A squad of 4 is prohibited from attacking the same target together, and they do more damage vs more targets anyway. So "squads" are actually encouraged to split up, making tracking and multikills weird
A squad of 4 is prohibited from attacking the same target together, and they do more damage vs more targets anyway. So "squads" are actually encouraged to split up, making tracking and multikills weird
I think I happened to stumble into a funny workaround for tackling multiple enemies during Instant Replay: .dial! (If I remember correctly, .dialing a bunch of the transmissions didn't count as multikills, so I didn't get rewound)
I think I happened to stumble into a funny workaround for tackling multiple enemies during Instant Replay: .dial! (If I remember correctly, .dialing a bunch of the transmissions didn't count as multikills, so I didn't get rewound)
Is there an intensity multiplier for multikills in the same life? :P
If it's via a tank... well, creativity has no bounds :P
Is there an intensity multiplier for multikills in the same life? :P
If it's via a tank... well, creativity has no bounds :P
I knew I wasn't crazy!
I knew I wasn't crazy!
We have an exciting update to our demo playable now on Steam. 🤠🆚🧛
Badge System - Unlock upgrades to progress further in your runs!
Scoring Revamp - Now obtain scoring bonuses from multikills!
#IndieDev #IndieGame #GameDev
store.steampowered.com/app/3753420/...
We have an exciting update to our demo playable now on Steam. 🤠🆚🧛
Badge System - Unlock upgrades to progress further in your runs!
Scoring Revamp - Now obtain scoring bonuses from multikills!
#IndieDev #IndieGame #GameDev
store.steampowered.com/app/3753420/...
#fantasymaidenwars #fmw
#fantasymaidenwars #fmw