#indiegamedevs
Shamans working or dancing?😂lovely villagers
I inspired Age of empires. And also inspired wololo!!😆
I love wololo! haha #indiedev #IndieGameDevs #gamedev
November 3, 2026 at 12:22 PM
JRPGs gotta have evil labs and crystals, right? 👀 #rpgmaker #RPGMakerMV #IndieGameDevs #ForgottenHearts
October 31, 2026 at 5:00 AM
October 31, 2026 at 2:51 PM
This video showcases how to use the new checkpoint system that has just been made available through the latest patch (0.4.2) for #Archrebel.

#gamedev #indiegamedevs
October 31, 2026 at 2:48 PM
My first attempt at a "fake" directional light was an overly complex, low res mess! It sort of worked but was slow, immaculate, and looked pretty awful.

#indiegamedevs #madewithunity #lighting #ugly #gamedev #indiegamedevs #treehouse #indiegame
October 30, 2026 at 5:23 PM
Now that's just cold...Even for a final boss.

#ZombMe
#IndieDev
#IndieGameDevs
October 31, 2026 at 11:02 PM
A little bit of combo in my life 😻⚔️
- New heavy attacks and combo variations

#gamedev #indie #indiegame #IndieGameDevs #indiegamedeveloper #ue5 #UnrealEngine #action #gaming #roguelite #Hades
October 30, 2026 at 9:24 AM
Today is the start of lots of extra #indiegame showcases on #Twitch

Steam store demos, playtests or Steam keys required

Gamers get to vote for their favourites daily

#IndieGameDevs show me what you got out or coming out on steam!

#TrailerTuesday
#indiegames
#gamedev
#gamedevs
November 3, 2026 at 8:30 AM
#ScreenshotSaturday #IndieGameDevs

Working on making every fight in UberLoop feel like controlled chaos.

Here's a peek at how it's coming along!

store.steampowered.com/app/4797000/...

#SoloDev
October 31, 2026 at 10:56 PM
Another glimpse at the system I settled on for designing the roofs and rooms in Treehouse.

There's a side profile and an endcap view. If I did it again I'd do it differently, but it works ish 😄

#madewithunity #indiegames #gamedevs #treehouse #indiegamedevs #indiedevs #indie
November 3, 2026 at 8:46 PM
#ScreenshotSaturday #IndieGameDevs

From the first enemy to the final boss, UberLoop keeps the pressure on.

Here's another look at what I've been creating in Unity!

store.steampowered.com/app/4797000/...

#SoloDev
October 31, 2026 at 10:56 PM
Just a fun example of what you l can do with vertex shaders. The ground is a single mesh, that can dynamically be dug into a pond, or restored to normal field.

#madewithunity #indiegamedevs #gamedevs #indiegames #treehouse #vertex #shaders #tech
November 1, 2026 at 8:46 PM
#ScreenshotSaturday #IndieGameDevs

The calm before another boss fight in UberLoop!

Every upgrade counts when the clock keeps ticking.

store.steampowered.com/app/4797000/...

#MadeWithUnity
October 31, 2026 at 10:57 PM
Another screenshot from UberLoop!

Five playable characters, different builds, and a whole lot of enemies to survive.

Wishlist or try the demo!

store.steampowered.com/app/4797000/...

#ScreenshotSaturday #IndieGameDevs
October 31, 2026 at 10:56 PM
A little weekend chaos from UberLoop!

I'm building a survivor game where your skills get stronger as the enemies get more relentless.

store.steampowered.com/app/4797000/...

#ScreenshotSaturday #IndieGameDevs
October 31, 2026 at 10:57 PM
Some early tests after implementing the sdf texture for GI and shadows at night.

(Looks much nice now in my opinion, but this was still exciting)

#madewithunity #gamedevs #indiegames #treehouse #nighttime #indiegamedevs #gi
October 30, 2026 at 10:33 PM
#ScreenshotSaturday #IndieGameDevs

One of my goals with UberLoop is making every run feel like a fight against overwhelming odds.

Here's another look at the game!

store.steampowered.com/app/4797000/...

#MadeWithUnity
October 31, 2026 at 10:58 PM
#ScreenshotSaturday #IndieGameDevs

Sometimes the best strategy in UberLoop is to keep moving and hope your upgrades do the rest!

store.steampowered.com/app/4797000/...

#BulletHeaven
October 31, 2026 at 10:56 PM
Burn, freeze, poison, or shock!

There's more than one way to clear a crowd in UberLoop.

Sharing some action for #ScreenshotSaturday!

store.steampowered.com/app/4797000/...

#IndieGameDevs
October 31, 2026 at 10:58 PM
If I had to explain my job to someone in one image, it would be this 😅

#indiegames #gamedev #IndieGameDevs
October 28, 2026 at 2:40 PM
Senior Survival Club's Stage4 Hangar assets
Modeled in Blender, Textured in Substance Painter, Material made in Substance Designer😎
#IndieGameDevs #indiedev #gamedev #blender #substancepainter #substancedesigner
October 28, 2026 at 8:35 AM
Eventually I upgraded the nighttime lighting to use a 3d SDF texture, capturing realtime accurate geometry changes and splashing dynamic bounced lighting and shadows across the buildings.

#madewithunity #indiegamedevs #indiegames #gi #realtime #gamedevs #treehouse
October 29, 2026 at 1:07 PM
Our Discord is open to industry members of all areas and expertise levels to learn about and share insights on the video game business, marketing, and licensing, plus events available only in our Server. Join today and don't miss out!

discord.gg/cNqC3686hS

#IndieGameDevs #IndieGameBusiness
November 2, 2026 at 4:00 PM
Only 6 days remain until Midnight Rogues' release!

Build unexpected combos and bring down The City's organized crime on November 3.

Play the demo and wishlist: store.steampowered.com/app/5119140
dnight_Rogues/

#indiegame #gamedev #IndieGameDevs
October 28, 2026 at 8:45 PM