#screenshotsaturdays
Link of Realms had some changes done for v0.1.8
Whos ready for Nov 1st?
#screenshotsaturdays
#linkofrealms #godot #gamedev #webbuild
October 31, 2026 at 4:05 PM
An unexpected visitor... 👽👽👽
😙
#SuperDevDay #gamedev #screenshotsaturdays
October 24, 2026 at 4:44 PM
The effect is pretty subtle but I think it makes a world of difference a lil bit of noise and some Ambient Occlusion will make~ ☺️
#screenshotsaturdays #superdevday #indiegame
October 17, 2026 at 2:39 PM
#gamedev #screenshotsaturdays Been a while since the look of the game properly firmed up. It hasn't changed in a while at this point, though, aside from occasional corrections and tweaks; so I think it's settled through January.
October 11, 2026 at 1:06 AM
Coming shoon - follow for updates :) (would link steam page but its being reviewed......

#Godot #Indie #Solodev #ScreenShotSaturdays #Gamedev
October 3, 2026 at 8:13 PM
#gamedev #screenshotsaturdays Human Era - rivers are a combination of a spline-driven mesh with heavy materials work, and liberal use of my terrain stamping system for carving out the channel and painting the river bed.

Rapids and deep canyon areas are an emergent property of the system.
September 19, 2026 at 4:15 PM
I ❤️ splishy splashies! 💦🌊🫧🥤🥤
#gamedev #indiedev #screenshotsaturdays #superdevday
September 12, 2026 at 5:55 PM
September 5, 2026 at 4:31 PM
Dual wieldin nun fit!!!!!✝️🔫🔫
#GameDevAssets #gamedev #indiedev #screenshotsaturdays
August 29, 2026 at 7:40 PM
New map. I discovered a navigation bug so now I'm snapping to the navmesh. Linear experimental test instead of a box. I realized that the fog volume idea I had works on a greater scale, too. ProtonScatter makes this 600k grass work very nicely.

#godotengine #madeingodot #godot #screenshotsaturdays
August 23, 2026 at 7:31 AM
Added in a combo system to ma hotline miami game!

Now I kinda get how style meters just encourage playing fast and fluently!~
oh and the demo's out on Steam! ^^ Links in reply!
#indiedev #screenshotsaturdays #gamedev
August 15, 2026 at 10:33 PM
turn-based fighter jets, with dice #screenshotsaturdays #turnbased #indiedev #indiegame
March 29, 2025 at 8:52 PM
turn-based fighter jets, dice attack. :) #screenshotsaturdays #turnbased #indiedev #indiegame
March 29, 2025 at 7:30 PM
Can't wait to share what we have in store for the forest biome of A Corgi's Cozy Hike! 😍❤️

We've been hard at work and it always feel like we never get close enough to the finish line! 😅 Definitely much closer than before though!

#cozygames #indiedev #gamedev #3Dplatformers #screenshotsaturdays
March 16, 2025 at 6:46 AM
Try not to hit the butterflies! #screenshotsaturdays #indiedev
November 16, 2024 at 1:56 PM
December 21, 2024 at 4:00 PM
Sup, I'm darxkl05, and I'm currently developing my third game Depth Above, a 2000s inspired horror game. I might start uploading some content related to the game here, like scene previews and some updates for #ScreenshotSaturdays

You can find more about the game on my socials (link in bio)
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YouTube video by Darxkl 05
youtu.be
October 22, 2024 at 9:59 PM
Finished the first pass on one of the characters and made some quick and dirty animations. Now we can start testing the look and feel of gameplay without bland placeholders.

overall, a pretty productive week

#screenshotsaturdays #indiedev #gamedev #o3de #blender3d #GameArt #indiegames
October 25, 2025 at 2:37 PM
Check the schedule of the enemy reinforcement. They might be closer than you think. 😉
#battlecharge #enemy #reinforcement #ship #indiegame #gamedev #upcominggames #videogames #screenshotsaturdays #tiktokgaming
May 31, 2025 at 3:44 PM
Our animator is hard at work...

making sure you can pet the Warden's great geckos!

Sign up for playtests: tinyhag.com#signup

#screenshotsaturdays #canyoupetthedog
January 24, 2026 at 6:02 PM
Some progress on our movement systems!
#screenshotsaturdays #indiedev
November 22, 2025 at 3:23 PM
Screenshots for #screenshotsaturdays

Here's some screenshots of my latest Unity's HDRP Open-world game project.

#indiedev #unity #openworld #gamedev
June 6, 2026 at 11:09 PM
Halfway done with the CGs.
☺️ #gamedev #screenshotsaturdays
November 16, 2024 at 5:00 AM
Look out, it's chickens! 🐤

I spent today working on an arcade style shoot 'em up, inspired by Fantasy Zone. I'm probably going to switch from pixelated graphics to vector graphics, but I do like how these look.

#ScreenshotSaturdays #GameDev
November 24, 2024 at 5:19 PM