#rayverse
Rayshader: now a realistic "flying through clouds" dream simulator in R with rayrender's new volume rendering! All I need to add now are whooshing air sounds and a faceless clown who slowly chases you throughout the scene—gaining, always gaining.

#RStats #rayshader #rayrender #rayverse
September 8, 2026 at 11:54 AM
Ever wonder "how big is the `volcano` dataset in #RStats, really?"

No? Oh.

... Well, no need to (not) wonder any longer, thanks to rayshader's upcoming raypeople with render_people() + render_trails() here!

#rayshader #rayrender #rayverse
August 26, 2026 at 10:09 PM
3D maps do more than just look appealing; they capture attention and make data storytelling easier.

@tterence.bsky.social‬ highlights the power of 3D data viz through his work with the Rayverse in our latest podcast episode.

Check it out: https://rfortherestofus.com/podcast

#Rstats #3D #DataViz
February 6, 2025 at 3:00 PM
Wtf was that Rayverse sound effect
January 14, 2026 at 9:27 PM
Reading @tylermw.com's new post on the latest rayverse update.

Best lines so far:

"...a cartel of cartographers formed an illumination illuminati to plot an influence campaign so you would understand their plots."

"...in effect, all terrain maps are pretending to be Norwegian."

😂
March 17, 2026 at 2:59 PM
Just amazing how Tyler keeps making the rayverse better year after year! Thank you! 😊😊

Also, this is my present 🥳🥳
1/3‼️New #RStats package update! And it's a doozy! Announcing rayrender v0.38.0: the emoji + denoiser update! text3d() now support custom fonts and emojis (for better or for worse😉), and #rayrender now has realtime denoising support via OIDN! Which means no more multi-hour renders—Merry Christmas!
December 25, 2024 at 11:46 PM
A belated #30DayMapChallenge 2024 round-up. 30 days, 28 visualisations. First time in four years I missed not one, but two. For some reason, it was a pretty rough month. Still mostly the #rayverse and #rstats where possible.
December 6, 2024 at 7:44 PM
Turns out I shared over 2 gigs (3,000+) of visualisations since 2020, which is when I really got into the #rayverse. And it all started with a ggplot sword and a spinning pig.

Talk about obsession. Too bad I don't see much improvement. I should actually learn how to make maps.
November 15, 2024 at 6:39 PM
Season's greetings from the #rayverse!

#rayrender holiday ornaments, an #rstats tale
December 25, 2023 at 9:42 PM
It's time to bring the #rayverse here so here's a map of the United Kingdom illuminated by lighthouses.

#rayshader adventures, an #rstats tale
September 26, 2023 at 7:58 PM
3 references 1 screenshot
#GCReNOVATION
July 21, 2024 at 4:54 AM
>follow me at tylermw.com

I'd probably say follow me on bluesky at {domain} which isn't too awkward?

also i think the decentralized model suggests we'd eventually have spread out ATProto PDS servers so it might not be obvious to use xyz . bsky . social then
Tyler Morgan-Wall - Rayverse Blog
tylermw.com
November 22, 2024 at 5:50 PM
Would love to see this in the Rayverse ;) @tylermorganwall.bsky.social
December 12, 2024 at 7:59 PM
#SizeSky idea-

Tile-based card battle game "Rayverse" was already in hot water when it turned out that "Mistress of the Night", when attacking a player, would turn them into one of her Thralls . . . and, if the player had a male ingame avatar, they'd be made into a woman both ingame and IRL.
January 17, 2026 at 4:02 PM
What can you do when you combine the great spatial ecosystem in R (sf, terra + many others) with rayshader? The only limit is your imagination.😎

Modeled. Animated. And Rendered. Entirely in R.

Rayshader 1.0 coming soon 😃

#RStats #rayshader #rayrender #rayverse
July 9, 2026 at 11:31 AM
The next update to rayshader has completely overhauled water meshing to support multi-elevation water bodies and includes a new feature, render_streams(), that does exactly what it says it does 👍

#RStats #rayshader #rayrender #rayverse
June 30, 2026 at 11:57 AM
Got some nice improvements to high quality water rendering coming to #rayshader 👀

(it's amazing what realistic sky and sun rendering can do for a scene!)

#RStats #rayrender #rayverse
June 28, 2026 at 2:55 AM
New package on CRAN! {skymodelr} allows you to generate glorious high dynamic range skydomes in #RStats at any place and date/time! Realistic radiance, 0-15000m altitude, stars, planets, and of course, the moon: modeled with the correct phase and brightness! #rayverse

GH: github.com/tylermorganw...
June 27, 2026 at 12:20 PM
🎵You spin me right ’round, baby, right here,
actomyosin makes the torque while titin sits in the sarcomere.🎵

#RStats #raymolecule #rayrender #rayverse
June 19, 2026 at 3:48 PM
Lots of big changes coming very soon to the rayverse, with a ton of long-planned features across many packages all coming at once :)

Example: Protein ribbon diagram rendering with raymolecule!

#RStats #rayverse #raymolecule
June 19, 2026 at 2:55 AM
‼️New #rayrender on CRAN! v0.41.3 brings screenspace text and lines (so you can annotate in 3D independent of lighting and orientation) and a new “space heater” functionality 😋! That’s right: set `deferred_render = TRUE` and your render will never end—no more render countdown!

#RStats #rayverse
June 16, 2026 at 1:00 PM
Update: It's not a true #rayverse post until something is spinning in 3D 😀

#RStats #raymolecule
April 6, 2026 at 11:58 PM
Just like Starbucks and Dunkin', even the rayverse is getting on the Protein-everything bandwagon :)

#RStats #raymolecule #rayverse
April 6, 2026 at 11:21 PM
Well well well, what do we have here? Is that... real 3D data in my 3D ggplot? 🤫

#RStats #rayshader #rayverse
March 20, 2026 at 12:05 PM
An important question from my latest blog post:

"It would be nice to have a clean, customizable environment map that gives us that pristine golden-hour light without any real-world interlopers. Is this a realistic goal–or is it just a pie in the sky dream?"

#RStats #skymodelr #rayverse
March 19, 2026 at 5:49 PM