#game3d
Bedroom Work In Progress
#gamedev #gameart #lowpoly3D #game3D
September 25, 2025 at 10:33 PM
testando os sons do meu jogo plataforma colect-a-thon 3d, clover force

#devlog #indiegamedev #game3d #cloverforce #gamedev
April 28, 2026 at 2:43 PM
Player Model that I made for an internship.
#game3D #lowpoly3D #stylized3D #gamedev
September 25, 2025 at 11:27 PM
#AI #AIイラスト

おはよーです☀️
(ᯫ᳐>⩊<ᯫ᳐)ウォォォォォ!パンオイチィ🥪

今日はマリーローズちゃん
たふまんDOAの生成でいちばん出やすいのがこの子だと思います📝

いろんな所で有名なので!
いろんな所でw
次がほのかちゃん

ALTにこの画像のプロンプト置いてますからお使いのAI さんで試してみて下さいね

熱中症なんかに気をつけて
下さいね🎐

今日もよろしくです✨
(ᯫ᳐⦁⩊⦁ᯫ᳐)ฅʾʾ
August 4, 2025 at 11:17 PM

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#йобанарусня 🇺🇦
February 25, 2025 at 10:50 AM
mouse visibility of other state (game2d, game3d, game_ui) so the main menu dose not mess it up. The game already have something like that for pausing, but the current changes kind of make it pointless for now.

Meow so now I kind of need to restructure the ui more when I have the energy.
January 9, 2026 at 2:59 PM
I wonder if I should use Godot groups instead of autoloads or shared object for communicating with the game systems like the game2d viewport, game3d viewport, gui layer, and hud layer. I might remove it if it is possible to use the existing viewport logic to separate the mode, but I doubt it.
October 7, 2025 at 8:06 PM
March 23, 2026 at 6:15 PM