#blenderdev
July 14, 2026 at 8:14 PM
August 28, 2026 at 8:34 PM
underwater spiderwebs scene for our game, you can get entangled with your submarine and need to deal with the spider then

#submarinegame #deepwaters #steampunk #godotgamedev #godotdev #indydev #indygamedev #underwatersurvival #underwateradventure #underwater #deepsea #blenderdev #blenderart
August 31, 2026 at 9:59 AM
November 29, 2025 at 1:10 PM
Use Mario to test your 3D model. @AdskMaya's got nothing on @BlenderDev https://twitter.com/megakosan/status/1502668664117604357
November 17, 2024 at 5:47 AM
An amazing contribution to rendering and 3D tool developers.

Time to stress test the USD importer @BlenderDev 😓 https://twitter.com/DisneyAnimJobs/status/1493623681863471106
November 17, 2024 at 5:42 AM
OK. Crazy @BlenderDev idea. For node based graphs, how about QR codes, beneath each so we can share graphs and make them readily usable.

When I see a cool graph my first impulse is to save off the pic because that might be the only way it is available. https://t.co/L7xABQQpym
November 17, 2024 at 4:39 AM
Dear #Blender3d TAs, is possible to use custom Material shaders written in GLSL, Metal or CUDA? Is the node graph the only way? @BlenderStudio_ @BlenderDev
November 29, 2024 at 4:49 PM
Hmm, hey @OpenMP_ARB @BlenderDev How do I resolve OpenMP not being found when building blender even after installing library dependencies and doing all the git submodule setup as per the blender build instructions?
November 23, 2024 at 10:37 AM