#nexxt
NEXXT studio 3.7.3 is up.

Get it here:
frankengraphics.itch.io/nexxt

Accompanying change blogpost:
www.patreon.com/posts/146840...
NEXXT studio 3.7.3 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
December 28, 2025 at 12:54 PM
NEXXT studio 3.4.1 is up on itch - this time shipping with a boatful of minor workflow and UI improvements, along with several bugfixes. At least one of them pretty important.

NEXXT is the tool i draw, layout, and manage almost all of my NES graphics / assets in.

frankengraphics.itch.io/nexxt
NEXXT studio 3 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
April 16, 2025 at 7:37 PM
NEXXT 3.6 - the studio I draw & layout nearly all my NES-compatible assets in, and which i maintain, is out.

I'm going to get in the habit of reposting about major releases once or twice, since it's just a blip on the radar. Hopefully you won't find that too annoying

frankengraphics.itch.io/nexxt
NEXXT studio 3.6 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
June 2, 2025 at 2:38 PM
Bugfixes done, NEXXT studio 3.0.1 is up.

frankengraphics.itch.io/nexxt

(for newcomers, NEXXT studio is what i use to make NES graphics, levels & associated assets, some animations, etc).
October 29, 2024 at 3:31 PM
New minor update to NEXXT studio is up - now at version 3.6.3

Get it here frankengraphics.itch.io/nexxt

Fixes an annoying tile selection bug, along the usual filing off some rough corners.
NEXXT studio 3.6.3 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
July 15, 2025 at 7:08 PM
I've just uploaded a fix a user reported soft crash to NEXXT studio (the tool i make nearly all my NES graphics in). we're now at 3.7.5

Grab the latest version here:
frankengraphics.itch.io/nexxt
NEXXT studio 3.7.5 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
February 2, 2026 at 12:16 PM
Just reposting that a new minor version of NEXXT studio is out. It's the tool i make almost all of my NES assets in.

frankengraphics.itch.io/nexxt

i'm going to get more in the habit of double-posting for whenever i have actual news. Hope you won't mind.
NEXXT studio 3.6.4 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
August 6, 2025 at 2:51 PM
I just released NEXXT studio 3.6

Adding support for NESmaker-style tilesets, non-indexed bitmaps as tilesets, a new map placement tool, ui improvements, and more.

find it on itch here: frankengraphics.itch.io/nexxt
a quick summary here: www.patreon.com/posts/130345...

full details in changelog.
NEXXT studio 3.6 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
May 31, 2025 at 1:07 PM
I just uploaded NEXXT studio 3.3.0 (the tool I make most of my NES graphics in)

In brief:
-"seams checker" mode for repeating patterns
-Selection awareness for sorting actions
-toolbox for 'pattern paint' mode
-*.dmp (mesen) support
-essential bugfixes

frankengraphics.itch.io/nexxt/devlog...
January 11, 2025 at 6:01 PM
New minor update to NEXXT - now on version 3.6.1

compared to 3.6, this version mostly concerns improvements & fixes to exporting sprite animations as code, import/export improvements for NESmaker users, and just a little bit of this and that.

frankengraphics.itch.io/nexxt
NEXXT studio 3.6.1 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
June 16, 2025 at 4:58 PM
I've just released NEXXT 3.2.0

I've also changed itchio from "0$ or pay what you want" to plainly free.

Instead, 1st launch shows news / roadmap, along with donation buttons made to be more voluntary.

To me this feels more personal & honest, and I hope you'll agree.

frankengraphics.itch.io/nexxt
December 19, 2024 at 11:04 PM
I've just released NEXXT 3.4 - the tool i make nearly all my NES graphics in.

You can read up on its new features and improvements on this public post on my patreon www.patreon.com/posts/126202...

or simply get it here: frankengraphics.itch.io/nexxt
April 8, 2025 at 12:42 PM
2 days later, here's a post-release fix to NEXXT - the tool i make nearly all my NES game assets in.

frankengraphics.itch.io/nexxt/devlog...
NEXXT 3.7.1 released - important bugfixes
Yep, no big update without its issues seems to be the rule no matter who thorough I try to be. This time, 2 critical bugs (pasting metasprites and deleting sprites) could cause unpredictable behaviour...
frankengraphics.itch.io
November 29, 2025 at 2:59 PM
I've just uploaded NEXXT 3.7 to itch - the essential graphics/map/sprites studio for NES gamedev.

Open blogpost summary here:
www.patreon.com/posts/144526...

Or get it directly from here:
frankengraphics.itch.io/nexxt
NEXXT 3.7 finally out | FrankenGraphics
Get more from FrankenGraphics on Patreon
www.patreon.com
November 27, 2025 at 2:33 PM
I just released NEXXT studio 3.6.4 (the tool i make most of my NES assets in).
frankengraphics.itch.io/nexxt

This minor update's most important improvement is that 'metatiles' auto-repair themselves when you swap tiles around, saving a lot of time and hassle.

Plus a good handful fixes and polish
NEXXT studio 3.6.4 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
August 3, 2025 at 3:33 PM
If you haven't heard of NEXXT before, it's the tool i make nearly all my NES graphics in, like for example:
December 19, 2024 at 11:04 PM
NEXXT 3.4 also sports colour perception testing filters - while not to be considered lifelike simulations, they may help you get clues if interactables, collidables & points of interest read well, if there are distractions, and if everything that needs to be legible is.
frankengraphics.itch.io/nexxt
April 8, 2025 at 3:25 PM
Who’s nexxt 👀🧐😜
November 7, 2025 at 8:54 AM
only arm feet and tail left and then her base is done
NEXXT WEEK TOGGLES
#art #live2d #wip #vtubermodelart
Vtuber is @chubbabubs.bsky.social
January 20, 2026 at 9:07 PM
I got a new bug report. Nothing's burning to the ground, but it was both simple to solve and serious enough that it warranted a same-day, late-nite update.

So, here's NEXXT studio 3.7.4.
One crash case leaner.

frankengraphics.itch.io/nexxt
NEXXT studio 3.7.4 by FrankenGraphics
Featureful NES assets studio based off the classic
frankengraphics.itch.io
December 28, 2025 at 9:35 PM
It's SO disrespectful. And then for her to stand there and chuckle, whoops, lesson learned haha. Outrageous. And how much do you want to bet they will just try a different AI app to "read" the names nexxt time? Instead of actually learning the lessons about human worth.
May 18, 2026 at 9:19 PM
NEXXT studio 3.1.0 is up.

-Reload session feature
-1-bit png imports now also supported
-Put tile property data on clipboard as C header
-A good handful of bugfixes

frankengraphics.itch.io/nexxt

Consider supporting the open source development of this NES gfx tool: www.patreon.com/frankengraph...
November 6, 2024 at 11:02 PM
NEXXT studio; minor update.

Small fix reenables "mirror-move" feature when editing sprites. Otherwise same as 3.7.1

frankengraphics.itch.io/nexxt/devlog...
NEXXT 3.7.2 released - minor fix
This update isn't essential for most, but still. On the metasprite tab, there used to be a niche mouse action called "mirror move", which moved sprites apart or together, occasionally useful for anima...
frankengraphics.itch.io
December 7, 2025 at 10:58 PM
Just uploaded NEXXT 3.5 to itch.

This quick recording showcases a few of the new features, incl. metatile rosters, cycling, & clonestamp eraser.

Cycling through favourites, you won't need to move the mouse back & forth as much.
Also works on regular tiles & palettes.

frankengraphics.itch.io/nexxt
May 16, 2025 at 4:57 PM
we doink No Scrubs nexxt @tiffyfone.bsky.social
October 4, 2025 at 5:50 AM