#libGDX
April 7, 2026 at 11:49 PM
Implemented a Vector3 inspired by libGDX in my Kotlin scripting runtime. Overriding equality just works - and later sharing the native host class should work seamlessly as well.

#kotlin
December 19, 2025 at 9:44 PM
exploring the BEAVERHOUSE!

#indiedev #gamedev #libgdx
January 21, 2025 at 1:01 AM
Energy pulses go brrrrrr #libgdx #indiedev #puzzledev #gamedev
April 7, 2026 at 6:31 PM
Solving puzzles on impossible geometry #gamedev #indiedev #libgdx #androiddev
April 6, 2026 at 1:06 PM
This one somehow slipped under my radar completely: a Java based remake/port of Zelda's Adventure. It even has randomizer support! Will definitely be checking it out later. github.com/nebbii/za-gdx
GitHub - nebbii/za-gdx: LibGDX port/remake of ZA for the CD-i
LibGDX port/remake of ZA for the CD-i. Contribute to nebbii/za-gdx development by creating an account on GitHub.
github.com
July 18, 2026 at 7:36 PM
January 25, 2026 at 7:26 PM
I created a Blog Article about Perspective Rendering of Isometric Graphics.

Blog: www.noblemaster.com/blog/post/20...

#retrocommander #rts #indiegame #indiedev #gamedev #gaming #libgdx #lwjgl
April 12, 2025 at 1:38 PM
Game working fine mechanically but doesn't feel fun yet?

Make it explode

#gamedev #libgdx #androiddev
April 6, 2026 at 2:07 AM
Game devs!
Share your game engine and 3 screenshots of your game!

#gamedev #libGDX
April 1, 2025 at 2:21 PM
Retro Commander: exiting the wrong Teleporter Endpoint with amassed enemy troops.

Steam: store.steampowered.com/app/338820

#retrocommander #rts #indiegame #indiedev #gamedev #gaming #libgdx #lwjgl
April 10, 2025 at 6:23 PM
Anyone remember Lights Out? #libgdx #puzzledev #gamedev #androiddev
April 5, 2026 at 9:37 PM
New lanes colors, on the right, that go down to the same blue.
#gamedev #libgdx
September 15, 2025 at 7:44 AM
After almost 10 years, I managed to publish a libGDX release. Nostalgia.

Thanks to the team that set up pretty great infrastructure to make this super simple.

libgdx.com/news/2025/05...
libGDX 1.13.5
We are proud to present a new release of libGDX: version 1.13.5!
libgdx.com
May 13, 2025 at 11:30 AM
Estoy intentando portar mis juegos a la web con libGDX y TeaVM, veremos cómo queda.

#gamedev #html5games #indiedev #indiegamedev #java #libgdx #teavm #webgames
June 2, 2026 at 5:09 PM
#gamedev #Java #libgdx #videogames

🤓For those interested:
July 10, 2025 at 2:52 PM
To get started we're excited to share the latest trailer for Adaptory! ➡ store.steampowered.com/app/2201620/...

www.youtube.com/watch?v=6dHj... #gamedev #indiedev #madewithspine #libgdx
Adaptory trailer (Early Access preview)
YouTube video by Stormcloak Games
www.youtube.com
December 13, 2024 at 8:18 PM
Planet Animation for "Chrono Commander" an RTS with Time-Travel. ⏲

#chronocommander #rts #indiegame #indiedev #gamedev #gaming #libgdx #lwjgl
March 24, 2025 at 7:11 PM
How to solve level 11 | Sliding Puzzle - Eli Puzzle on Google Play & Itchio

-
Google Play: play.google.com/store/apps/d...

Itchio: eli-developer.itch.io/eli-puzzle
-

#games #puzzle #android #desktop #googleplay #itchio #libGDX #mobilegames #gamedev #indiegame
October 10, 2025 at 1:27 PM
I reworked the buttons to use less particles, and yet I find them prettier :)
#gamedev #pixelart #libGDX
September 17, 2025 at 7:04 AM
Hello #screenshotsaturday people!

Working on #biomes for the overworld feature of my platformer-maker game #MakerKing! I can't wait to see what overworlds the players will create

#gamedev #indiegame #indiegamedev #indiegames #indiedev #solodev #libgdx
November 22, 2025 at 4:08 PM
Some subtles sparkles when the player shoots, fanned out around the shooting direction with a gaussian distribution

#gamedev #pixelart #libGDX
September 17, 2025 at 12:09 PM
I reworked some zone effects. Don't get used to it, but I removed some particles :D
And they now have sounds when you go in and out
#gamedev #indiegame #libGDX
October 15, 2025 at 7:50 AM
MewnBase is 40% off on Steam and itch.io for the next couple weeks!

store.steampowered.com/app/743130/M...
cairn4.itch.io/mewnbase

#indiegame #gamedev #games #steam #summersale #steamsale #libgdx

(this time hopefully with images attached...)
June 27, 2025 at 4:38 PM
I've got to admit, pile size configuration was a bit of an unnecessary feature, but I had fun implementing it😏

#screenshotsaturday #gamedev #indiegame #indiegamedev #indiegames #indiedev #solodev #libgdx #level #editor
November 29, 2025 at 4:44 PM