#gmless
Mousetrap is on Kickstarter, in prelaunch with Violent Delights. Two companion games in which Shakespeare’s plays meet the Bakers’ mini-games. One game is about forbidden love and defying the systems that forbid it. The other is about being true to thine own self, whoever that may be.
September 29, 2026 at 10:49 AM
"Epherma was in peril, but that is when the Arbiters returned"

Me between sobs: please just tell me about your game

"With 3-5 players..."

Me: Okay so is it GMless?

"... you will confront lonliness and desperation on the glass dunes of Epherma"

Me, sobbing again: godfuckingdamnit
September 29, 2026 at 3:42 AM
I think designing Girlframe and describing it as both GM'd and GMless in different contexts has given me some major firsthand experience with this. It is neither, it is a third thing, or some blend of the two, and trying to describe it under that binary hurts ones ability to understand it
September 29, 2026 at 12:41 AM
The split between player/GM and GM'd/GMless hurts our understanding of player roles in ttrpgs, and our design.

They are false binaries that we sort games into based on what "feels right," without actually being very useful terms for understanding dynamics in play beyond a base level.
Hit me with your nuanced ttrpg take.
September 29, 2026 at 12:39 AM
I played Home last night and it's really fun: www.deepdark.games/home
HOME - Mech x Kaiju Mapmaking RPG | Deep Dark Games
Build a mech, map the unknown, fight Kaiju, save your home. A narrative focused, GMless, Pacific Rim inspired TTRPG.
www.deepdark.games
September 25, 2026 at 5:33 PM
Thing I'm noticing: the osr play style and their specific sense of play to find out is waaaaaay more fun gmless
September 25, 2026 at 3:01 AM
Today I worked on Greatness (oneshot GMless, life-ruining artistic rivalry), making some changes suggested by folks I recently showed it to, fleshing out the rival characters, adding things like ANGST and SPITE and ENVY, and also creating a little play aid handout card lmao
Today I just worked on The Squire's Sword, mostly figuring out how much space I actually have on each of the different play sheets, and how best to allocate what info goes where, because I'm worried it's a lot of info to fit in not-a-lot of space (I do this EVERY time), rearranging stuff, etc.
Today I mostly took it easy, but I did a little work on both Greatness (oneshot GMless, life-ruining artistic rivalry) and The Squire's Sword (oneshot GMless, knight-squire mentor bond), and also just some general brainstorming on new ideas and old ones that might be ready to... become anything lmao
September 24, 2026 at 9:45 PM
Make your own paranormal drama television show with Asher's Ridge, a GMless, zero-prep, game for 1-4 players. Perfect for fans of Twin Peaks, The X-Files, and Widow's Bay.

www.montfordtales.com/ashers-ridge/
September 24, 2026 at 9:54 AM
New to the #SoloRPG List: Merry Christmas 1914 by @krisdoc.net
2 player GMless PbtA game about the Christmas Truce of 1914.
LINKY: solorpglist.com/search.php?i...
September 24, 2026 at 9:14 AM
Might be interesting to try and recreate it as a JavaScript game or even as a GMless solo dungeon crawling TTRPG
September 23, 2026 at 7:48 PM
#TTRPG #GMless #SoloRPG

There's a lot to be said in positioning the OSR in relation to story gaming, but first you have to start with the right spectrum.

grimtokens.garden/Thoughts/The...
The OSR is NOT a Balanced Solution - Grim Tokens
He reads D&D's history beautifully; the story-game side of his spectrum he clearly never cracked. They're bound by the fiction, not the accounting — which is exactly the mechanism he's missing
grimtokens.garden
September 23, 2026 at 12:08 AM
New cozy-melancholy solo journaling game with a cover by the amazing @mspencerdraws.bsky.social!

Awakened Applewood is now available in print via @rpgtrader.bsky.social.

1 player · GMless · PDF · Requires Deck of Playing Cards & A Die · 90+ Minute Playtime · 48 Page Zine

#solorpg #cozygame #ttrpg
Awakened Applewood by Appleford Hearth Studio
a cozy-melacholy solo journaling game
applefordhearth.itch.io
September 22, 2026 at 6:17 PM
Today I mostly took it easy, but I did a little work on both Greatness (oneshot GMless, life-ruining artistic rivalry) and The Squire's Sword (oneshot GMless, knight-squire mentor bond), and also just some general brainstorming on new ideas and old ones that might be ready to... become anything lmao
Today I worked on getting the playtest edition of Collegiate Gothic ready to PUBLISH THIS WEEKEND 👀, I sorted through my feedback notes on Greatness to turn them into a tidier list of action items, and I started brainstorming on a little zine game or two for next year
Today I made sure I have everything I need to show some folks Greatness tomorrow (👀), I started my second-pass review of the playbook moves I drafted for Collegiate Gothic last month, and I started figuring out what info is needed on each of the unique play sheets for Squire’s Sword
September 20, 2026 at 8:07 PM
Hi thx for the space.
I'm a french indie #ttrpg creator and illsutrator.

So let me present you "Live free or die / Vivre libre ou mourir" a one page GMless rpg about pirates
available in PayWhatYouWant (or what you can) in french and english versions

guillaumejentey.itch.io/live-free-or...
Live free or die / Vivre libre ou mourir by GuillaumeJentey
one page rpg about pirates
guillaumejentey.itch.io
September 19, 2026 at 12:05 PM
I brought mostly solo and GMless games, soooo
September 17, 2026 at 7:25 PM
using Tinder for its intended purpose: recommending an array of beginner-level GMless story games to someone sick of always being her D&D group's forever-DM
September 17, 2026 at 3:36 PM
Come find us on @itch.io and @rpgtrader.bsky.social for a special sale of 30%off our bundled solo rpg games! Perfect for those autumn adventures!
Ifnotatavern.itch.io

rpg-trader.com/creator/1745...

#ttrpg #sologame #journaling #games #cosy #adventure #solorpg #gmless #dice
September 17, 2026 at 8:58 AM
How do you feel about those bundles? I was in the gmless one but I didn‘t really feel like it was worth it but maybe by perspective‘s off?
September 17, 2026 at 8:32 AM
CASTING CALL

Kayla Dice calls a tournament! Knights of the realm, will you answer the call?

Apply to take part in a two-shot AP of this GMless game facilitated by the creator.

buff.ly/bbzWkmC
September 16, 2026 at 1:09 PM
Merch Spotlight: Micro RPG

Feeling left out watching our knights quest forth? Set out on an adventure of your own with our Micro RPG, perfect for questing solo or with a group of friends as you seek to slay the dragon!

#atozines #zineshop #zinepromo #preorders

swordcrossdzine.bigcartel.com
September 15, 2026 at 4:04 PM
#tabletopmog

i think... hmmm. there's a LOT of (often very good!) advice out there about how to add twists and complications to a solo/GMless game in ways that spill *outward* into the story, and generate More of It. but i feel like there needs to be more in the way of procedures to *resolve* stuff
September 14, 2026 at 2:29 PM
The road becomes a part of who you are and the memories walk home with you

#SoloRPG #JournalingRPG #GMless

sailornaut007.itch.io/wayfarerjour...
September 13, 2026 at 2:50 PM
My wife and I are about to do a GMless RuneQuest game (using Mythic GME) where we play the "boring" cults (which are actually my favorite, lol) in this way. Sartar Valley, as she's calling it.
September 13, 2026 at 3:37 AM
It would require a little homebrew and set-up, but being an OSR game, it's already pretty similar to a skirmish game. And it already has rules for solo gmless play.
September 12, 2026 at 11:01 PM
Today I worked on the play materials for Greatness (oneshot GMless, artistic rivalry), lots of small tweaks; I got a great feedback email for Pax Deorum (oneshot GMless, historical tragedy) so I made some notes on changes coming from that, again more on the level of refinement than major changes...
Today I just worked on Greatness, specifically trying to fill holes and fix things that I suspected might be the invisible wall I’ve been running into - AND IT WAS GOOD ACTUALLY THIS TIME
Today I worked on GM stuff and world/setting/tone/vibe/aesthetic stuff for Collegiate Gothic again (PbtA, academia, crime) and also some flow of play procedure and play material STUFF for Greatness (oneshot GMless, life-ruining artistic rivalry) and none of it was good at all and I'm irritated
September 12, 2026 at 7:37 PM