#gdscript
You can now purchase Yarn Spinner+ for Godot (GDScript)! 💚 It's a great way to support us, and you get a bunch of extra things!

yarnspinner.itch.io/yarn-spinner...

#gamedev #godot
Yarn Spinner+ for Godot (GDScript) by Yarn Spinner
The friendly dialogue tool for your Godot (GDScript) games.
yarnspinner.itch.io
October 31, 2026 at 8:17 AM
It's like Godot removing Scenes, Nodes, GDScript (& C#) and replacing it with something that doesn't match any of those features.
November 3, 2026 at 6:55 PM
for gdscript, theres an amazing free interactive course here www.gdquest.com/learn-to-cod...

for general godot use, i think the brackeys tutorials are really excellent!! www.youtube.com/watch?v=LOhf...
Learn to Code From Zero with GDScript · GDQuest
Learn to code with the GDScript programming language to make games in Godot. This free and open-source app will teach you the foundations you'll need to later code your games.
www.gdquest.com
November 3, 2026 at 10:49 PM
i should've been using durdraw, instead i'm animating it directly from gdscript, like an animal
November 4, 2026 at 5:09 AM
Is there an accepted icon for Godot GDScript? A way to represent it visually, like the C++, C# or JavaScript icons/logos for example?

The best i've seen personally is GDQuests implementation:
November 4, 2026 at 4:30 PM
this was made w godot and gdscript yarn spinner! pleasantly surprised by how well it's gone these last 2 weeks. i had no knowledge of gdscript going in but when i saw that yarn spinner had more examples up i wanted to try it out again. prior to this i'd tried getting something going with C# godot
November 1, 2026 at 8:43 PM
In the Ballsaal at 2:30PM at @godotfest.com, you can find @mcjones.bsky.social and @hey.paris talking! Join us and hear about Yarn Spinner?

godotfest.com/talks/waitin...

#godotfest #godotengine
Waiting for GDScript: Rebuilding a Dialogue Engine Without C#
godotfest.com
November 4, 2026 at 12:36 PM
If gdscript isn't your style we've also got .net
November 3, 2026 at 6:12 PM
Last day of the HALLOWEEN Sale by PlayPug! 🎃

Get our bestsellers and learn how to program in Godot & GDScript!

Every bit supports the project 🐾
#indiedev #gamedev #assetpack

itch.io/s/205571/hal...
November 3, 2026 at 3:26 PM
Waiting for GDScript: Rebuilding a Dialogue Engine Without C# has been released on media.ccc.de and YouTube #godotfest2026 #Ballsaal #godotfest2026eng https://media.ccc.de/v/godotfest-26-70-waiting-for-gdscript-rebuilding-a-dialogue-engine-without-c
November 4, 2026 at 11:58 PM
@jetbrains.com just renewed the @godotengine.org sponsorship for another year.

For Godot, Rider gives you:
• GDScript completion and refactoring
• Debugging GDScript and C#
• C++ GDExtensions

blog.jetbrains.com/dotnet/2026/...
From GDScript to GDExtensions: One IDE for Your Godot Code - The JetBrains Blog
JetBrains has been a Platinum sponsor of the Godot Foundation since August 2025, and we’ve renewed our sponsorship into 2027. Over the past year, Rider has expanded its Godot support to cover GDScript
blog.jetbrains.com
October 29, 2026 at 1:33 PM
the performance hit from just calling a function at all in GDScript is wild
November 2, 2026 at 2:32 PM
Doesn't get much better than this.

As this studio comes together, out language does too!

How could one do so much? Check it all out!

#GameDev #Chatting #Textsystem #Coding #Indie #Project #Epic
November 1, 2026 at 8:43 PM
My dialogue tool is on the godot asset store now!
store.godotengine.org/asset/snekof...
DIISIS - Godot Asset Store
A dialogue plugin with powerful visual novel-specific tools. Supports branching narrative and GDScript calls.
store.godotengine.org
October 31, 2026 at 5:50 PM
continuing my tirade of abusing how signals work in godot, which still feels completely wrong to do despite this being 100% valid GDScript
November 3, 2026 at 7:30 PM
Yes I'm porting some generation code to C++ because GDScript was too slow for this specific case.

Most of the code is still GDscript tho
November 1, 2026 at 11:45 AM
having a rust backend to talk to a gdscript frontend really highlights the friction points i have with gdscript
October 30, 2026 at 8:59 PM
INSANE PRODUCTIVITY HACK: in Godot if you name your export variable group exactly 'Debug', you will get an special bug icon in the inspector dock. #productivity #gamedev #godotengine #thegrindneverstops
November 1, 2026 at 9:24 PM
Hows the gdscript side of things looking so far? I was thinking of using yarn spinner for my next project but I heard you dont recommend shipping games with it yet. At least on the gdscript only part of things.
November 2, 2026 at 1:34 PM
Last few hours to get Learning GDScript the Right Way at 30% off! 👻

Learn how to program with Godot Engine right now!

Every bit counts to support the project.
Like and repost if you like what we do! 🔁
#godotengine #indiedev #gamedev

playpug.itch.io/learning-gds...
November 4, 2026 at 10:15 AM
was doing research on how OBS Websocket was constructed since I really admire it and wanted to base some of my own custom protocol on it, and in order to do that, I felt like it was appropriate to interact with it with various different languages including uh.. gdscript (godot)
November 3, 2026 at 6:58 PM
the solution was to wait for the draw signal-- if i called the visible_line_count method before the text was drawn, it didn't think any lines were visible yet because they weren't!
November 1, 2026 at 8:52 PM
I was a blueprint sicko and yeah I used weird plugins to help me write my nodes faster.

Maybe in GDscript I'll become one of those vim sickos with all the sick macros and stuff.
November 3, 2026 at 10:51 PM
I'm using GDScript. Sometimes I wish I'd gone C# because I already know that really well, but GDS isn't too bad.
November 4, 2026 at 12:00 AM