#blurStudio
Punisher Cine 2 that I supervised a long long time ago at Blur.
#cinematics #art #gamedev #blurstudio
December 11, 2024 at 3:35 AM
Might as well keep it going with Punisher Cine 3.
#cinematics #art #gamedev #blurstudio
December 11, 2024 at 5:50 PM
Some of you may remember this toy. LOL. More oldschool stuff from Blur. I was the CG supervisor on this commercial and also composited, lit and modeled the environments in the CG scenes.
#art #blurstudio #gamedev #commercials #vfx
December 11, 2024 at 5:59 PM
Here's a photo of me with Stan Lee at my desk at Blur Studio a million years ago in the year 2000. We were doing an animated ride film for Stan called The 7th Portal that I think premiered at Paramount Parks.
#gamedev #stanlee #blurstudio #art
December 23, 2024 at 11:00 PM
#BlurStudio #SecretLevel is out on Amazon Prime Video - another beautiful animated anthology series from Tim Miller and Co
Thanks to #sbvtalent #ivyisenbergcasting #michaelbeach @christophersean.bsky.social #nikoaustensmith #lilycowles and the amazing crew for a great experience! #exodus
December 22, 2024 at 6:55 AM
Here's a minute worth of my portion of that Stan Lee ride film. I modeled the entire environment, did the crowd FX, modeled and animated the snapping skulls, made about half the characters, did the lighting and compositing. Made in 2000
#art #ridefilms #blurstudio #gamedev #stanlee
December 23, 2024 at 11:19 PM
This was one of the prerendered cut scenes from the game Marvel Ultimate Alliance that Blur Studio did cinematics for. I did the environment modeling & texturing, lighting, rain fx, and compositing. Diggin up some pretty old stuff from my vault 😀
#blurstudio #gamecinematics #gamedev #art
November 30, 2024 at 2:46 AM
Punisher Cine 4, the last one from old school Blur Studio. At one point I was modeling characters at Blur as well. In this cine I made the paramedic.
#cinematics #art #gamedev #blurstudio
December 11, 2024 at 5:56 PM
December 12, 2024 at 7:56 PM
20 years ago at Blur I supervised the prerendered cinematics for a Punisher game. This the first minute of Punisher Cine 1. Things have come a long way. Rigging, cloth sim & this was long before ZBrush. This would all be done in real time now in engine.
#cinematics #gamedev #blurstudio #punisher
December 11, 2024 at 3:29 AM
Here's something from my pre-game dev days. I did the final transforming NFL on Fox logo at the end of this sequence. Modeled, textured and animated. I think I animated it. I animated one of them. Maybe not. lol. Long ago. From my time at Blur Studio.
#commercial #prerendered #blurstudio #nflonfox
November 30, 2024 at 2:23 AM
i might've meant John Blurstudio. you know, *Him*
June 2, 2026 at 10:41 PM
I got my shot at Blur Studio in 1999, the studio behind Love Death and Robots & the upcoming Secret Level series. I was a generalist 3D artist & later on VFX supervisor. I spent 7 years there & left around 2007. Here's some really old stuff from '99-2002.
#art #blurstudio #videogameart #3dmodeling
November 24, 2024 at 9:33 PM
Amazon, Blur Studios and 'Secret Level' creator Tim Miller team up for 'Warhammer 40,000' series with Henry Cavill.

#Warhammer40K #Warhammer #HenryCavill #TimMiller #AmazonMGM #BlurStudio #PrimeVideo
'Warhammer 40,000' Spin-Off of 'Secret Level' in the Works at Amazon MGM
Amazon, Blur Studios and 'Secret Level' creator Tim Miller team up for 'Warhammer 40,000' series with Henry Cavill. #Warhammer40K #Warhammer #HenryCavill #TimMiller #AmazonMGM #BlurStudio #PrimeVideo
www.animationmagazine.net
August 3, 2026 at 4:49 PM
You might remember this one. HULK SMASH!!!!! For the opening shot of the blue wall I modeled, textured, lit, composited & did the wall break FX. We got pair of hulk hands for the studio & they got old really fast. Like razor scooters in the studio.
#blurstudio #hulkhands #commercial #VFX
November 30, 2024 at 3:03 AM
When I supervised the Sphinx and the Cursed Mummy commercials at Blur we had some fun in the voice over sessions and recorded some explicit alternative dialogue. We had some fun with them internally. Here's one with an alt exclamation from the Mummy at the end.
#art #blurstudio #gamedev #commercials
December 11, 2024 at 6:05 PM
I supervised this teaser trailer for Sphinx and the Cursed Mummy while I was at Blur Studio. I also modeled and textured the environment, the Mummy character, the big stone block with the logo, and did the lighting and compositing. 2002 maybe?
#art #commercials #VFX #blurstudio #gamedev
Sphinx and the Cursed Mummy PS2 Trailer Desert HQ
YouTube video by Sphinx Community
youtu.be
December 8, 2024 at 1:18 AM
One of my best friends who has worked in VFX for the last 15 years (ILM, Pixomondo, BlurStudio) has already started transitioning his career to adjust to AI concerns. Highly respected Emmy winner in the industry and yet, fuck his career because AI is cheaper.
August 7, 2025 at 9:42 PM
Interview Exclusive! Tim Miller, mastermind behind #SecretLevel, reveals the inspiration & techniques behind his stunning animated anthology. With work from #BlurStudio, #UnitImage, #DigicPictures, #GoodbyeKansasStudios, #IllusoriumStudios, #PlatigeImage and #AxisStudios!
Secret Level: Tim Miller - Creator and Executive Producer - Blur Studio - The Art of VFX
Back in 2021, Tim Miller shared insights into his work on Volume 2 of Love, Death + Robots. Now, he returns to discuss about Secret Level, his latest animated anthology, this time drawing inspiration ...
www.artofvfx.com
February 24, 2025 at 5:08 PM
Unreal Tournament: Xan
Director: Frank Balson
Animation: Blur Studio

Loved it.
The guns felt so good.
I laughed when the announcer spoke, "Head Shot" indeed!
Complete nostalgia sauce.
Blur animations are always incredible, this was on fire.

#SecretLevel
#BlurStudio
December 11, 2024 at 4:13 AM
Animating #SecretLevel - Tim Miller and Dave Wilson on Bringing Game Worlds to Life: the #BlurStudio co-founder and creative director share insights on producing Prime Video’s hit #animatedanthology series based on leading video game IP. bit.ly/4mXlmN9 #AnimatedShorts #Animation #AnimationWorld
June 11, 2025 at 11:09 PM
Human-made art! This was done back in 2002 in my Blur days, for their Crimson Skies cinematics. It's a "Betty" for the hero's plane. One of my early assays in digital painting. I just now monkeyed with background colors and added various gradients. #crimsonskies #sexypiratelass #BlurStudio #chukw
September 26, 2024 at 7:25 PM
#SecretLevel anthology main and episode titles, crafted by #BUCK and #BlurStudio, use pixel-inspired designs to represent gaming’s core genres; the homage to video game art now on #PrimeVideo. bit.ly/4fdGJ7R #TimMiller #Animation #AnimationWorld #AWN #MainTitles
December 12, 2024 at 7:59 PM