#gamearts
Magic Wily Machine

Source: Magic Machine
Lunar: Silver Star Harmony (PSP) by Game Arts

#HalloWily #SigmaPosting #LunarSilverStarHarmony #PSP #GameArts
October 1, 2026 at 6:03 AM
This looks so great! I noticed Grandia is on the “maybe” list. Could you consider pulling the assets of the original Saturn version of the game instead of the PS1 port. Due hardware limitations, some the textures were significantly altered and compromised when GameArts ported it to the PS1.
September 29, 2026 at 4:59 PM
Em 2006, há exatos 20 anos, saia o Project Sylpheed da #GameArts e #SETACorporation e #XboxGameStudios e #SquareEnix para #Xbox360 https://bdjogos.com.br/jogo.php?id=7868
Project Sylpheed
Project Sylpheed da #GameArts e #SETACorporation e #XboxGameStudios e #SquareEnix para #Xbox360
bdjogos.com.br
September 28, 2026 at 5:00 PM
One GameArts Pick, One MonolithSoft Pick, and One Falcom Pick is kinda hard lol

Decided One Modern Game for the last one and I still think about Harvestella daily, so...
September 23, 2026 at 5:41 PM
I wonder why they wouldn't just have an option to play the WD version of Lunar 1 and 2. I doubt it's like repieced from GameArts or whoever's source code and is probably just a rom variation running in a wrapper.

I am ambivalent on WD but like, you have to admit it's a different experience lol
September 20, 2026 at 10:12 PM
These things act like they read my novel but then completely miss the fact that my creative genes started as a Square Enix and Gamearts fan.

Rather Im wanting to train an agent on how to play my games so that it can be reused an end game boss.
September 7, 2026 at 4:53 PM
For those who played #Gamearts games, you know. While being superficially like Saturday Morning tv, its closer to GrimDark fantasy the closer to the end of the games.

So not super compatible with Disney, but there is a potential with Nick or Cartoon Network.
September 6, 2026 at 12:55 PM
With the exception of FF6, I was definitely more a Dragon Quest person with not branching out to Sacnoth and GameArts.

Playstation 2 era changed a lot of that.
August 31, 2026 at 6:45 PM
Mail call! After finding Silpheed in Kansas City the week before, I figured I'd pick up two well known #GameArts games that were released from #Sierra.

These look incredible!
August 15, 2026 at 6:46 PM
Right, one of those annoying plebians that accompanied the awesome dandy of a fop. Thank you.
Allz I recall of abilities and the license board and characters grinding was annoying, but GOD(S) DAMN! was beating that T-Rex like thing fun.
Also girndy... Even more than some GameArts game...
August 11, 2026 at 6:35 AM
I think it'd be a fascinating "What If" although I'd be curious what kind of hell it'd play with the Sonic canon. It'd probably have more cache in the Sonic fanbase and end up being a "rare gem" title like CD was before recently (though made all the more complicated due to licensing with GameArts)
August 6, 2026 at 3:30 PM
funny enough i've NEVER played grandia. had no idea gamearts were the same ppl behind lunar and ngl, i feel i just like- gotta now, right?
August 3, 2026 at 7:00 AM
Ideally Atlus-Square Enix offshoot. With gamearts people willing to participate.
August 2, 2026 at 2:28 AM
Congrats on the release of Void Nemesis - A Night Off kazvaaaaa //// w //// ❤️❤️❤️

Thank you so much for always supporting me and for trusting me with the menu art! O v < ---- ❤️

#gamedev #GameArts
August 1, 2026 at 12:20 AM
Honestly if KH were just Nomura Id be way less apprehensive.

( But also my own pet series by GameArts is dead in the water as it seem no spiritual sucessor is remotely possible. )
July 22, 2026 at 12:10 PM
Não teve video de processo, mas é isso,
fiz a arqueira do clash of clans porque um usuario do devianart sugeriu, e sim, em uma Hopper ball (e eu não sabia o que era)
-
#clash #clashofclans #clashroyale #ilustração #illustration #gameart #gamearts #desenhodigital #dibujo #dibujodigital #personaje
July 21, 2026 at 11:28 PM
No worries I have no intention on recreating seamen.

I want to build successors to games like Grandia sense nobody else is doing it.

3 months later: they hallucinated another team up with gamearts stuff.
July 19, 2026 at 10:55 PM
Sega CD's Silpheed didn't actually render 3D polygons. GameArts faked the entire thing by running a pre-rendered FMV background and overlaying 2D sprites on top. Commenters geeked out over how this illusion pushed a console that had no real 3D hardware. #gamedev 1/4
July 14, 2026 at 9:00 PM
@kythrathesuntamer9715
25 seconds ago (edited)
I never loved them, they were just the price of admission I had to pay to play Square Enix, Atlus, Gamearts and Working Designs, as well as monolith soft games for awhile.
July 3, 2026 at 4:06 PM
@kythrathesuntamer9715
25 seconds ago (edited)
I never loved them, they were just the price of admission I had to pay to play Square Enix, Atlus, Gamearts and Working Designs, as well as monolith soft games for awh
July 3, 2026 at 4:06 PM