github.com/dmnsgn/shade...
- ported GLSL to WGSL and split in two packages (with template strings versions)
- added acesHill and reinhardJodie
- agX fixes
github.com/dmnsgn/shade...
- ported GLSL to WGSL and split in two packages (with template strings versions)
- added acesHill and reinhardJodie
- agX fixes
I never drew joke vent art about Vulkan because I had lost my whimsy by then.
I never drew joke vent art about Vulkan because I had lost my whimsy by then.
Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily
#shaders #gamedev #webgl #glsl
Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily
#shaders #gamedev #webgl #glsl
Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily
#shaders #gamedev #webgl #glsl
Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily
#shaders #gamedev #webgl #glsl
AI/GLSL visuals, multi-track audio routing, post-FX, video output, Spout, MIDI mapping
💻 Win (VST3)
🎁 FREE (watermarked output) Paid ver. for $29.00 payhip.com/LeTOROE
More freeware: linktr.ee/legalvst
#visualplugin #AI #GLSL #MIDI #VST3
AI/GLSL visuals, multi-track audio routing, post-FX, video output, Spout, MIDI mapping
💻 Win (VST3)
🎁 FREE (watermarked output) Paid ver. for $29.00 payhip.com/LeTOROE
More freeware: linktr.ee/legalvst
#visualplugin #AI #GLSL #MIDI #VST3
www.twitch.tv/plasma_pip
www.twitch.tv/plasma_pip
Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily
#shaders #gamedev #webgl #glsl
Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily
#shaders #gamedev #webgl #glsl
Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily
#shaders #gamedev #webgl #glsl
Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily
#shaders #gamedev #webgl #glsl
A shader editor that turns raw GLSL into draggable Scratch-style blocks you can debug visually.
A shader editor that turns raw GLSL into draggable Scratch-style blocks you can debug visually.
The library: a YUV decoder from a 2020 package I only used for its GLSL filter classes. Never called it once. Shipped it in every build since launch.
Deleted a file I never used. App got smaller. Warning gone.
The library: a YUV decoder from a 2020 package I only used for its GLSL filter classes. Never called it once. Shipped it in every build since launch.
Deleted a file I never used. App got smaller. Warning gone.