#escape93
September 13, 2026 at 7:23 AM
Happy littlle accidents are okay when working on icons

#escape93 #gamedev #indiedev #indiegame
September 20, 2026 at 7:41 AM
Glitching the signal on crashes. NTSC definitely wins the competition. I'm showing the most extreme case here, this car is much faster than the others in the game.

#escape93 #gamedev #indiedev #indiegame
September 19, 2026 at 2:34 PM
Steam page is up!

store.steampowered.com/app/5294850/...

Screenshots are there but I'm missing a crucial feature for the trailer which I'll hopefully get around implementing to next week! 🚦

Now I can finally say: Wishlist the game on Steam! (if you like :)

#escape93 #gamedev #indiedev #indiegame
escape93 on Steam
Welcome to escape93, a life sim large cubic evacuation vessel. Explore the cube, deliver pizza or spend time on the early web and write your own homepage using the tools offered by ParasolOS.
store.steampowered.com
September 23, 2026 at 6:09 PM
What's scope creep?

#gamedev #indiedev #escape93
September 16, 2026 at 10:49 AM
I put in a PAL filter and WOW. This is going to stay

#escape93 #gamedev #indiedev #indiegame
September 19, 2026 at 12:19 PM
Much smoother transition on the ramps

#gamedev #indiedev #indiegame #escape93
September 18, 2026 at 6:13 PM
Added a 'knockable' property to objects to enable collision and angle them on impact. I put it on dumpsters by mistake but I guess it works

Look away for 10 seconds and they'll be back up.

#escape93 #gamedev #indiedev #indiegame
September 20, 2026 at 7:59 AM
Getting there
#gamedev #escape93
June 19, 2026 at 10:45 AM
Time for a new folder icon

#escape93 #gamedev #indiedev #indiegame
September 19, 2026 at 7:47 PM
When you buy a new desk without measuring first

#escape93 #gamedev #indiedev #indiegame
September 19, 2026 at 6:53 PM
Creating a new nose and eyes for My Look using Canvas

#gamedev #indiedev #indiegame #escape93
September 18, 2026 at 6:22 PM
Expanding the world a little bit. I feel like I've worked on the engine enough, now it's time for content. My next goal is to have a few districts to drive around, a website for pizza delivery jobs and some furniture for the apartment.

#escape93 #gamedev #indiedev
September 13, 2026 at 6:43 PM
Going WinME places

#escape93 #gamedev #indiedev
September 4, 2026 at 6:06 AM
64x64 icon for escape93

The swirl is drawn by hand, works well enough, I think. At least for a temporary logo. I'm also using it for the game's Discord server. DM me if you'd like to join

#gamedev #indiedev #escape93
August 24, 2026 at 3:02 PM
A short walk and drive around the neighborhood
#gamedev #escape93
June 21, 2026 at 8:43 PM
Accidentally activated the debug camera and got this cool view

#escape93 #gamedev #indiedev #indiegame
September 16, 2026 at 7:46 PM
Dodging traffic while delivering pizza or driving people around will be so much fun. Too fast?

#gamedev #indiedev #indiegame #escape93
September 18, 2026 at 6:16 PM
Added some traffic cars. Still working on resolving gridlock which happens after a few minutes. Maybe it's time for traffic lights.

#gamedev #escape93
June 18, 2026 at 6:08 AM
Just some mood today
#gamedev #indiedev #escape93
June 22, 2026 at 9:41 PM
303 and 606 style drum machine

#acid #gamedev #indiedev #escape93 #dawless (i guess)
September 6, 2026 at 2:55 PM
Some world building today
#gamedev #escape93
June 20, 2026 at 5:16 PM
Didn't really plan to be writing the manual of an imaginary operating system in rudimentary HTML but here we go

#gamedev #webdev #indiedev #escape93
August 29, 2026 at 7:46 AM
Added some really good low poly assets by GGBotNet, biscuitlocker and others. New driving physics, a radio with my music, some effects and it's all coming together nicely. Now I just need to spend some more time in Blender to build the world.

#gamedev #indiedev #escape93
July 23, 2026 at 6:53 AM