#hundredknight
C0mMision for hundredknight iver on Twitter!!
December 1, 2023 at 11:57 AM
i love visco hundredknight
September 28, 2026 at 10:21 PM
April 20, 2026 at 7:49 PM
The one thing #HundredKnight was not is dull. Even at its worst and most infuriating, the game kept me invested through a combination of morbid curiosity and a surprisingly solid emotional throughline. Its ambition was not deterred by its means. I only ever felt Strong Emotions from it.
July 12, 2026 at 8:04 PM
Metallia was not a funny, try-hard would-be villain with a heart of gold like you would expect a typical "Disgaea" protagonist to be. She was the kind of Girlboss who'd transform her own mother into a rat and then summon a bunch of other rats to gang-rape her, as a rat.
This is real.
#HundredKnight
July 10, 2026 at 12:20 PM
In this world, witches are all-powerful, walking cataclysms akin to natural disasters. They are also, apparently, a parasitic infection that manifests in the bodies of girls and young women. A new witch *awakens* by taking over the host's body, which would normally kill them.
#HundredKnight
July 12, 2026 at 2:15 AM
Well, it's been close to six years since then. I finally decided to get the sequel (which is actually a prequel) to see if it could even remotely match the bizarre energy of its predecessor. I can tell you that the new (loli) witch is a lot LESS unlikeable right off the bat.
Lame.
#HundredKnight
July 10, 2026 at 12:53 PM
The rodent gangbang scene, now with 100% more Linkin Park!
#HundredKnight
July 14, 2026 at 3:13 AM
I might have to replay this title just to refresh my thoughts on its narrative. Now that I have New Game + Level 99 equipment that deal 5000 damage on average, I won't have to worry about actually engaging with the mechanics.
I may do it. We shall see.
#HundredKnight
July 12, 2026 at 10:29 PM
I also forgot the implication they ate the mouse for dinner afterwards. That will not turn out to be the case but, still, it's one Hell of an initial impression!
Another detail I remembered is that Metallia is about to die, which reframes her evil deeds as inherently tragic.
#HundredKnight
July 12, 2026 at 10:29 PM
The way it utterly disrupts an otherwise dramatic confrontation between estranged mother and daughter with painful baggage yet to be unpacked, and the manner by which the music frames this situation as *Funny Ha Ha* is the cherry on top of the 'What were they thinking!?' cake.
#HundredKnight
July 12, 2026 at 10:16 PM
So, I went back to the first game for the first time since 2020 and I was reminded, instantly, damningly, of how much more memorable of an experience it is compared to its duller successor.
Here's the rodent rape scene, complete with fitting clown music. This happens in Chapter 1.
#HundredKnight
July 12, 2026 at 10:16 PM
I am not even sure what was going on by the end of it, utterly checked out as I am, but I'm pretty sure the game skipped several steps to get there. I think a planet-wide time loop was involved but I don't really care. Before I knew it, it was already over.
And that's that.
#HundredKnight
July 12, 2026 at 8:04 PM
It had all the flaws of its predecessor but none of the bold charisma to keep itself from becoming tedious. I couldn't get invested in the central relationship between witch/host and older sister because so little screen time was given to the former and WAY too much to the latter.
#HundredKnight
July 12, 2026 at 8:04 PM
Its characters and story are weirdly lacking. There are snippets of potential sprinkled throughout it but not enough time is given to expand on dynamics and motivations beyond the most elementary of premises.
It's a much, much smaller title and it suffers for it.
#HundredKnight
July 12, 2026 at 8:04 PM
#HundredKnight 2 is scandalously underwhelming, under-baked and heavily resized in its ambition. The way it chose to *fix* the issues of its exploration mechanics was by completely de-emphasize it. Its ugly yet sprawling environments are replaced by boring corridors which are just as ugly.
July 12, 2026 at 8:04 PM
It had awful, cluttered, overly saturated levels, smeared primarily in radioactive green colours, which lend themselves poorly to exploration - area mapping being a central feature. Unwarranted spikes in difficulty, headache inducing gameplay features and a tonally deaf narrative.
#HundredKnight
July 12, 2026 at 8:04 PM
The original #HundredKnight had its problems. In fact, almost everything about it was an immeasurably large mountain of issues crumbling atop my head like a deadly rockslide. It was not, by any sensible metric, good.
July 12, 2026 at 8:04 PM
I do not think I have ever been more disappointed by a sequel as I have in this one instance. I would be shocked and appalled if my prevailing emotion wasn't sheer emptiness. What happened here!?
#HundredKnight
July 12, 2026 at 7:37 PM
We're having this moment.
#HundredKnight
July 12, 2026 at 7:32 PM
Some approaching is in order.
#HundredKnight
July 12, 2026 at 7:29 PM
No one expects the Child-Murdering Inquisition!
#HundredKnight
July 12, 2026 at 7:26 PM
The miniature fetish nurse character with an oversized coffin-shaped hammer and a tongue-lashing bear trap has a good point!
#HundredKnight
July 12, 2026 at 2:34 AM
It's just one of those days.
#HundredKnight
July 12, 2026 at 2:26 AM