Now the system saves inventory items, quests, flags, current scene, and more. Next step: being able to load the game back in!
#GameDev #Godot #IndieDev #SaveManager #TheRunicEdda
Now the system saves inventory items, quests, flags, current scene, and more. Next step: being able to load the game back in!
#GameDev #Godot #IndieDev #SaveManager #TheRunicEdda
But it was worth it!
I've also worked on trying out save file creation and loading, including a SaveManager.
#gamedev #indiedev #godot #castlevania
But it was worth it!
I've also worked on trying out save file creation and loading, including a SaveManager.
#gamedev #indiedev #godot #castlevania
Refactored my game's SaveManager this week: writes a temp file, swaps it in once done, keeps old save as backup. Worst case: minutes lost, not everything.
#gamedev #indiedev #solodev #godot
You have been an immense help, thank you again.
You have been an immense help, thank you again.
🟡 Sneak Peak: New Save Manager!
🔹 October 22, 2025
🔗 Link: carter.games?p=4706
#devlog #gamedevelopment #indiegames #savemanager #unity #unityassetstore
🟡 Sneak Peak: New Save Manager!
🔹 October 22, 2025
🔗 Link: carter.games?p=4706
#devlog #gamedevelopment #indiegames #savemanager #unity #unityassetstore
🟡 Save Manager: 3.0.9 Update Released
🔹 August 8, 2026
🔗 Link: carter.games?p=4996
#gamedevtool #gamedevelopment #indiegamedev #opensource #savemanager
🟡 Save Manager: 3.0.9 Update Released
🔹 August 8, 2026
🔗 Link: carter.games?p=4996
#gamedevtool #gamedevelopment #indiegamedev #opensource #savemanager
🟡 Save Manager: 3.0.4 Update Released
🔹 April 6, 2026
🔗 Link: carter.games?p=4876
#devlog #gamedevelopment #gamesave #indiegamedev #projectsakura #savemanager
🟡 Save Manager: 3.0.4 Update Released
🔹 April 6, 2026
🔗 Link: carter.games?p=4876
#devlog #gamedevelopment #gamesave #indiegamedev #projectsakura #savemanager
A new update with better options for default save values that apply on build & a QOL editor-only save separately from the one used in builds.
Read more here: 🔗 https://buff.ly/3XPiExp
#SaveManager #GameDevelopment #GameDev #IndieGameDev #Unity
A new update with better options for default save values that apply on build & a QOL editor-only save separately from the one used in builds.
Read more here: 🔗 https://buff.ly/3XPiExp
#SaveManager #GameDevelopment #GameDev #IndieGameDev #Unity
🟡 Save Manager: 3.0.8 Update Released
🔹 June 21, 2026
🔗 Link: carter.games?p=4992
#gamedevtool #gamedevelopment #indiegamedev #opensource #savemanager
🟡 Save Manager: 3.0.8 Update Released
🔹 June 21, 2026
🔗 Link: carter.games?p=4992
#gamedevtool #gamedevelopment #indiegamedev #opensource #savemanager
🔗 Link: carter.games/4865/save-ma...
#gamedevelopment #gamesave #saveeditor #savemanager #unity3d
🔗 Link: carter.games/4865/save-ma...
#gamedevelopment #gamesave #saveeditor #savemanager #unity3d
A bug-fix update for the Save Manager is now live. I was working on a project and went "Oh Fudge" as the editor threw loads of errors when deleting a save object. So I had to fix that quickly xD
Full post: carter.games/4438/save-ma...
#SaveManager #GameDevelopment #GameDev
A bug-fix update for the Save Manager is now live. I was working on a project and went "Oh Fudge" as the editor threw loads of errors when deleting a save object. So I had to fix that quickly xD
Full post: carter.games/4438/save-ma...
#SaveManager #GameDevelopment #GameDev
🟡 Save Manager: 3.0.0 Update Released
🔹 January 10, 2026
🔗 Link: carter.games?p=4773
#savemanager #update #unityasset #gamesave #gameload #unity3d
🟡 Save Manager: 3.0.0 Update Released
🔹 January 10, 2026
🔗 Link: carter.games?p=4773
#savemanager #update #unityasset #gamesave #gameload #unity3d
The biggest feature is:
if ResourceLoader.exists(file_name):
return ResourceLoader.load(file_name)
else:
return SaveFile.new()
We can instruct Godot to check for the existence of a resource, and if it doesn't. Just create a new one.
The biggest feature is:
if ResourceLoader.exists(file_name):
return ResourceLoader.load(file_name)
else:
return SaveFile.new()
We can instruct Godot to check for the existence of a resource, and if it doesn't. Just create a new one.
🟡 Save Manager: Update 2.3.7 Released
🔹 July 13, 2025
🔗 Link: carter.games?p=4640
#save #savemanager
🟡 Save Manager: Update 2.3.7 Released
🔹 July 13, 2025
🔗 Link: carter.games?p=4640
#save #savemanager
🟡 Save Manager: 3.0.5 Update Released
🔗 Link: carter.games?p=4920
#gamedevelopment #indiegamedev #savemanager
🟡 Save Manager: 3.0.5 Update Released
🔗 Link: carter.games?p=4920
#gamedevelopment #indiegamedev #savemanager
Our PlayerStats has a health variable
When our player script is ready, it gets a reference to the resource and then adds 100 health
The next time we save, our save file will have the player's health at 1100
Our PlayerStats has a health variable
When our player script is ready, it gets a reference to the resource and then adds 100 health
The next time we save, our save file will have the player's health at 1100
New: Added basics of a save-load system Added autosave function and settings toggle Added global singletons for MusicManager and SaveManager Removed SaveSlot resource in favor of safer save format Tweaks: Animation transition timing…
New: Added basics of a save-load system Added autosave function and settings toggle Added global singletons for MusicManager and SaveManager Removed SaveSlot resource in favor of safer save format Tweaks: Animation transition timing…
Mainly focuses on some quality-of-life bits. The package can also be installed with its GitHub URL as well now.
🔗 https://buff.ly/4gEJT6x
#indiegamedev #unity #gamedevelopment #gamedev #indiegame #assetstore #savemanager
Mainly focuses on some quality-of-life bits. The package can also be installed with its GitHub URL as well now.
🔗 https://buff.ly/4gEJT6x
#indiegamedev #unity #gamedevelopment #gamedev #indiegame #assetstore #savemanager
🟡 Save Manager: 3.0.7 Update Released
🔹 May 24, 2026
🔗 Link: carter.games?p=4932
#gamedevelopment #indiegamedev #savemanager #unityasset
🟡 Save Manager: 3.0.7 Update Released
🔹 May 24, 2026
🔗 Link: carter.games?p=4932
#gamedevelopment #indiegamedev #savemanager #unityasset
🟡 Save Manager: 3.0.1 Update Released
🔹 January 31, 2026
🔗 Link: carter.games?p=4799
#asset #gamesave #savemanager #tool #unityassetstore
🟡 Save Manager: 3.0.1 Update Released
🔹 January 31, 2026
🔗 Link: carter.games?p=4799
#asset #gamesave #savemanager #tool #unityassetstore
🟡 Save Manager: 2.3.8 Update Released
🔹 December 17, 2025
🔗 Link: carter.games?p=4724
#gameload #gamesave #savemanager #tool #unity #utility
🟡 Save Manager: 2.3.8 Update Released
🔹 December 17, 2025
🔗 Link: carter.games?p=4724
#gameload #gamesave #savemanager #tool #unity #utility