#realmsofancardia
May 22, 2025 at 9:06 AM
September 16, 2025 at 5:22 PM
Good afternoon, hope you're all having a good day :)

This week adding art to liven up the UI in RealmsOfAncardia by @brannalbin.bsky.social.

Should have tested if it overpowers the panel BEFORE comitting to it? Perhaps...lessons learned.

#gamedev #indiedev #gameart #roguelike #RealmsOfAncardia
July 14, 2025 at 12:09 PM
Interesting. The world map in #RealmsOfAncardia no longer is flat. What do you think?

(ignore the stupid text log)

And thanks once more to @zenorogue.bsky.social for the original implementation idea in bsky.app/profile/zeno... and to @ravenmore.pl for suggesting to use this in #RealmsOfAncardia.
August 3, 2025 at 10:14 PM
#Death in #RealmsOfAncardia is more beautiful than ever...

#roguelike #programming
June 19, 2025 at 10:31 PM
#RealmsOfAncardia citizens milling about.

@brannalbin.bsky.social

Also new monospace font, Iosevka. Some color adjustments to tone down the noise.

#gamedev #indiedev #gameart #pixelart #roguelike
May 28, 2025 at 2:24 PM
Testing indication of citizens milling about for #RealmsOfAncardia

Not sure about this...

#gamedev #indiedev #gameart
May 23, 2025 at 9:55 AM
Hello everone, hope you're doing well.

Here's a realistic picture of us crawling towards the weekend. No wait, that's ChAoS consuming the sun and stars.

@brannalbin.bsky.social is still cooking ;)

Have a lovely weekend everyone =)

#roguelike #rpg #RealmsOfAncardia #gamedev #indiedev #gameart
July 25, 2025 at 10:51 AM
Good afternoon, hope you're all good =)

In the weeds today, composing UI, breaking it down into tasks.
@brannalbin.bsky.social 's #RealmsOfAncardia progressing nice and consistent.

#gamedev #inidedev #gameart #roguelike #rpg
September 8, 2025 at 1:21 PM
December 22, 2025 at 5:00 PM
Combat skills start to have meaning in #RealmsOfAncardia
July 4, 2025 at 3:29 PM
Thinking about a UI that gets covered in growth as the world state changes.

Feel maybe too plant-like rather than tentacle like?
Maybe a simple bar makes more sense...

#roguelike #gamedev #indiedev #RealmsOfAncardia @brannalbin.bsky.social
June 27, 2025 at 6:12 PM
#ADOM #AncientDomainsOfMystery starsigns are back in #RealmsOfAncardia. In the Ancardian calendar months are named after the star signs. There are 12 months of 30 days each (nice and even ;))

@brannalbin.bsky.social

#gamedev #indiedev #gameart
June 30, 2025 at 8:44 AM
Character generation is #RealmsOfAncardia is complete enough for now. Just finished the missing last major pieces.
July 8, 2025 at 11:26 PM
Good morning Bluesky, hope you're all having a lovely day =)

@brannalbin.bsky.social 's #RealmsOfAncardia coming along nicely. Added some visual flair to the cursors. Devil is in the details.

Prototype done in Unity may or may not be implemented ;)

#gamedev #indiedev #gameart #roguelike #rpg
July 21, 2025 at 7:54 AM
Working on character generation in #RealmsOfAncardia
June 17, 2025 at 9:50 PM
Starting to add more beautiful decorations to windows in #RealmsOfAncardia: Bottom first, more to come :-)
October 1, 2025 at 10:58 AM
Good afternoon, hope everyone is having a good day :)

Tweaking colors a bit, aiming for a darker atmosphere and making sure the interesting parts are clearly legible.

After that, more UI pixels, as required.

#gamedev #indiedev #gameart #realmsofancardia #roguelike #rpg
August 11, 2025 at 11:17 AM
#RealmsOfAncardia weekly development update 9: www.roguelike.games/2025/08/06/r...

Lots of experiments and graphical direction decisions.

#roguelike #programming
August 6, 2025 at 5:39 PM
Testing tiles for @brannalbin.bsky.social 's #RealmsOfAncardia

#roguelike #gamedev #indiedev
Tile ideas include visible equipment & cool fire=)

Unity prototype grew a bit more than just tile solution testing. Now it has level transitions, some tiles actually working. Cool little side hobby ;)
November 24, 2025 at 12:43 PM
Hello, hope everyone is doing well :)

Here's a prototype portrait creator for @brannalbin.bsky.social 's #RealmsOfAncardia

Very oldschool UI :) It's on itch...but unlisted...is anyone even interested in trying it?

#roguelike #rpg #gamedev #indiedev #pixelart

Have a great weekend everyone!
August 29, 2025 at 4:45 PM
Good afternoon, hope you're having a lovely day :)

Pixelling monsters today for #RealmsOfAncardia. And to illustrate - an oldschool way of keeping track of sprites. Config file for beings has ~300 entries. Gods have mercy on us @brannalbin.bsky.social

#gamedev #indiedev #gameart #roguelike #rpg
August 8, 2025 at 12:44 PM
@brannalbin.bsky.social Saving this for posterity.

#RealmsOfAncardia Family picture of about 100-ish monsters before assigning them sprites and colors.

Look how wiggly they are! =)

#gamedev #indiedev #gameart #roguelike
June 4, 2025 at 9:58 AM
@brannalbin.bsky.social 's #ADOM #roguelike Earth Temple level re-created with the #RealmsOfAncardia colors/tileset.

Also there's now a cute ghost form for debugging in the tileset test :>
December 8, 2025 at 8:07 AM
My plan is to make #realmsofancardia the most #unroguelike #roguelike ever.
May 24, 2025 at 10:42 AM