#graveyardlevel
#indiegamedev #solodev #gamedesign #graveyardlevel #dancingskeletons #wacky #cartoon #thelegallydistinct #actionplatformer #pixelart

Struggled a bit to find ideas for platforming elements that would fit the level aesthetic, but i came up with these hands that move up and down.
March 29, 2025 at 4:21 AM
#indiegamedev #solodev #pixelart #gamedev #indiegame #thelegallydistinct #platformer #graveyardlevel #gamedesign #dancing

I thought the level needed at least one more platforming based hazards so i made those hands that sink in the lava when stepped on

You can "crowdsurf" on them if you dont stop
April 17, 2025 at 5:30 AM
#indiegamedev #gamedesign #solodev #developpement #actionplatformer #bossfight #music #magician #oc #characterdesign #graveyardlevel #raveyard

Welp, almost done with stage 4, just gotta do the boss now. Im going for a counter-style fight where you have to reflect the boss attacks to do damage.
April 20, 2025 at 1:19 PM
#indiegamedev #solodev #graveyardlevel #gamedesign #pixelart #thelegallydistinct #halloween #wackyspooky

Did a bit more work on my side project with some background elements for level 4.

I' m planning to add more animations for the giant dancing skeletons so they dont all do the same thing.
March 27, 2025 at 4:02 AM
#indiegamedev #solodev #screenshotsaturday #graveyardlevel #gamedesign #cartoony #actionplatformer #thelegallydistinct #halloween #undeads #monsters #dancing #oc

Started mapping stage 4 of my silly side-game. This first section mostly introduces the enemies and hazards, so it's not too difficult.
April 18, 2025 at 10:39 PM
#indiegamedev #solodev #graveyardlevel #gamedesign #pixelart #thelegallydistinct #halloween #wackyspooky #actionplatformer

Added another dance to the giant background skeletons. I also made them randomly shuffle between them from time to time.
March 28, 2025 at 2:34 AM
#screenshotsaturday #solodev #gamedesign #pixelart #dancingskeletons #wacky #cartoon #thelegallydistinct #actionplatformer #graveyardlevel #giants

And another dance for the big peeps. One more and i should be satisfied with them.
March 29, 2025 at 12:36 PM
#indiegamedev #gamedesign #solodev #actionplatformer #bossfight #magician #oc #characterdesign #graveyardlevel

Here my current progress on the Minty Mike fight. Im not quite satisfied with the moveset and the flow of the fight yet, but i really like the feel of the sinking platform in phase 2.
April 20, 2025 at 9:26 PM
#indiegamedev #solodev #thelegallydistinct #graveyardlevel #gamedesign #zombies #characterdesign #oc #actionplatformer

First enemies of this level are a bit of a reskin. These zombie candies function similar to the angry mob in level 1, but they have more health, are slower and move a bit randomly.
March 28, 2025 at 3:23 AM