#greybox
A little something from the greybox pass of my next indie game 🙌🏻
September 19, 2026 at 6:05 PM
Well, they're in the greybox pass for my next indie game so...
July 18, 2026 at 10:13 AM
I decided to '3D sketch' placeholder inventory items for the greybox pass of my next indie game.
July 23, 2026 at 10:38 AM
i can greybox programmer art now
December 16, 2025 at 4:56 AM
Today is elevator day.,
June 11, 2026 at 8:01 AM
As a significant departure, I'm building, implementing, and iterating on the entire game in greybox before starting *any* shippable art this time around.
A little something from the greybox pass of my next indie game 🙌🏻
September 19, 2026 at 6:15 PM
This was a greybox tech test for Röki where we masked a scene load with the illusion of a continuous camera movement.
February 7, 2026 at 10:05 AM
The simple pleasures of a greybox cat.
March 13, 2026 at 5:26 PM
Gotta love that #gamedev glowup from the Greybox phase.
February 11, 2025 at 12:48 PM
Some wallrunning action in a greybox level from my parkour FPS game.

#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender
November 30, 2024 at 12:43 PM
Be concepting over here! Working on some ideas for little collapsable barricades I can use to block off zones in my greybox levels.
September 18, 2026 at 11:41 PM
making isometric tilesets for ttrpg purposes
October 21, 2025 at 5:15 AM
getting a teen rating for including a zippo, even in greybox
March 13, 2026 at 3:14 AM
love replacing greybox with @horstp8r.bsky.social assets
June 17, 2026 at 8:06 PM
I'm happy to announce to game developers worldwide that almost every single one of us can now officially claim that at least one of our games did better numbers than the "Great American State Fair", and also that we did better at not shipping greybox assets for our setpieces.
June 30, 2026 at 4:13 AM
Another #knightsofguinevere M7 background that I had SOOO much fun with! 1 massive thank you to Nora Zerczy for the cg greybox I got to work off of, a 2nd massive thank you to AD @amberbladejones.bsky.social and @danaterrace.bsky.social for direction, and a 3rd massive thank you to @glitchprod.com!
September 30, 2025 at 12:02 AM
...All built on top of a greybox vertical slice demo that has been playtested *a lot*.
September 19, 2026 at 6:19 PM
I love previz 💙
July 27, 2026 at 5:08 PM
extreme early stages of cookin up something new...........
👀😵‍
February 6, 2025 at 10:23 PM
...Plan is to hit greybox alpha by the end of the year, which I'm tracking well for.
September 19, 2026 at 6:25 PM
Here's a Mythwrecked #ConceptArt time lapse that Anya (not on Bluesky just yet) did for us early on in the project.

She painted on top of our greybox geometry which was super handy.
November 22, 2024 at 5:19 PM
Hangin out in greybox land 🧙‍♂️ #gamedev #indiedev #solodev
May 9, 2025 at 1:32 AM
Lol at that point you're just playing a greybox
September 26, 2026 at 3:45 PM
Been working on setting up some level transition/loading systems into the game! Got it all tied in with the levels now also so that I can start connecting all of the greybox zones together :3!!
February 25, 2026 at 6:50 PM
our first demo of Red Veil is now available to supporters. This is still very work in progress, mostly just exploring of the level in greybox but the critical path through the level is done.

aeriform.io/veil

#indiedev #gamedev #playstation #ps1 #psx #psxsplash
September 25, 2026 at 1:13 AM