#screenShake
For #TurnBasedThursday I am sharing my nifty, new screenshake effect for Cyclopen! #CRPG #Screenshake #IndieGameDev
January 9, 2025 at 10:13 PM
girl who causes screenshake irl
March 5, 2026 at 1:53 AM
two kinds of screenshake
November 23, 2024 at 7:58 PM
screenshake is actually more distracting the higher the framerate. higher values of screenshake are much easier to look at if the screen only shakes at 30fps, even if the game runs at 60 or 120

120fps screenshake can be nauseating if overused lmao
February 7, 2026 at 4:28 AM
POV you're shrinking
drawpile sketch animation, roughly 1 hour
(there's an alternate version with screenshake on my other galleries)
October 15, 2024 at 2:16 AM
Our audience has brought word that the dome needs more screenshake. Well

HERE
IS
MORE
SCREENSHAKE!!!

#indiedev #bullethell #roguelite #roguelike
May 15, 2025 at 3:05 PM
oh the size scaler with stomp impact, particles, screenshake + audio is now working

oh game changer
December 3, 2025 at 1:06 AM
i think people don't block accounts because it's not, like, viscerally satisfying. they gotta make the block button explode with screenshake and show the pfp getting blasted off to hit the moon or something. some real donkey kong shit
September 2, 2025 at 5:08 PM
Today's Guernsey: Made improvements to the Omura funeral.

🪦Each "generic" mourner now has a one-line observation
🪑Added a screenshake to chairs
🔓Added a screenshake to locks unlocking
👨🏻‍💻Made several small code improvements
🪲Fixed a bug

🙌🏻 #gamedev #indieGameDev #pixelart
September 19, 2026 at 11:16 PM
rough screenshake test, quit shakin the damn screen like that boy got damn
#PowerofNature #platsky
November 2, 2025 at 2:55 AM
ivysly.com/blog/on-juic... new blog post: on juice
July 29, 2025 at 9:20 PM
i know i'm playing one of these games when i have to turn screenshake down 80% before the headache goes away
June 15, 2026 at 2:53 AM
A bit too much screenshake? #gamedev #indiedev #unity #unity3d #psx #fps #indiegame
November 26, 2024 at 12:21 PM
"i will simply put in screenshake"

"hmm that's not right"
August 10, 2025 at 2:53 AM
Screenshake is working fine why do you ask?
March 4, 2026 at 5:46 AM
I think i overcooked the screenshake 🫣
#indiedev #glitch
September 22, 2025 at 11:04 PM
btw this was not a joke

screenshake is live at chiselcad.brennan.computer
July 10, 2026 at 11:46 PM
changed the screenshake to look a little smoother, which should also make the effect come out nicer when recorded

#gamedev #indiedev
April 18, 2025 at 3:41 PM
Does anyone like screenshake. Has anyone ever seen a game with excessive screenshake caused by every action and thought "wow this really improves the experience. I much prefer this to being able to see the game I'm playing clearly and without getting a migraine"
September 15, 2026 at 3:39 PM
motion blur and screenshake are really the worst things to ever happen to video games
September 29, 2025 at 3:24 PM
I panic over plannings and add screenshake to everything.
December 30, 2024 at 11:58 AM
That's another one sorted, just gotta add some crunchy sfx and a little screenshake juice xD

#indiegames #gamedev #indiedev #pixelart #ドットアート
September 18, 2026 at 3:22 AM
added some fun stuff like an occlusion silhouette, damage iframes, flashing/exploding enemies, screenshake (hehe). might do something completely irrelevant next like see how dialogue would work in godot
March 29, 2026 at 1:56 PM
if you are a gamedev, truly. please let me disable screenshake for the love of god. or i can likely straight up not play your game.
February 3, 2025 at 7:14 AM
Faltou screenshake mas de partículas tá bão.
January 1, 2025 at 4:10 AM