#enemydesign
November 1, 2026 at 7:02 AM
Hot wings? More like ... an ice-cold slap in your face!

Meet the ICE PHOENIX! Blasts you with an icy jet of flame, freezes you solid, then finishes the job with a good old-fashioned wing slap.

#IndieGame #GameDev #EnemyDesign #TalesOfTheLaserKnights 🎮
November 3, 2026 at 8:08 AM
Repost time
Here' my favorite Boss from Planet Robobot: HOLO Defense API
Kirby likes it's throwbacks and cameos, and this one was my fave.

#Kirby #PlanetRobobot #KirbyFanart #fanart #boss #design #Nintendo #enemydesign
November 2, 2026 at 3:27 PM
Hey! Mario Clash is a thing.
So I started this when Virtual Boy announced to be on Switch 2, mainly because Mario Clash and another title were...so odd.
So here's the enemies of the game!

#SuperMario #VirtualBoy #MarioCLash #Fanart #EnemyDesign
November 2, 2026 at 3:26 PM
Random monster design I had lying around, so I redrew it for fun.

#creaturedesign #enemydesign #myart
October 30, 2026 at 2:35 PM
Redraw of another enemy/monster design I had lying around, as well as experimentation for my own art-style.

#myart #creaturedesign #enemydesign
October 30, 2026 at 10:19 PM
Wanted to practice a new template so I decided to make a full design for the Questing Weevil from Bugtober to test it out.

#creaturedesign #enemydesign #bugfables
November 3, 2026 at 1:09 AM
A duo of Stinky Ghosts, one from Earthbound and the other from Mother 3.
They may look different but both really stink!

#Fanart #Earthbound #MOTHER3 #EnemyDesign #Ghost
October 29, 2026 at 7:54 PM
Now building out enemies to work with ice floors

This enemy goes into an "on-guard" stance

But now you might be sliding towards them... and not able to stop...

Wishlist link in bio

#gaming #combatgames #enemydesign
October 31, 2026 at 10:00 PM
Since Halloween's been in my mind, have some concepts and ideas that have popped in!
This includes a Jack-o-lantern Dry Bones, monstrous Goomba, Pumpkin stacking Pokey, slasherShy-guy relative, and the results of bad minigames.

#SuperMarioBros #concepts #EnemyDesign #OriginalDesign #Halloween.
October 30, 2026 at 2:30 PM
A redo of an oldie!
Earthbound's Smelly Ghost and Putrid Moldyman. The scent of Halloween seems a little...foul now.

#Earthbound #EnemyDesign #Ghost #Trash #Fanart #EarthboundFanart #CharacterDesign #Cartoon
October 26, 2026 at 2:17 PM
Wanted to get a fun Mario Halloween piece with pumkins but it SEEMS we just dont have nearly anything to pick from. I actually had to ADD one more here by technicality.

So here's Sam Spook and some pumpkin themed baddies!

#Fanart #Halloween #Pumkin #EnemyDesign #SuperMario #WariosWoods
October 21, 2026 at 2:23 PM
Wanted to redraw an old Monster/Enemy Concept I had lying around. A sort of wasp that launches blasts of energy instead of stinging.

#enemydesign #monsterdesign #myart #illustration
October 15, 2026 at 12:40 AM
Was proud of the Lightning Centipede I drew for Bugtober (bug fables one) so I redrew it in a not "bug fables Sprite" style of art. Definitely over-designed it, but I like the end result.

#myart #creaturedesign #enemydesign
October 3, 2026 at 11:41 PM
Quick doodle of an idea that popped into my head. Metal Lake is the only area in Bug Fables without a Seedling, so i drew one. The Floatling, based off of Liferings, Marimo, and Bladder Kelp, they float on the water thanks to ring of algae around it's neck

#bugfables #enemydesign #bugfablesfanart
October 3, 2026 at 3:12 PM
Some more miscellaneous monster/enemy designs, this time for a cave setting.
Descriptions in Alt Text

#enemydesign #creaturedesign #myart #illustration
September 29, 2026 at 9:59 PM
Wanted to experiment with monster designs, without revealing too much info about Lackeys in case it becomes a real thing, so I made some for an enviroment I don't currently plan to do in the project, the desert. Two enemies and a boss, descriptions are in alttext.

#enemydesign #myart #illustration
September 28, 2026 at 3:49 PM
Enemy design i made for Lackeys if it ends up being a game, main reason I'm posting this is just because i'm proud of this thing's name.
It's called a Flutter-Eye, but it has an in-universe scientific name of Cycloptera Communis (Communis being there for if I make variants of it)
#myart #enemydesign
September 27, 2026 at 11:29 PM
Another batch of Enemy Variations, inspired by @blockdasher91.bsky.social's (by including HALF of them here).
Just had a few ideas to play around with.

#EnemyDesign #PaperMario #EnemyConcept #OriginalDesign #XNaut #SuperMarioFanart
September 1, 2026 at 2:53 AM
January 27, 2025 at 3:05 PM
July 21, 2026 at 7:44 PM
I made these new Squirrel variants in #Acornia. They have a shield that toggles on and off every few seconds. They add bit more of a timing aspect to the homing attack.

#gamedev #indiedev #godot #enemydesign #3dplatformer #retrogames #gamedesign
August 20, 2025 at 8:14 PM
Its attack of the flying squirells in #Acornia.
I made these new enemies yesterday, they still need a bit of work but I am liking how they are turning out so far!

#gamedev #indiedev #godot #gamedesign #enemydesign #3dplatformer #retro #retrogames #n64 #screenshotsaturday
August 16, 2025 at 4:29 PM
I was able to create the Nutcrackers face using #Aseprite. It's been a great tool to make retro looking textures. #gamedev #enemydesign #solodev #retrogames #retrostyle #n64 #ps1
February 2, 2025 at 11:42 PM