#facialrig
September 1, 2026 at 2:59 PM
February 13, 2026 at 1:22 PM
Got the facial rig set up on this character

#3DArt #3DCharacter #FacialRig #Rigging #GameDev
August 27, 2026 at 6:19 PM
FacialRigの時間だ…😢
April 2, 2025 at 11:06 AM
🎥 Revisited an old rig with a brand-new setup.
Updated in Maya with Python tools for better animation control and automation.
Built for flexibility — facial and body ready.

#rigpro #mayarigging #techartist #rigging3d #3drig #creaturerig #facialrig #mayarig #b3d #vfx #3dcharacter #facialrigging #3d
May 28, 2025 at 5:15 AM
キャラクターリギング編その②、チュートリアル動画です✍️😀
youtu.be/OA5j_EPh_dQ
#blender #b3d #character #rigging #facialrig #tutorial #youtube
【Blender】キャラクターリギング編その②!~ゆるキャラ ニゲヌ~ - Character rigging part2! ~Mascot character Nigenu~
YouTube video by スーパー☆マロ堂
youtu.be
November 10, 2024 at 2:56 PM
4. The head can now be blendShaped onto this new full mesh if 'check topology' is turned off because the vertex numbers in the head area are the same.

🧵 3/3

#maya #rigging #facialrig
August 22, 2023 at 9:39 AM
3. I create a new version of the full mesh where the vertex numbers match the head mesh by combining another head copy with the split body and merging vertices.
(The head needs to be selected first so its vertex numbers stay the same.)

🧵 2/3

#maya #rigging #facialrig
August 22, 2023 at 9:38 AM
Wrapping a head with blendShapes onto a full mesh is quite slow.
So instead I like to prep my meshes a little and replace the wrap with another blendShape.

1. I split the full mesh into head and body.
2. I use one head copy for facial rigging.

🧵 1/3

#maya #rigging #facialrig
August 22, 2023 at 9:37 AM