#gbdk
One thing led to another and found myself spending a rainy saturday on this dungeon crawler for the gameboy.
#gameboy #gbdk #gbstudio
October 31, 2026 at 4:49 PM
Yeah, I've seen the number of GBDK based Game Boy releases on itch go up around ~ 2-4x depending on the week. Used to be very manageable to keep up (about ~1.3 per week), now it's too much.
November 1, 2026 at 5:01 AM
Most physical carts and tapes now on sale for rest of the week! www.etsy.com/shop/Beatscr... #chiptune #midwesternemo #mathrock #emo #synthwave #gameboy #gbdk #gbdev #8bit #retro
November 4, 2026 at 7:32 PM
Whoohooo! It's finally here. After way too many late nights, way too much coffee and way too many robots bumping into each other, Cosmic Lockout is officially out!

Grab your favorite Handheld or Emulator: timboettiger.itch.io/cosmic-lockout

#gameboy #gameboy-color #gamedev #indie #homebrew #gbdk
November 4, 2026 at 6:32 PM
SEVENFOLD's source is open. A mini Shadowgate-like Game Boy castle crawler built in GBDK C, with a 44-room castle, virtue sacrifices, and three endings. Take a look under the hood: github.com/retroromrunn... #gamedev #indiedev #gameboy
GitHub - retroromrunner/sevenfold: SEVENFOLD - a mini Shadowgate-like first-person Game Boy castle crawler. Explore a haunted castle in two colors, solve item puzzles, and sacrifice virtues to advance...
SEVENFOLD - a mini Shadowgate-like first-person Game Boy castle crawler. Explore a haunted castle in two colors, solve item puzzles, and sacrifice virtues to advance. - retroromrunner/sevenfold
github.com
November 1, 2026 at 5:40 PM
It has save profiles, so updating a game doesn't automatically start a clean save if you don't want it to, and you can switch between profiles.

It runs gbtoolsid on every ROM, so you can see what a game was built with (GBDK, RGBDS, GB Studio and so on) and which version.
November 1, 2026 at 5:07 AM
cheer lpwx zqok jilp okuh hyji uhtf drgy tfes awdr esqm nlaw qmkb vjnl kbhc xgvj hcfz pdxg fzso iapd somu ynia mubt rvyn btce wxrv cezq lpwx°rkdq lsje whak jmgq lfnh gbdk jsvf dcah gmxs aznf dbpm novs acib vuxm nzyc xtpb vorz peic xuwo iqyz ptlu ykro iejt rhwu yqge wflt rkdq° #vss365 gekl qwes lfwho
October 28, 2026 at 6:30 PM
Nah! In C using GBDK (I'm new to Game Boy stuff, but I used to make homebrew games for other consoles in c or c++ all the time)!
October 24, 2026 at 9:45 PM
I know it's not really innovative or anything. But I'm having a blast making a minesweeper clone for the Gameboy.

Most tools I've tried for GBDK seem to be Windows only, or be web based. I wanted a more "all in one" offline solution, so I'm trying to make my own.

Frame from the emulator below.
October 25, 2026 at 4:40 PM
The Gnomes - ‘Batteries’
www.youtube.com/watch?v=GbDk...

dom champ - ‘Good Ole Days’
www.youtube.com/watch?v=ulaB...

Swinging Astrid - ‘Tiny’ (On the Inside)
open.spotify.com/track/1kF5xd...

#NewMusic #ShoutOut #MusicBlog #Music #NewRelease #Rock #Indie #Alt #grunge #punk
The Gnomes - Batteries (Official Music Video)
YouTube video by The Gnomes
www.youtube.com
October 21, 2026 at 8:54 PM
What pushed you from GB Studio to gbdk, the scripting limits or wanting to see the C underneath?
October 22, 2026 at 3:35 AM
DREADHOLLOW MANOR for the Game Boy Color is open source! Full C source, the art generator, and the ROM — build it, learn from it, or just play. Source here: github.com/retroromrunn... #GameBoy #gbc #homebrew #opensource #retrogaming #indiedev
GitHub - retroromrunner/dreadhollow-gbc: DREADHOLLOW MANOR — a haunted-house game for the Game Boy Color. Gather the relics each night while a growing pack of wraiths hunts you. GBDK-2020 homebrew, wr...
DREADHOLLOW MANOR — a haunted-house game for the Game Boy Color. Gather the relics each night while a growing pack of wraiths hunts you. GBDK-2020 homebrew, written in C. - retroromrunner/dreadholl...
github.com
October 20, 2026 at 4:41 PM
Been a bit quiet due to some personal life stuff (really good things!). Finally back, and thought I'd show off the unit manufacturing discount upgrades in the Factory building!

#pixelart #indiegame #retrogaming #gamedev #retro #indiedev #gbdev #nintendo #rgbds #gbdk #gbstudio #screenshotsaturday
October 16, 2026 at 10:52 PM
A side result of this, btw, is writing a sparse GBDK-ish compatibility layer (including png2asset😅) for the functions needed by Petris. So in theory porting other GBDK based games to the Loopy might be slightly easier if they're not doing anything too fancy.

github.com/bbbbbr/Petri...
Petris-Casio-Loopy/src/gbdk/gbdk_loopy.c at platform_casio_loopy · bbbbbr/Petris-Casio-Loopy
A puzzle game for the Casio Loopy console. Build pets in all shapes and sizes, keep the board clear. (Fork of my Game Boy Color version/repo) - bbbbbr/Petris-Casio-Loopy
github.com
October 15, 2026 at 6:24 PM
Setting aside quality and all other aspects of it, the volume of AI GBDK games on itch now makes keeping up with cataloging all games made with GBDK (for my compulsive archival purposes 😅) kind of too much to keep up with. And it seems to be accelerating.
October 15, 2026 at 9:14 AM
Cool idea! CrossZGB could be a candidate. And true, unless a project is designed for portability from the start, moving to other platforms can be trickier if hardware are assumptions baked in (even within ones supported by GBDK).
October 15, 2026 at 7:00 PM
I bet it wouldn't be pretty 😅. But if there is any interest an "export" script to generate build files for other platforms from a GBDK project would be cool. (Or more realistically CrossZGB, I bet most of GBDK projects are pretty tied to GB)
October 15, 2026 at 6:38 PM
The Gnomes - Batteries (Official Video) youtube.com/watch?v=GbDk...
The Gnomes - Batteries (Official Music Video)
YouTube video by The Gnomes
youtube.com
October 7, 2026 at 7:11 AM
How many times have you renamed a project?

Before I named my match-3 game for the Game Boy Color PROJECT STARGEM, it went through quite a few names: Gemification, Gem Session, and be JULES: All have “gem” or “jewel” in the name.

#gameboy #gameboy-color #gamedev #indie #homebrew #gbdk
October 6, 2026 at 6:16 PM
13 out of 25 Itch games released between January and May 2026 which used GBDK also utilized AI assistance tools. 7 out of 74 in 2025. (Note that the majority of those used it for code generation.)

I'm sorry.
September 30, 2026 at 11:18 AM
ゲームボーイ収録イラストのカラー化は諦めます。
楽曲に関しては、3chとnoiseCh、3ch目にサンプル音源仕込む形にして、曲は作り直しです。

あとGB Studio辞めて、GBDK-2020とPythonでやります。

GBStudioでは512KBでしたが、リメイク中の現在容量は256KBまで圧縮できました。ミニゲームも入れます。
September 28, 2026 at 12:41 PM