#indegamedev
This is a small showcase of an implemented UML style diagram(not extricly a UML i take my liberties) of a prototype controller for an enemy spawner.

Diagram in the comments

youtu.be/BM5Bys9drxw

#gamedev #indegamedev #diagrams #uml #EscudoUltimoAguante
2026 10 24 EnemySpawnControllerPrototype 1
YouTube video by Santiago Arrieta
youtu.be
October 29, 2026 at 8:18 PM
Did some lighting polish and improved the enemy AI. Paul's world is taking shape! #gameart #indegamedev #turnbased #handmade
October 26, 2026 at 7:23 PM
Night Machine, The Tower Must Fall, and Diecast are all in Steam Next Fest. Demos are playable until October 26.

steam:
store.steampowered.com/developer/ca...

#SteamNextFest #IndieGames #indegamedev #gamedev #indiedev
October 19, 2026 at 12:21 PM
Another consideration in game dev that I just realized is...
Math Balancing or Economy

Though I don't have actual money currency in the game, energy and water levels in my case ARE the currency.

How do you all approach balancing economy?

#gamedev #indegamedev #indiegame #defold #gamedesign
October 14, 2026 at 2:13 AM
MonoGame University w/Simon Jackson is on TODAY!
Simon continues his Shader series.

When:
Thursdays @ 11:00 EDT, 16:00 UTC+1/BST, 17:00 CEST

Watch him on:
YT: www.youtube.com/@MonoGame/st...
TW: www.twitch.tv/monogame
FB: www.facebook.com/monogamecomm...

#indegamedev #gamedev #gamedevelopment
October 8, 2026 at 2:03 PM
Sketching some character introductions

#godot #pixelart #indiedev #indegamedev #13bones
October 6, 2026 at 7:03 PM
Some more enemies from 13 BONES
(reupload, was the wrong gif ...)

#godot #pixelart #retro #cardbattler #indiedev #indegamedev
October 1, 2026 at 8:12 PM
September 25, 2026 at 7:28 PM
Turning the TV off, probably overused but I think it hits my nostalgia.

#godot #pixelart #indiedev #indegamedev
September 18, 2026 at 10:01 AM
Bloody cards hurt you, but they are worth the price.

#godot #pixelart #indiedev #indegamedev
September 16, 2026 at 7:27 PM
Some bouncy UI elements, for 13 BONES

#godot #pixelart #indiedev #indegamedev
September 16, 2026 at 10:01 AM
THE IMP might be weak, but he has some friends.

#godot #pixelart #indiedev #indegamedev
September 15, 2026 at 5:17 PM
Cursed cards are the strongest, but you dont want to get TOO cursed.

#godot #pixelart #indiedev #indegamedev
September 14, 2026 at 7:27 PM
Burning cards are risky to keep in hand. Hot-potato style.

#godot #pixelart #indiedev #indegamedev
September 12, 2026 at 7:03 PM
Muddy cards are not so bad, they just slow you.

#godot #pixelart #indiedev #indegamedev
September 11, 2026 at 7:27 PM
Lavender needs your help!

During certain parts of the Skydome, Lavender will appear surrounded by enemies, show your justice by protecting her from them!

Scenarios may change depending on if you help her successfully or not.

#indiegame #indegamedev #gamedev
September 9, 2026 at 4:12 PM
Fighting THE RULEBOOK

#godot #pixelart #indiedev #indegamedev
September 8, 2026 at 1:32 PM
We have been working on 13 BONES for a while now.
From itch gamejam, to steam .
You can play the demo now ! s.team/a/4499260

#godot #pixelart #retro #cardbattler #indiedev #indegamedev
13 BONES DEMO on Steam
A fast-paced card battler. Like BLACKJACK, but with added MONSTERS and VIOLENCE. Build your DECK and push your LUCK to earn your freedom !
s.team
September 8, 2026 at 2:08 PM
Some recent pixel art tilesets that I've been creating. What do you think, make a game or make an asset pack?

extramustard.itch.io

#PixelArt #Tileset #8Bit #8BitPixelArt #Art #ActionAdventure #Platformer #IndieGame #IndieDev #IndeGameDev #Aseprite
August 22, 2026 at 9:35 PM
I needed a way to show my UI sounds in context… so I built a fake weapon menu in Canva. 😅

Weapon selection, locked states, item interactions → New Game → gameplay.

All sounds from my Retro FPS UI SFX Pack.

#gamedev #gameaudio #sounddesign #indegamedev #indiedev
August 22, 2026 at 2:41 AM