ECMAScript 2026 — bản đặc tả JavaScript thứ 17, được Ecma phê duyệt vào tháng 6/2026 — mang tới 7 tính năng mới mà không thêm bất kỳ cú pháp nào. Cả 7 đều thay thế những hàm helper mà gần như codebase nào cũng tự viết: upsert…
ECMAScript 2026 — bản đặc tả JavaScript thứ 17, được Ecma phê duyệt vào tháng 6/2026 — mang tới 7 tính năng mới mà không thêm bất kỳ cú pháp nào. Cả 7 đều thay thế những hàm helper mà gần như codebase nào cũng tự viết: upsert…
AI is making code cheap to generate, but extremely expensive to understand, threatening fundamental engineering skills, troubleshooting, and long-term codebase ownership.
AI is making code cheap to generate, but extremely expensive to understand, threatening fundamental engineering skills, troubleshooting, and long-term codebase ownership.
*The Old Code Rescue Guide*: Master unfamiliar codebases, expose hidden risks, and avoid costly engineering mistakes.
Investigate. Stabilize. Make smarter decisions.
payhip.com/b/zD71t
*The Old Code Rescue Guide*: Master unfamiliar codebases, expose hidden risks, and avoid costly engineering mistakes.
Investigate. Stabilize. Make smarter decisions.
payhip.com/b/zD71t
I genuinely wonder how salvageable the codebase is
I genuinely wonder how salvageable the codebase is
One quick fix becomes three workarounds. Then another developer builds around them.
Eventually, nobody wants to touch that part of the codebase.
When does a temporary solution become technical debt worth addressing?
One quick fix becomes three workarounds. Then another developer builds around them.
Eventually, nobody wants to touch that part of the codebase.
When does a temporary solution become technical debt worth addressing?
But I also really fucking get why so many devs are fed up of reinventing wheels every 5 minutes.
But I also really fucking get why so many devs are fed up of reinventing wheels every 5 minutes.
When knowing how long Ive written scifi is important context for why my codebase feels how it does.
When knowing how long Ive written scifi is important context for why my codebase feels how it does.
Keep hearing 'PWA' and want a plain answer? A progressive web app is a website that acts like an app - here's what it b…
https://acquriotech.com/blog/what-is-a-progressive-web-app
#WebMobile #progressivewebapp
Keep hearing 'PWA' and want a plain answer? A progressive web app is a website that acts like an app - here's what it b…
https://acquriotech.com/blog/what-is-a-progressive-web-app
#WebMobile #progressivewebapp
Et je lui ai aussi livré un prototype complet de son application, sur sa Codebase.
Et on ne parle même pas d'une application simple, mais vraiment de comportements complets :
Et je lui ai aussi livré un prototype complet de son application, sur sa Codebase.
Et on ne parle même pas d'une application simple, mais vraiment de comportements complets :
Turn every agent correction into a check in your codebase, invest in verification, and the factory builds itself on top
www.youtube.com/watch?v=O_zc...
Turn every agent correction into a check in your codebase, invest in verification, and the factory builds itself on top
www.youtube.com/watch?v=O_zc...
And even less usual: a codebase based on over a decade of your novels and short stories.
And even less usual: a codebase based on over a decade of your novels and short stories.
Here, the "translation" could actually be just... wrong.
Sites ≠ places
100s of time per second ≠ 1k connections every 4-5 seconds
"Places" could be intranet, or even the same codebase, and the original phrasing doesn't imply a uniform load which behaves differently.
Here, the "translation" could actually be just... wrong.
Sites ≠ places
100s of time per second ≠ 1k connections every 4-5 seconds
"Places" could be intranet, or even the same codebase, and the original phrasing doesn't imply a uniform load which behaves differently.
It took the team the exact same amount of time as without it and our codebase is the worse for it.
It took the team the exact same amount of time as without it and our codebase is the worse for it.
It's fantasy language used for a game engine codebase.
It's fantasy language used for a game engine codebase.