#info_player_start
Sometimes when I'm bored I dip my info_player_start in Residue Processing and he scream loud as fuuuuuuuuuuuuuck
July 8, 2026 at 7:21 AM
the info_player_start harvest is bountiful this year
August 17, 2025 at 11:25 AM
info_player_hatkid #AHatInTime #SourceEngine
December 25, 2024 at 2:10 PM
deltarune if it was fucking awesome
November 20, 2025 at 2:35 PM
common misconception, that's actually info_player_start
November 10, 2025 at 9:47 PM
info_roya_start
October 2, 2025 at 10:47 AM
naughty subs get put in the info_player_start
November 10, 2025 at 11:10 PM
my #son
July 23, 2026 at 8:13 PM
thinking about how info_player_start went from being known as a quake/source entity that is just your player spawn location to a supposed living person because of valve's decision to make the model representing the entity low poly green gordon freeman around hl2's development
July 8, 2026 at 7:12 AM
info_player_start lookin ass
hardcore bondage people are so fucking funny look at this shit bro
November 10, 2025 at 9:34 PM
They made info_player_start woke 😔
January 6, 2025 at 9:25 AM
I'll probably never replace this spawnpoint icon
February 12, 2025 at 7:46 PM
info_player_start boz
February 14, 2025 at 9:59 PM
are you okay dude i literally just created you
March 12, 2026 at 9:18 AM
August 19, 2025 at 2:23 AM
I also made their spacecraft and gave it the glasses and goatee it deserves.
October 2, 2025 at 10:49 AM
oh shit the markiplier model is a year old
so here's The Freakman Pack Volume 2 in celebration
- Markiplier V1 sources + development files
- Markiplier V2
- Gasmask Citizen Restored
- HL2 stylized Hat Kid
- info_player_start stylized Hat Kid

archive.org/details/frea...
January 16, 2025 at 4:25 PM
Did somebody say Gordon Greenman
January 7, 2025 at 10:41 AM
This was one of the first #VRChat avatars I made a few years back. An edit of the Source Hammer info_player_start with some enhanced textures.

#halflife #vrc
November 2, 2024 at 3:41 AM
Alright, so today's Trenchbroom fiddling was about figuring how the entity system works with func_godot. Got it so that an info_player_start entity in Trenchbroom, will turn into the player controller when the map builds. It's a... uh, start, I guess?

#trenchbroom #godot #gamedev #func_godot
November 12, 2024 at 10:39 PM
July 4, 2026 at 7:16 PM
info_player_start
August 22, 2026 at 3:52 AM
good morning sourceheads, i put the entire first episode of mlp:fim in an animated texture at 240p. the texture is 500mb thanks to the magic of DXT compression
June 3, 2025 at 3:19 PM
OH HELL YEAH INFO_PLAYER_START
November 23, 2025 at 12:31 PM
what have they done to info_player_start ???
December 25, 2025 at 12:40 AM