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Meeting C++ 2026 featured talk of the day: Robert Leahy - Implementing Async RAII
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Robert Leahy - Implementing Async RAII
C++ lifetime management is fundamentally built around synchronous scope exit
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November 10, 2026 at 2:47 PM
Meeting C++ 2026 featured talk of the day: Nicolai Josuttis - C++ Trap Quiz
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Nicolai Josuttis - C++ Trap Quiz
C++ is a language of surprises
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November 9, 2026 at 1:11 PM
Meeting C++ 2026 featured talk of the day: Sandor Dargo - The Death of Flow? How AI Changed Programming — and How to Get Joy Back
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Sandor Dargo - The Death of Flow? How AI Changed Programming — and How to Get Joy Back
AI is rapidly changing how we write software
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November 8, 2026 at 3:52 PM
Meeting C++ 2026 featured talk of the day: Victor Ciura - Memory Allocator Amnesia
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Victor Ciura - Memory Allocator Amnesia
    Why should we be concerned with custom memory allocators? - Most developers underestimate how much the physical location of allocated memory can make or break performance - eve...
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November 7, 2026 at 1:10 PM
Meeting C++ 2026 featured talk of the day: Daniela Engert - Same C++, but quicker to the finish line
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Daniela Engert - Same C++, but quicker to the finish line
Compilation speed is one of the major pain points for developers, cited in many surveys
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November 5, 2026 at 1:00 PM
Meeting C++ 2026 featured talk of the day: Henrik Vallgren - Compile time is the future of Automotive Software
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Henrik Vallgren - Compile time is the future of Automotive Software
Type safety is a powerful tool for creating safe systems
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November 6, 2026 at 5:39 PM
Meeting C++ 2026 featured talk of the day: Ivan Čukić - Contracts and hardened libraries - a bright future for C++ safety?
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Ivan Čukić - Contracts and hardened libraries - a bright future for C++ safety?
Contracts are in
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November 4, 2026 at 1:13 PM
Meeting C++ 2026 featured talk of the day: Dawid Zalewski - C++26 static reflection: All you need is annotations
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Dawid Zalewski - C++26 static reflection: All you need is annotations
Static reflection that shipped with C++26 is primarily a compile-time introspection powerhouse
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November 3, 2026 at 1:37 PM
Meeting C++ 2026 featured talk of the day: Klaus Iglberger - Design Patterns - The Most Common Misconceptions (3 of N)
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Klaus Iglberger - Design Patterns - The Most Common Misconceptions (3 of N)
Design patterns are everywhere, as they are the key to managing dependencies between software entities
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November 2, 2026 at 2:50 PM
Meeting C++ 2026 featured talk of the day: Robert Leahy - What Are We Synchronizing?
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Robert Leahy - What Are We Synchronizing?
Atomic memory ordering is often taught operationally: Use acquire here, release there, and perhaps add a fence “to be safe
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November 1, 2026 at 4:19 PM
Upcoming C++ User Group meetings in November 2026
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Upcoming C++ User Group meetings in November 2026
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October 31, 2026 at 10:32 AM
Meeting C++ 2026 featured talk of the day: Tina Ulbrich - Starting a Modern C++ Project
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Tina Ulbrich - Starting a Modern C++ Project
Ready to start your first larger C++ project but unsure where to begin? The modern C++ ecosystem offers an overwhelming number of tools, libraries, IDEs, compilers, and learning resources, making it d...
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October 30, 2026 at 2:40 PM
Meeting C++ 2026 featured talk of the day: Antoine MORRIER - Thread-safety compile-time guaranteed in C++
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Antoine MORRIER - Thread-safety compile-time guaranteed in C++
Writing correct multithreaded C++ is hard, and the type system does little to help
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October 31, 2026 at 12:28 PM
Meeting C++ 2026 featured talk of the day: Sandor Dargo - The Clocks of C++: Knowing When (and Why) to Use Each One
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Sandor Dargo - The Clocks of C++: Knowing When (and Why) to Use Each One
Time handling in C++ looks simple — but it has some caveats
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October 29, 2026 at 1:24 PM
Meeting C++ 2026 featured talk of the day: Denis Yaroshevskiy - How to implement C++26 RCU
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Denis Yaroshevskiy - How to implement C++26 RCU
C++26 introduces two new low level concurrency primitives: rcu and hazard pointers
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October 27, 2026 at 1:50 PM
Meeting C++ 2026 featured talk of the day: Robert Schimkowitsch - Improving application design with std::variant and templates
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Robert Schimkowitsch - Improving application design with std::variant and templates
A std::variant can store a value of one type at a time, out of a user-defined set of types
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October 28, 2026 at 1:23 PM
Meeting C++ 2026 featured talk of the day: Guy Davidson - What to look forward to in C++26
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October 26, 2026 at 11:57 AM
Meeting C++ 2026 featured talk of the day: Anders Schau Knatten - How Sanitizers Work
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Anders Schau Knatten - How Sanitizers Work
Sanitizers like AddressSanitizer and ThreadSanitizer can find issues in your code that your compiler and tests won't otherwise find
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October 25, 2026 at 2:50 PM
Meeting C++ 2026 featured talk of the day: Amir Kirsh - AI in the C++ Classroom: Exploring Student Attitudes and Use
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Amir Kirsh - AI in the C++ Classroom: Exploring Student Attitudes and Use
The rapid adoption of Generative AI has transformed how students approach programming tasks, raising fundamental questions about learning, effort, and professional identity in computer science educati...
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October 24, 2026 at 2:57 PM
Meeting C++ 2026 featured talk of the day: Kerstin Keller - Another Kind of Bug - The Subtleties of ODR Violations
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Kerstin Keller - Another Kind of Bug - The Subtleties of ODR Violations
The program crashes in places where it has never crashed before
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October 23, 2026 at 1:15 PM
KDAB returns to Meeting C++ 2026 as an all time sponsor!
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KDAB returns to Meeting C++ 2026 as an all time sponsor!
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October 21, 2026 at 9:59 AM
Meeting C++ 2026 featured talk of the day: Philipp Jeske - Modern Craft in Ancient Codebases - A Survival Guide
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Philipp Jeske - Modern Craft in Ancient Codebases - A Survival Guide
Ever felt stuck in a legacy codebase with a team - or at least parts of it - that resists change? I’ve been there
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October 22, 2026 at 12:27 PM
The prerecordings for Meeting C++ 2026 are starting!
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The prerecordings for Meeting C++ 2026 are starting!
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October 20, 2026 at 4:24 PM
Meeting C++ 2026 featured talk of the day: Raymi Klingers - 1500 Archers, One State: Cross-Platform Determinism in Age of Empires
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Raymi Klingers - 1500 Archers, One State: Cross-Platform Determinism in Age of Empires
The Age of Empires series that started all the way back in 1997 famously tackled online multiplayer using a synchronous lockstep networking model as described in the paper: 1500 Archers on a 28
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October 21, 2026 at 12:35 PM
Meeting C++ 2026 featured talk of the day: Mathieu Ropert - The Performance Mindset
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Mathieu Ropert - The Performance Mindset
Software performance doesn't happen on accident, nor can it be an afterthought
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October 20, 2026 at 1:41 PM