 23, 2026 at 1:26 AM
Why yes I do love the cabin siege in Resident Evil 4, why do you ask? #indiegame #deckbuilder #lootershooter #shooter #gamedev #actionrpg #horrorgame
July 3, 2025 at 3:08 PM
So there's a "chill" button on the controller and on pressing it you just kinda hang out. #screenshotsaturday You can then use the right analog stick to do stuff, like move your head around. Yes, I have my priorities straight dev-wise. Thank you for noticing! #gamedev #metroidvania #actionrpg
January 24, 2026 at 5:11 AM
October 23, 2024 at 1:32 PM
November 8, 2024 at 12:05 PM
January 13, 2025 at 11:15 AM
January 17, 2025 at 4:04 AM
Not having this effect has been bothering me immensly for a while... #gamedev #isometric #indiedev #mazestalker #actionrpg #unity3d
April 10, 2025 at 5:46 PM
September 8, 2024 at 3:07 PM
Kill all clankers. Never before has this been more relevant. #screenshotsaturday WIP demoing some destruction stuff. Sword type weapons can sometimes cut enemies clean in two! #gamedev #metroidvania #animation #actionrpg
January 17, 2026 at 12:48 AM
September 24, 2024 at 4:46 PM
November 12, 2024 at 4:00 PM
(Let's try this again) Poppin' status effects. #indiegame #gamedev #horror #actionRPG #lootershooter #deckbuilder
July 1, 2025 at 3:27 PM
October 4, 2024 at 11:14 AM
This skill tree is getting pretty silly!

#gamedev #indiegamedev #actionrpg #arpg #loot
December 3, 2024 at 3:31 AM
WIP! Still messing w the combat system. Few fixes to be made but I think it's already feeling pretty good. If you played Ghost Song, what's most singularly different here is the lack of contact damage. Only actual attacks do damage. #gamedev #art #metroidvania #actionrpg
April 24, 2026 at 2:41 PM
September 28, 2024 at 11:25 AM
It's a small thing but I followed an impulse last night to animate the character's portrait in the HUD #gamedev #solodev #actionrpg #metroidvania
August 10, 2026 at 8:26 PM
Cleaving my way through some enemies 💀

#gamedev #indiegame #actionrpg
January 24, 2025 at 3:28 PM
November 12, 2024 at 11:10 AM
Demonstrating in a test environment a high impact mace weapon that can send enemies flying. #gamedev The methodology of enemy deaths is similar to my previous game GS, but more advanced. Its original inspiration is actually fallout 3! #metroidvania #actionrpg
January 26, 2026 at 5:36 PM