#blockandsnow
Here's a sneak peek of the first mountain in Block and Snow, the Bunny Hill. #indiedev #gamedev #blockandsnow #devblog
September 2, 2026 at 5:03 AM
After a day of riding blocks, guests can warm up at the restaurant. Snow accumulates on the railings and roofs as it falls. #indiedevelopment #indiegames #unity3d #gamedev #tycoon #blockandsnow #devblog #lowpoly #blender
June 16, 2026 at 7:44 AM
New building: The Viewing Deck. Place it close to your parks and jumps, spectators earn XP and get hyped! #indiedev #gamedev #blockandsnow #devblog
July 1, 2026 at 9:46 PM
Originally I needed 40+ animations for a single park block. New approach: a bezier curve for traversal, pose points with weights along the curve, and a pose library. Now guests can mix a method, indy, nosegrab, or tailgrab with a 360! #indiedev #gamedev #blockandsnow #devblog
June 21, 2026 at 6:07 PM
Here is how to build a run from start to finish in Block&Snow! Adding blocks to shape the run, a terrain park for jumps, tracing the run through the blocks, and a lift to service it. Then the first guest carves their way down! #indiedev #gamedev #blockandsnow #devblog
July 23, 2026 at 3:24 AM