For those who found me from noAI and cool gamedevs packs, im a mostly solo gamedev that works on pixelart sidescroller action adventure titles
#irredeamable was my big baby and can be played right here
gamejolt.com/games/irrede...
I also like to talk about gamedesign and other stuff
For those who found me from noAI and cool gamedevs packs, im a mostly solo gamedev that works on pixelart sidescroller action adventure titles
#irredeamable was my big baby and can be played right here
gamejolt.com/games/irrede...
I also like to talk about gamedesign and other stuff
All right, here another #irredeamable self #fanart, because why not?
Fomore is the second most developed fairy, so there a lot of details in her design that often go unnoticed.
All right, here another #irredeamable self #fanart, because why not?
Fomore is the second most developed fairy, so there a lot of details in her design that often go unnoticed.
One last self #fanart for #irredeamable
It's the final boss and a huge spoiler, so I'll put an adult filter on it
One last self #fanart for #irredeamable
It's the final boss and a huge spoiler, so I'll put an adult filter on it
One more self #fanart for irredeamable
Here we have Ursula valenhart, the false dragon, main antagonist and penultimate boss of the game (unless you sequence break)
You fight her in the sky as the castle collapse
One more self #fanart for irredeamable
Here we have Ursula valenhart, the false dragon, main antagonist and penultimate boss of the game (unless you sequence break)
You fight her in the sky as the castle collapse
Probably the most involved self #fanart I worked on. The Urimaki from #irredeamable
While it's a fantasy world, it's a mostly grounded one. Most ennemis and bosses are either humans or machines, which make this encounter stand out all the more.
Probably the most involved self #fanart I worked on. The Urimaki from #irredeamable
While it's a fantasy world, it's a mostly grounded one. Most ennemis and bosses are either humans or machines, which make this encounter stand out all the more.
But ideas never truly disappear, they wait...
But ideas never truly disappear, they wait...
She' s still very sympathetic, but Jupe more than make up for that...She is very problematic...
She' s still very sympathetic, but Jupe more than make up for that...She is very problematic...
Here a video of the full fight. You can try the game for free and beat up an evil Ceo with your own hands right now if you want.
gamejolt.com/games/irrede...
blackblooms.itch.io/irredeamable
Here a video of the full fight. You can try the game for free and beat up an evil Ceo with your own hands right now if you want.
gamejolt.com/games/irrede...
blackblooms.itch.io/irredeamable
And some self #fanart of the robber King boss from #irredeamable
Probably the simplest antagonist, being just an evil capitalist, but the fight is cool and the storyline needed space so he served his purpose.
And some self #fanart of the robber King boss from #irredeamable
Probably the simplest antagonist, being just an evil capitalist, but the fight is cool and the storyline needed space so he served his purpose.
This one plays onto the trope of a "city of thieves" by having this company town, ruled by a group of corporate families. The valenharts, direct descending of the legendary hero are the most powerful of them.
This one plays onto the trope of a "city of thieves" by having this company town, ruled by a group of corporate families. The valenharts, direct descending of the legendary hero are the most powerful of them.
Another self #fanart for #irredeamable the dreadful witches grimwood godmother and her loyal beast, Gregory.
I wanted Gregory to look intimidating but kind of endearing.
Another self #fanart for #irredeamable the dreadful witches grimwood godmother and her loyal beast, Gregory.
I wanted Gregory to look intimidating but kind of endearing.
One of the big criticism of irredeamable was that you could spam melee attack and stunlock most ennemies and bosses, so i completely changed how combat works here
Fengr and Johela are the game main antagonists and the leader of the korugues rebbelions.
They are sort of intended as the Ornstein and Smough of the game.
One of the big criticism of irredeamable was that you could spam melee attack and stunlock most ennemies and bosses, so i completely changed how combat works here
blackblooms.bsky.social
blackblooms.bsky.social
Anyone associated with the GOP and Trump admin are irredeamable
Anyone associated with the GOP and Trump admin are irredeamable
Done with most of the redesigns from irredeamable.
Most of these npcs pretty much look how i envisioned them during developpement, through faith is an interesting exeption as her character received a huge shift in irredeamable postgame.
Done with most of the redesigns from irredeamable.
Most of these npcs pretty much look how i envisioned them during developpement, through faith is an interesting exeption as her character received a huge shift in irredeamable postgame.
So, as i mentioned before, Dispo Sable serves as a bit of an epilogue for Irredeamable, so at certain point of progress, you' ll be able to see what happened to characters from that game after the story ended.
So, as i mentioned before, Dispo Sable serves as a bit of an epilogue for Irredeamable, so at certain point of progress, you' ll be able to see what happened to characters from that game after the story ended.
But in Dispo Sable, the mandate for the iron masks is gone, so much of the characters who were on Lady side in irredeamable wont wear them anymore.
But in Dispo Sable, the mandate for the iron masks is gone, so much of the characters who were on Lady side in irredeamable wont wear them anymore.
...i was trying to have the original mask look nicer but its still kinda creepy.
...i was trying to have the original mask look nicer but its still kinda creepy.
I think one of the major reason i had given up on it, is that i had done a poor job at using the characters actual races for their design and dialogue, so the reveals felt cheap.
I think one of the major reason i had given up on it, is that i had done a poor job at using the characters actual races for their design and dialogue, so the reveals felt cheap.