#hyper-realism
Silent Hill Townfall is so visually stunning as a game? Wow. The lighting and realism without being "hyper realistic" god the hosptial setting is so well done. As a Healthcare worker it's messing with my head!
September 30, 2026 at 6:52 PM
Hyper realism frames never get old 😂
Addressing the claims
September 30, 2026 at 1:56 PM
Looks are subjective, but I'm still of the opinion that the original is more readable for me on a whim. My biggest actual thing against the quest for hyper-realism is how it often fucks that up in settings with fast action like this, and I still dunno if I sound insane for thinking that to others.
September 30, 2026 at 6:26 AM
An hour long climax cause all that pressure forcing its way through still normal sized inners, like it won’t stop and even when they do there’s still so much pressure it still feels like being constantly edged from the amount of fluid pressing against there prostate, love realism in hyper
September 29, 2026 at 9:44 PM
Leaked GTA 6 mechanics show limited weapon slots and hyper-realistic cop witness systems. But do we actually want Grand Theft Auto VI to feel like a realistic chore, or do we just want the classic arcade chaos back? Realism simulator or mindless chaos? Let's argue. 🎮
September 29, 2026 at 5:31 PM
💥 ¡CHOLLAZO!
nba 2k26 (Xbox Series): 18,02 € · 🇨🇦 VideoGamesPlus · 📦 puesto en casa

Un mensaje al día. Ni uno más. Y siempre con la mejor bajada real que he encontrado.
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#Nba2k26 #XboxSeries #VideoGamesPlus
NBA 2K26 - Xbox Series X
Bragging rights are on the line in MyCAREER, MyTEAM, MyNBA, The W, and Play Now. Showcase your bag of moves with hyper realism on Gen 9* platforms, Powered by ProPLAY™, and challenge your friends, or rivals, in NBA 2K26’s competitive modes—and leave no doubt that you wear the crown.
videogamesplus.ca
September 29, 2026 at 3:14 PM
💥 ¡CHOLLAZO!
nba 2k26 (Xbox Series): 18,02 € · 🇨🇦 VideoGamesPlus · 📦 puesto en casa

Este FelizMartes vas a machacar el aro con el precio de NBA 2K26 para tu Xbox
🛒 https://videogamesplus.ca/products/nba-2k26-xbox-series-x-pre-order?_pos=1&_sid=957560699&_ss=r
NBA 2K26 - Xbox Series X
Bragging rights are on the line in MyCAREER, MyTEAM, MyNBA, The W, and Play Now. Showcase your bag of moves with hyper realism on Gen 9* platforms, Powered by ProPLAY™, and challenge your friends, or rivals, in NBA 2K26’s competitive modes—and leave no doubt that you wear the crown.
videogamesplus.ca
September 29, 2026 at 12:05 PM
📯
Twin Suns Over the Emerald Coast

#AIイラスト #AiArt #SynthArt #SD3.5Large
September 29, 2026 at 5:48 AM
“Shrek as Jesus: a super handsome, extremely buff, oiled green ogre, wearing a simple white robe and sandals, serene Christ-like pose, radiant halo of light, cinematic swamp background, heroic and majestic, hyper-detailed fantasy realism, dramatic lighting, highly polished skin, epic composition”
September 29, 2026 at 4:57 AM
The A to Z of gay art - Hyper realism
Through the centuries, male beauty has been the subject of, and inspiration for, art in many styles. A newly-revealed private collection vividly displays how this motivation spans the centuries.
#gayartpastiche
#gayhiddenhistory
#gaysex
#gaybeauty
September 28, 2026 at 8:20 PM
We should bully people who think hyper realistic anatomy and art that's never stylized should be the end goal of someone's art journey until they stop trying to tiktokify everyone's art into being conventionally attractive realism art with plain bullying idk
September 28, 2026 at 4:03 PM
nah it was mostly study to try to simplify/destile to barebones how i stylize torsos (too used to hyper realism render) i need to keep reducing to the bare minimum but it's Hard Man, spec lines i never know how many is too many it's practically playing guess idk what i'm doin lol but i tried i Guess
September 28, 2026 at 2:19 PM
A genuine gap: baimiao is barely served by Western hubs, and a single-file SDXL LoRA costs nothing to test. But zero docs, no trigger words, no samples, licence listed only as "other". Hard to see this surviving a production pipeline until someone publishes weights guidance.
A Breath of Ink: New Baimiao LoRA from Modelers.cn
If you've ever found yourself frustrated by the homogeneity of popular style LoRAs—largely dominated by anime and hyper-realism—you might be intrigued by a fresh offering from the Huawei/Ascend…
aichina.news
September 28, 2026 at 8:46 AM
The thing is I don't hate things like Ray Tracing, ambient occlusion, etc and so forth but there's too much of a reliance on hyper realism. Like in Red Dead 2, was it necessary to have fully rendered 3D clouds when you aren't going to notice, it's a waste of resources.
September 28, 2026 at 3:07 AM
I swear this feels so much like magic to me... 🤩

I'm a small time, self taught artists that likes his own style... and I was never too fond of hyper realism.

AND THEN

I've discovered you and your art and I literally felt like...
Always Sunny: Frank's Oh My God Moment
ALT: Always Sunny: Frank's Oh My God Moment
static.klipy.com
September 27, 2026 at 4:33 PM
Well also speaking in context where absurdism and end of representation art were natural post Nazi backlash to hyper rational / 4th wall realism “outlook” that had just disguised a very disturbing truth about human beings somewhat captured by Munch but for my money best nailed by Kurtz: “Brutes”
September 26, 2026 at 11:31 PM
Hyper-realism.
An actual cartoon from Dutch cartoonist Siegfried Woldhek.
September 26, 2026 at 10:02 PM
New (Short) Audio out now! this one was only 7 minutes long, so I didn't want to spoil half of it by making a promo, BUT its pretty fun, of the 7 minutes, a minute and a half are me cumming!

Drain My King Sized Balls
Written and Edited by u/What_If_Sabu

www.reddit.com/r/gonewildau...
September 26, 2026 at 4:30 AM
True, but I think the point here is that alot of these games will kind of opt in for hyper-realism even when it makes no sense to do so, like how Insomniac has been doing with all the Marvel games.

But you and I both know thats not what people in this comment section are gonna be concerned about.
September 26, 2026 at 2:52 AM
gamedays.sk/index.html

Will be speaking at Game Days in Košice/Slovakia end of October. My talk is about stylization in the 4k era, an art director's perspective on stylized design in times of hyper realism.

I will also hang out for the full event. Say hi, If you be there as well.
September 25, 2026 at 9:41 PM
It feels more like a tech demo than character design. I know Pixar flexes some new hair algorithm w/ pretty much every movie but it doesnt make the characters feel more human anymore. In fact, it feels the opposite to me. I also kinda thought we were past this hyper realism when the Smurfs came out
September 24, 2026 at 3:26 AM
I’m not much of a gamer; I’m more of a wannabe game creator, (passively consuming games doesn’t excite me). I feel like there’s a huge hyper-fixation on technically impressive hyper realism So games can be taken seriously. But what I love about Nintendo’s art style is that it’s warm/simple.
September 24, 2026 at 2:22 AM
if you're going to make hyper realism games it should be a sandbox game
September 23, 2026 at 10:30 PM
Tbf, I feel like part of that is because we're used to seeing animation that's so much more stylised now (Spiderverse, Wild Robot, Puss-in-boots, etc.) with the exception of pixar's hyper-realism, but this clearly doesn't have pixar cash to back it up.
September 23, 2026 at 7:30 PM
If we wanted to go with hyper realism wouldn't they be speaking like medieval Italian (or a dialect of what would become Italian?)
September 23, 2026 at 1:24 PM