www.nathalielawhead.com/candybox/abu...
www.nathalielawhead.com/candybox/abu...
"Why making art matters: We no longer have a type of industry where we can chase financial success. We can only sustainably fail."
www.nathalielawhead.com/candybox/mak...
about sustainable alternatives to existing in the game industry, and the positive impact of failure.
#GameDev
"Why making art matters: We no longer have a type of industry where we can chase financial success. We can only sustainably fail."
www.nathalielawhead.com/candybox/mak...
about sustainable alternatives to existing in the game industry, and the positive impact of failure.
#GameDev
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
www.nathalielawhead.com/candybox/abu...
www.nathalielawhead.com/candybox/abu...
i told the truth
www.nathalielawhead.com/candybox/abu...
i told the truth
www.nathalielawhead.com/candybox/abu...
www.nathalielawhead.com/candybox/abu...
www.nathalielawhead.com/candybox/abu...
www.nathalielawhead.com/candybox/abu...
www.nathalielawhead.com/candybox/abu...
“Digital art: I want to be confused. I don’t want to understand. I want to see something for the first time again. Rarely a game does that, and when it does it’s a precious thing.”
www.nathalielawhead.com/candybox/not...
“Digital art: I want to be confused. I don’t want to understand. I want to see something for the first time again. Rarely a game does that, and when it does it’s a precious thing.”
www.nathalielawhead.com/candybox/not...