What makes a game #BlindAccessible and fun for everyone? #PatríciaMendes covers the history of the #GamesforBlindGamersJam and #GameAccessibility.
https://bit.ly/4xBNrh7
#id24 #InclusiveDesign #a11y #Accessibility #DesignForAll
What makes a game #BlindAccessible and fun for everyone? #PatríciaMendes covers the history of the #GamesforBlindGamersJam and #GameAccessibility.
https://bit.ly/4xBNrh7
#id24 #InclusiveDesign #a11y #Accessibility #DesignForAll
From Ukraine to Canada, their passion for continuously opening our highly competitive live game to more players is a testament to how far Ubisoft's accessibility maturity has gone overall.
#GameAccessibility #GameDev
The game's recently updated remapping system greatly expands players' input control, allowing multiple bindings as well as press, hold, or toggle actions.
caniplaythat.com/2026/09/18/u...
From Ukraine to Canada, their passion for continuously opening our highly competitive live game to more players is a testament to how far Ubisoft's accessibility maturity has gone overall.
#GameAccessibility #GameDev
1. Easily Readable Font in the General options.
2. In the Accessibility options:
Camera Shaking and Flashing Lights toggles, adjustable text size.
Any #gamedev people, is there something that I'm missing and should always be added?
#indiedev
1. Easily Readable Font in the General options.
2. In the Accessibility options:
Camera Shaking and Flashing Lights toggles, adjustable text size.
Any #gamedev people, is there something that I'm missing and should always be added?
#indiedev
Check out some audio-deduction horror puzzle (now with Blind and Low Vision mode!)
Steam - store.steampowered.com/app/3575190/...
Itch - andymetoo.itch.io/peek
#SteamSummerSale #HorrorGame #IndieGame #GameAccessibility #AudioGame
Check out some audio-deduction horror puzzle (now with Blind and Low Vision mode!)
Steam - store.steampowered.com/app/3575190/...
Itch - andymetoo.itch.io/peek
#SteamSummerSale #HorrorGame #IndieGame #GameAccessibility #AudioGame
Play an audio-deduction puzzle horror game without relying on visuals.
store.steampowered.com/app/3575190/...
#GameAccessibility #BlindGamers #HorrorGame #AudioGame #IndieGame
Play an audio-deduction puzzle horror game without relying on visuals.
store.steampowered.com/app/3575190/...
#GameAccessibility #BlindGamers #HorrorGame #AudioGame #IndieGame
andymetoo.itch.io/peek/devlog/... #GameDev #IndieGame #GameAccessibility #BlindGamers #AudioGame
andymetoo.itch.io/peek/devlog/... #GameDev #IndieGame #GameAccessibility #BlindGamers #AudioGame
news.ubisoft.com/en-us/articl...
Looking forward to hear your feedback once the game is out on the 30th
#a11y #GameAccessibility
news.ubisoft.com/en-us/articl...
Looking forward to hear your feedback once the game is out on the 30th
#a11y #GameAccessibility
www.vam.ac.uk/dundee/whats...
#Accessibility #XR #InclusiveDesign #GameAccessibility
www.vam.ac.uk/dundee/whats...
#Accessibility #XR #InclusiveDesign #GameAccessibility
itch.io/jam/making-g...
#GameAccessibility
#A11y
#IndieGame
#GameJam
#GameDev
itch.io/jam/making-g...
#GameAccessibility
#A11y
#IndieGame
#GameJam
#GameDev
itch.io/jam/making-g...
#GameAccessibility
#A11y
#IndieGame
#GameJam
#GameDev
#ScreenReader
itch.io/jam/making-g...
#GameAccessibility
#A11y
#IndieGame
#GameJam
#GameDev
#ScreenReader
accessibilityupto11....
#GameAccessibility #iOSDevelopment #InclusiveDesign #DigitalAccessibility #A11y #Gaming
accessibilityupto11....
#GameAccessibility #iOSDevelopment #InclusiveDesign #DigitalAccessibility #A11y #Gaming
#GameDev #IndieDev go check your game's review to see the remaining #a11y gaps you could work on next
Since 2024, we’ve been translating major articles with a professional video game translator. Since 2026, all of our articles are translated — from in-depth accessibility features to live announcements.
buff.ly/5JVGkTz
4 new articles just went live!
#GameDev #IndieDev go check your game's review to see the remaining #a11y gaps you could work on next
Moreover when it's delivered by the one and only Steve Saylor!
Congratulations to all the nominees who've also pushed the boundaries of #GameAccessibility from Canada 🇨🇦
www.youtube.com/live/0dFGP4s...
Moreover when it's delivered by the one and only Steve Saylor!
Congratulations to all the nominees who've also pushed the boundaries of #GameAccessibility from Canada 🇨🇦
www.youtube.com/live/0dFGP4s...
We are announcing the introduction of the Accessible Games Initiative's tags on our Store pages.
So players can get the information they need where it matters the most: before purchase!
#GameAccessibility #a11y
news.ubisoft.com/en-gb/articl...
We are announcing the introduction of the Accessible Games Initiative's tags on our Store pages.
So players can get the information they need where it matters the most: before purchase!
#GameAccessibility #a11y
news.ubisoft.com/en-gb/articl...
(spot the @projectforawesome.com tee creeping in 👀)
#GAConf
#GameAccessibility
(spot the @projectforawesome.com tee creeping in 👀)
#GAConf
#GameAccessibility
Full schedule: www.developconference.com/conference-p...
#a11y #GameAccessibility #developconf #gamedev
Full schedule: www.developconference.com/conference-p...
#a11y #GameAccessibility #developconf #gamedev
#SlayTheSpire2 #GameAccessibility #EarlyAccess #Roguelike #Gaming #AusNews
https://thedailyperspective.org/article/2026-03-14-slay-the-spire-2-commits-to-accessibility-bans-billion-hp-cheese-516d7930
#SlayTheSpire2 #GameAccessibility #EarlyAccess #Roguelike #Gaming #AusNews
https://thedailyperspective.org/article/2026-03-14-slay-the-spire-2-commits-to-accessibility-bans-billion-hp-cheese-516d7930
#GamingNews #IndieGames #GameAccessibility #HorrorGames #AusNews
https://thedailyperspective.org/article/2026-03-12-indie-horror-games-accessibility-promise-masks-visceral-body-horror-31af7a23
#GamingNews #IndieGames #GameAccessibility #HorrorGames #AusNews
https://thedailyperspective.org/article/2026-03-12-indie-horror-games-accessibility-promise-masks-visceral-body-horror-31af7a23
survey.alchemer.com/s3/8671308/X...
#Accessibility #GameAccessibility #InclusiveDesign
survey.alchemer.com/s3/8671308/X...
#Accessibility #GameAccessibility #InclusiveDesign