#eDuke32
Decay, a sleeper hit EDuke32 mod, has been released on Moddb! Check out the game's home page with information ND gameplay video before snagging the full release under the files section.

www.moddb.com/mods/decay2

#Decay #EDuke32 #Polymer #DukeNukem3D #TotalConversion #Zombies #Horror #FPS
August 17, 2025 at 11:54 PM
Cross-engine map viewer / editor. Is this a bad idea? Probably!

#alephone #eduke32 #gzdoom
September 18, 2025 at 7:28 AM
Working on something for #7dfps in the BUILD engine #eduke #eduke32 #build #buildengine #7dfps2024
December 7, 2024 at 6:34 PM
Free Software Friday: EDuke32! ☢️ Since 2004, this free and open-source source port has kept Duke Nukem 3D alive on modern systems, adding improved graphics, controls, modding capabilities, and more while preserving the Build Engine classic. #FOSS #Duke3D
September 25, 2026 at 12:00 PM
Reliving nostalgia playing Decay, an EDuke32 mod I began that was finished by the community who did an amazing job not just finishing it but taking it to the next level.

#eduke32 #build #duke3d #mod #gamedev #indiedev #decaymod #thoughtprocess #flatlineinteractive #teamdecay #teamblueskies
Decay: Kill Or Be Killed [Duke Nukem TC]
YouTube video by Yeah, Pizza Cake!
www.youtube.com
June 14, 2025 at 1:32 AM
I feel like I should mention UZDOOM, Darkplaces, and Eduke32, since those are engines that can be used commercially and are made with old-school roots, and the games made with those engines are p lightweight
March 3, 2026 at 4:10 PM
the e in eduke32 is for estrogen
December 11, 2025 at 11:21 PM
Tiny update🤣

Looking for my moots!
#Linux
#FOSS
#DragonRuby
#gaming & #gamedev (many genres)
#EDuke32 & Build Engine
#ttrpg (playing & creating)
#music (mostly metal)
#occultsky
#tarotsky
#Programming (mostly #TypeScript and #AssemblyScript these days
#Fishing
#Thinking 🤔
#puzzles (logic/deduction)
August 11, 2026 at 8:48 AM
i'll give you physics objects but slayers X was unlit and used a fake sector lighting system! i hand-placed the different shades on each wall not unlike doombuilder/eDuke32
May 21, 2026 at 8:55 PM
Me: "I have become obsessed with grabbing source code from all these source port creators and building them."

Me: "Oh hey Eduke32, I remember it being flaky on Windows ages ago."

Me: "This works pretty good."

Eduke32 docs: "You can also build one for Shadow Warrior."

Me: *nervous sweating*
February 23, 2026 at 4:55 PM
20 years later we're still usin eduke32 to play duke3D bc the ports are all ass
September 29, 2025 at 2:05 PM
I cannot believe this game runs in the eduke32 engine. Some people are wizards using certain engines to create retro style fangames.
February 8, 2024 at 8:42 AM
Reminder if you haven’t already to check out A.W.O.L. (2022) the mil-spec tactical FPS using the BUILD engine. It is free to play brought to you by Shotspark Studios. Check it out!

store.steampowered.com/app/1740150/...

#gamedev #indiegame #fps #free #game #indiedev #boomershooter #retro #eduke32
A.W.O.L. on Steam
A.W.O.L. is a first-person, mil-spec shooter developed using the Build engine (Duke Nukem 3D, Ion Fury).
store.steampowered.com
May 18, 2025 at 4:20 PM
Yea yea yea, sex is fine, but have you ever played Duke Nukem 3D via EDuke32 installed on your Steam Deck, with the sound of PeanutButterGamer eating KFC chicken in the background??

You haven't? Yeah... I can tell 💅
April 28, 2025 at 4:35 PM
Building and playing Duke Nukem 3D on RISC-V with EDuke32.
The iGPU of the SpacemiT K3 doesn't have good OpenGL support, so I run it with Zink (Vulkan). I tried the Voxel mod, but that has some small issues.
www.eduke32.com
youtu.be/eb2loE61_hw
Eduke32 (Duke NUkem 3D) RISC-V SpacemiT K3
YouTube video by LivingLinux
youtu.be
July 24, 2026 at 5:44 PM
Sorry for the absence of streams lately, I’m working on an actual effort project which is distracting me.

I played the shitty version of Duke Nukem 3D for Cheevos and replayed it immediately in Eduke32 to wash it off, so now I have things to say about it! We’ll review every level in the main game!
January 13, 2025 at 6:50 PM
It actually is using its own fork with increased limits: github.com/dibollinger/...
GitHub - dibollinger/amcduke32: Fork of eduke32 for the AMC Squad.
Fork of eduke32 for the AMC Squad. Contribute to dibollinger/amcduke32 development by creating an account on GitHub.
github.com
December 8, 2024 at 6:53 AM
AMC Squad episode 5 has just been released, check it out here at our moddb page! (itch mirror to come later today) www.moddb.com/games/the-am...
AMC Squad Episode 5 released! news
The AMC Squad v5 released - a standalone single-player FPS running on EDuke32. This release contains the brand new Episode 5 alongside Episodes 1-4, with original music for many of the original levels...
www.moddb.com
September 17, 2025 at 11:03 AM
You can read about my involvement with EDuke32, Ion Fury, VoidSW, NBlood, and more on the EDukeWiki:

wiki.eduke32.com/wiki/User:He...
User:Hendricks266 - EDukeWiki
wiki.eduke32.com
August 16, 2025 at 10:09 AM
Been reading the EDuke32 engine source code and having the time of my life
May 11, 2024 at 2:14 PM
AMC is some of the best choice content for #EDuke32 I recommend to anybody to check this out!
After three years of development, the fifth episode of The AMC Squad is out!

A fully standalone, free Duke Nukem 3D fangame, set after the death of Duke. It is utterly enormous - like 'large JRPG' scale - with like 15+ playable characters, RPG and management mechanics.

Only one more episode to go.
The AMC Squad Windows, Linux game
The AMC Squad is an epic story-driven FPS running on the Build Engine. It combines gameplay mechanics of retro-shooters with aspects of modern titles, complete with a story-driven narrative that spans...
www.moddb.com
September 17, 2025 at 8:09 PM