#realityscan
Captured some sculptural, beautiful trees on my trip to the UK.
#b3d #realityscan
July 5, 2026 at 2:59 PM
Photoscanned traffic cone
#b3d #realityscan
June 8, 2026 at 5:46 PM
I don't know what it is about photogrammetry that invokes a warm and fuzzy feeling inside me. I guess I just like capturing real things and seeing them in 3d.
p.s. These are captured via RealityScan Mobile / Iphone 14 pro max.
#photogrammetry #b3d #realityscan
March 11, 2026 at 9:46 AM
February 28, 2026 at 8:56 AM
RealityScan 2.0: Smarter Alignment

##gamedev##gamedevelopment##indiedev##gameart
RealityScan 2.0: Smarter Alignment
www.youtube.com
July 1, 2025 at 6:00 PM
Our photogrammetry course for Blender and RealityScan (back then - Reality Capture) was released a few years ago. We're now proof-watching it and testing its compatibility with Blender 5.x and the newest versions of all software used.
#b3d #realityscan

www.creativeshrimp.com/photogrammet...
January 27, 2026 at 6:36 PM
State of Unreal 2025: MetaHuman, UEFN, RealityScan 2.0, and Unreal Engine 5.6

www.gamesindustry.biz/state-of-unr...
State of Unreal 2025: MetaHuman, UEFN, RealityScan 2.0, and Unreal Engine 5.6
As part of today's State of Unreal, Epic has confirmed Unreal Engine 5.6 is now available.
www.gamesindustry.biz
June 3, 2025 at 8:01 PM
RealityCapture is now RealityScan, yet our Photogrammetry Course remains one of our best-selling (and content-rich) courses, covering both theory and practice of creating photorealistic 3d 💪

If you haven't seen it, check it on Superhive! @superhive.bsky.social

#b3d #realityscan #3d #photoscan
October 13, 2025 at 5:28 PM
RealityScan 2.0: Quality Analysis

##gamedev##gamedevelopment##indiedev
RealityScan 2.0: Quality Analysis
www.youtube.com
July 4, 2025 at 6:00 PM
RealityScan 2.0: AI Masking

##gamedev##gamedevelopment##indiedev##AI
RealityScan 2.0: AI Masking
www.youtube.com
July 7, 2025 at 6:00 PM
Cleaning up the statue scans. Should have them up for download soon!

#b3d #ue5 #3dart #art #realityscan
April 9, 2026 at 9:05 AM
I had a go making a 3d model with RealityScan sketchfab.com/3d-models/mo...
March 21, 2026 at 6:03 PM
RealityCapture has updated to RealityScan with improvements to the alignment algorithms, so I tested on photos of the TOS restoration workshop.
I think its an improvement over the previous version
(Note all the photos are from one side so it is limited)
July 12, 2025 at 6:11 AM
Studio_Nightwood shared a handmade miniature turned into an in-game asset using RealityScan and Unreal Engine 5 🧱

See more: www.reddit.com/r/IndieDev/c...

#UE5 #UnrealEngine #gameasset #gamedev
February 21, 2026 at 6:01 PM
New junk asset pack (photo scans) heavily inspired by Arc Raiders. Download over on patreon patreon.com/GoodGood3D

#photoscanning #3dart #gamedev #b3d #blender3d #realityscan #photogrammetry
October 18, 2025 at 3:06 PM
Toying with making a new little game, but using 3D scanned Play-Doh. Here a little test with 152 photos using a very old Canon camera.

#indiegame #gamedev #indiedev #3d #realityscan
July 13, 2026 at 2:51 PM
Played around with RealityScan from Epic. Had a lot of fun with it.
Scanned some fresh pastry that I got from a shop earlier.

#3D #Blender #Photogrammetry #Photoscan #RealityScan
February 11, 2025 at 3:46 PM
RealityScan 2.0: New Features and a Rebranded RealityCapture

##gamedev##gamedevelopment##indiedev
RealityScan 2.0: New Features and a Rebranded RealityCapture
www.youtube.com
June 3, 2025 at 7:00 PM
My 3D photogrammetry attempts at Sobieski Palace in Warsaw, Poland. #3d #photogrammetry #scans #3dscans #artist #realityscan #epicgames #bluesky #blueskyart #blueskygamedev #gamedev
November 30, 2025 at 1:47 PM
HDRI photoscans are kind of fun - integrating 3d objects inside these environments is a breeze, for certain workflows.
#b3d #realityscan #photoscan #blender
October 3, 2025 at 3:57 PM
How to Clean Up RealityScan Meshes in 3DCoat
Midgard Geographical Society
youtu.be/u5dm5rqd_hs
How to Clean Up RealityScan Meshes in 3DCoat
YouTube video by Midgard Geographical Society
youtu.be
January 13, 2026 at 10:58 AM
I was just side-eyeing the Quixel library like- I could get my own rocks and walls and shit. They're free, outside!

Still testing, but rn I think even RealityScan Mobile is more than good enough for the Premium HL2 quality bar I'm targeting.

[unprocessed output]
June 25, 2026 at 11:53 PM
RealityScan has worked pretty well for me - it is free but I'm not sure of the licensing terms
December 13, 2024 at 11:35 AM
the answer might just be something like "use realityscan"

(or some python script that requires perfect alignment and relighting from 4 different angles, which is harder to do when stealing textures from outside.)
December 30, 2025 at 5:58 AM