#proceduralaudio
EARPHONES ON: Procedural Race Engines: A little selection of classic IndyCar engines.

#gamedev #indiedev #SoundDesign #ProceduralAudio #GameAudio
June 15, 2026 at 8:53 PM
#Nodevember 09-10: Tiny + Deja Vu

😄 A small but heated discussion between protozoa 🔬

#nodevember2024 #UE5 #metasounds #noisevember #proceduralaudio
December 6, 2024 at 12:33 AM
Figma mockup for the UI.
It's getting complex... Let's see if I can make it happen in Godot!

Figma でのモック。しかし、こりゃ複雑なシーンだ… 本当にできんのかね?

#UIDesign #IndieDev #GameDev #PixelArt #ProceduralAudio #Godot
January 15, 2026 at 3:25 AM
Procedural Race Engine Sound Generator - McLaren F1 MP4/5 1989

My first real memories of F1 was the battle between Senna and Prost. I absolutely love the scream of the V10 😍

#gamedev #indiedev #screenshotsaturday #SoundDesign #ProceduralAudio
June 14, 2026 at 8:09 PM
Your Melody Fights.

Crafting your signature sound has never been easier.
Check out our new weapon, "Hyper Saw," and tweak your tones in real-time to dominate the groove! 🎸⚡️

#GrooveForge #IndieGame #IndieDev #RhythmGame #GodotEngine #Roguelite #PixelArt #ProceduralAudio
February 2, 2026 at 12:12 AM
Your Sound Changes Your Fight. 🎧🔥

The tones you craft don’t just change the music—they transform your visuals and battle style.

What sound will you choose for your next live set?

#GrooveForge #IndieGame #RhythmGame #GodotEngine #Roguelite #PixelArt #ProceduralAudio
January 23, 2026 at 10:16 AM
No BGM? No problem. Your weapons create the soundtrack in #GrooveForge .

Finally implemented procedural map generation using shaders and random sprites!
Next up: Adding trees and tents for the "Night Forest Festival" stage. Stay tuned! 🌲

#IndieGame #IndieDev #GodotEngine #PixelArt #ProceduralAudio
January 24, 2026 at 10:09 AM
Your rhythm is your weapon.
Finally implemented the sequencer editor scene! Now you can create your own groove. Let's see what happens in the live session...!

とうとうシーケンサエディタができた!これで自分のグルーヴを作れるぞ。

#GrooveForge #IndieGame #IndieDev #RhythmGame #Godot #Roguelite #PixelArt #ProceduralAudio
January 19, 2026 at 1:34 AM
What’s your ideal Kick sound? 🥁

In #GrooveForge, you can tune your synth tones seamlessly with our dedicated editor. Create a sound that’s uniquely yours!

どんなキックがお好み?自由にカスタマイズできるぞ

#IndieDev #IndieGame #GodotEngine #Roguelite #PixelArt #ProceduralAudio #GameDev
January 22, 2026 at 7:06 AM
No BGM.
You choose the sounds. They shoot.

Groove Forge PoC is coming together.

BGM無し。音を選んで撃つ。
Groove Forge の PoC が少しずつ形になってきたぞ。

#GrooveForge #IndieDev #IndieGame #Godot #PixelArt #RhythmGame #ProceduralAudio
December 31, 2025 at 12:17 AM
Custom rhythm patterns are now working! 🎶 Progress on the Step Sequencer Editor. (Wait, am I making an action game or a DAW...? 😂)

リズムパターンをカスタムするぞ!シーケンサ編集画面を作り中。
(あれ、アクションゲームを作ってるんじゃなかったっけ…?

#GrooveForge #IndieDev #GameDev #RhythmGame #ProceduralAudio #Godot
January 18, 2026 at 3:32 AM
It's live - a web demo of the racing engine sound generator I've been working on. It synthesises audio from scratch, no samples, all Physically Based Audio, in real time.

Sign up for launch discount audio.siroccoracing.com/

#gamedev #sounddesign #proceduralaudio
July 3, 2026 at 4:59 PM
Got the synth kick up and running. 🥁 The plan is to put these knobs in the players' hands, not just mine!

なんとか、とりあえず、シンセドラムが鳴った。ただ最終的にはプレイヤーがこのつまみをいじいじできるようにしたいね。

#GrooveForge #IndieGame #IndieDev #GodotEngine #ProceduralAudio
January 20, 2026 at 1:36 AM
I accidentally made a contact with extraterrestrials while I was playing with #metasounds and Charles' Dust Node.

Too abstract to post it on linkedin, so I figured here it fits right-it!
Link to the the plugin:
matthewscharles.github.io/metasound-br...

#UnrealEngine #ProceduralAudio #experimental
February 10, 2025 at 3:13 AM
Anyone suggest good tools for creating wind sound effects? wanting a dynamic tool or VST that'll let me play around with it.

#soundeffects #sounddesign #VST #gamedeisgn #soundart #GameAudio #AudioProduction #SFX #MusicProduction #SoundDesigner #SoundFX #MixingAndMastering #ProceduralAudio
March 20, 2025 at 8:33 PM
Testing the Parametric oscillator♒ in GameSynth, one of the 130+ synthesis modules available in its patching environment.

#proceduralaudio #modularsynth #oscillator #sounddesign
February 18, 2025 at 7:40 AM
Eerie procedural music...

Another MetaSound Sketch for the void!
#metasound #unrealengine #ue5 #generativemusic #proceduralmusic #proceduralaudio

youtu.be/UNyQHjZg7GI?...
MetaSound Sketch: Drum Machine, Bell and Flute
YouTube video by Callum
youtu.be
June 16, 2026 at 4:50 PM
I underestimated the difficulty of procedural music generation. I succeeded in making chord progressions and keys change automatically over time, but the result lacks groove and energy. Back to sound design!

楽曲のプロシージャル生成むっず。コード進行とキーは動くが気持ちよくない… 音を作り直してきますわ。。

#GrooveForge #IndieDev #ProceduralAudio
January 3, 2026 at 10:34 AM
Still No BGM. Even NPCs can change the sounds!

Implemented the Hub Scene and Conversation events.
Today, he is trying to engineer the 808 Cowbell sound. How would you respond to his creation?

youtu.be/yIdTQQk7siE

#GrooveForge #IndieGame #IndieDev #GodotEngine #PixelArt #ProceduralAudio
Session with an NPC in the Backroom | Groove Forge (Procedural Music Roguelite)
YouTube video by Yoshiaki Sato
www.youtube.com
January 14, 2026 at 3:49 AM
Implemented Localization switcher for debug. Now it's much easier to check localization.
I will definitely deliver this title to all over the world!

デバッグ用の言語変更機能。ローカライズチェックがめちゃ簡単に。
世界中に届けたるんや!!

#GrooveForge #IndieGame #IndieDev #Godot #Roguelite #PixelArt #ProceduralAudio

youtu.be/IskKb3VY6VQ
Delivering for all over the world! | Groove Forge (Procedural Music Roguelite)
YouTube video by Yoshiaki Sato
youtu.be
January 16, 2026 at 7:48 AM
A little instrument design in Metasounds
#unrealengine #ue5 #metasounds #proceduralaudio
February 15, 2026 at 3:07 PM
Check this out! Not to toot my own horn, but I think this sequencer UI turned out pretty sleek and intuitive. Feels smart, looks cool—what do you think?

自分でいうのもなんだけど、随分と気の利いたシーケンサUIになったと思う!

#GrooveForge #IndieDev #UIDesign #Godot #GodotEngine #ProceduralAudio
January 19, 2026 at 9:31 AM
Uploaded demo of dynamic modulation and wrote a devlog on itch.io .
You can hear how the synths step up to carry the energy to the next phrase.

yoshiakist.itch.io/groove-forge...

シンセ音源のモジュレーションのデモ動画をあげて、devlog も書いたぞ。
音が伸びてくる!

#GrooveForge #IndieDev #IndieGame #ProceduralAudio #RhythmGame #Godot
Bridge to the Drop: Dynamic Modulation Demo & How it works
Breathing Life into the Music In Groove Forge, I’ve implemented an internal sequencer that allows players to layer sounds and shape the music as they play. However, if the same loop just repeats end.....
yoshiakist.itch.io
January 5, 2026 at 7:16 AM
Adding SoundMorph's free #metasound pack to our #UE5 course, it's a great learning resource for #proceduralaudio & #synthesis for #gameaudio😀 Quick 5min🎬 overview of some of the patches: mastodon.gamedev.place/@sovga/11289...
School of Game Audio (@sovga@mastodon.gamedev.place)
Attached: 1 video Adding SoundMorph's free #metasound pack to our #UE5 course, it's a great learning resource for #proceduralaudio & #synthesis for #gameaudio😀 Quick 5min🎬 overview of some of the pat...
mastodon.gamedev.place
August 2, 2024 at 6:16 PM