#dx2
Dx2
October 15, 2025 at 1:52 AM
Just got #DOOM working on all original 486 DX2-66 hardware ... so I guess, I'm gaming like it's 1993 tonight :)
September 23, 2024 at 4:12 PM
Thank you for playable Nuwa on Dx2!
#atlusfaithful #SMTVV #真VV #ShinMegamiTensei
January 19, 2025 at 3:42 PM
paintchat
dx2
January 4, 2026 at 6:42 AM
Like hell, they missed my first Dx2 art, those r34 guys are fake af smh smh
September 28, 2026 at 7:33 PM
"For a great game experience, we recommend an Intel 486 DX2".

My first PC ✊
June 13, 2025 at 9:09 PM
congrats princess 🍮 for coming to Dx2

#smtiv
October 26, 2025 at 6:26 AM
Dx2落書き
March 15, 2026 at 3:46 PM
smoked that weed that sends you to the Shin Megami Tensei Mobile Game Backrooms dungeon
May 13, 2026 at 1:16 AM
Flynn sketch as catalyst so I can pull him on Dx2 u.u

#真・女神転生IV
October 15, 2025 at 3:38 PM
SMT if Hathor coming to Dx2!
April 23, 2025 at 12:21 PM
My favorite Shin Megami Tensei protagonist, by @orlek.bsky.social !
メガテン で一番好きな主人公のアートを依頼しました!
#Dx2メガテン #Atlus
May 12, 2026 at 12:37 AM
No fucking way, Dx2 is such a enigma
March 1, 2026 at 6:53 PM
DX2
February 26, 2024 at 11:08 AM
Intel i486 DX2-66 (1992)
May 13, 2026 at 9:57 PM
Shin Megami Tensei Liberation Dx2 x Monster Rancher 2 Collaboration Announced - personacentral.com/dx2-x-monste...
Shin Megami Tensei Liberation Dx2 x Monster Rancher 2 Collaboration Announced - Persona Central
A new collaboration has been announced between Shin Megami Tensei: Liberation Dx2 and Monster Rancher 2
personacentral.com
July 7, 2026 at 9:27 PM
Intel i486 DX2-66 [1992]
June 15, 2026 at 2:03 PM
30 years later, I am installing Strike Commander from the floppies...and it WORKS! I wanted to play this game on a PS/1 Dx2 66Mhz since 1993 :) !
January 25, 2025 at 8:29 PM
というわけで4DX2回目
October 3, 2026 at 7:53 AM
386 dx2 with vesa local bus.
October 4, 2026 at 5:40 PM
Messing with the dx2 demon AR feature
January 6, 2026 at 4:00 AM
Nine months of crunch going from DX2 directly onto Thief 3
July 7, 2026 at 11:08 PM
Intel i486 DX2-66 [1992]
January 28, 2026 at 10:01 AM
This was rendered in 1995 on a 486 DX2 using POV-Ray and took like 13 hours
November 20, 2024 at 2:39 PM