#springbone
⚠️ Spoilers for SOTM ⚠️(secret of the mimic)

I decided to sketch these first rough models of Springbone and Fredbear (?)

#FNAF #fivenightsatfreddy's #secretofthemimic #SOTM #SOTMFNAF #art #fanart #mimic #springbone #fredbear #fnaffanart
July 10, 2025 at 1:07 PM
springbone test, or as I call it the wiggle test
September 18, 2025 at 4:15 AM
springbone node is great for floppy ear physics! 😍

#godot #gamedev #indiedev #cozygame #indiegame
April 10, 2025 at 3:43 PM
Today's project is learning more about how bones, armature and VRM springbone work.

I went back and added springbone to the fish and also did the first iteration of the bunny ear toggle.
December 7, 2025 at 8:59 PM
Godot 4.4 is here with SpringBones! 🎉 Finally set up cape physics for my character—super easy and fun to work with! Check out the video to see the cape physics in action! 👇 #GameDev #SoloDev #GodotEngine #SpringBone
March 7, 2025 at 7:08 PM
August 2, 2025 at 4:41 PM
There’s like 12 of those in NYC. Springbone is a great option!
January 13, 2026 at 12:42 AM
secondary motion constraints in mittens-engine

now you nest one of these:

ReturnToRestWhenStill {
motion_threshold(0.028)
still_for(0.4)
}

on a SpringBone{} component

next i will support stylized angle-dependent motion sensitive pose snapping for spring bones

#gamedev #indiedev #vr
September 28, 2026 at 2:27 AM
Comparison using MMD in Warudo ✨

┈┈┈┈┈┈┈┈┈┈┈┈

lilToon MToon
Magica Cloth 2 SpringBone

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I now offer lilToon shader & MagicaCloth2 physics for my VRoid comms ☺️🍀

#3D #VRoid
November 3, 2024 at 12:41 PM
If you wonder what these upcoming additional features might be, the current VNyanNet is very bare bones.

It's missing big features such as avatar parameters, sync of non-humanoid bones as well as global springbone colliders. All of these require custom components to be added to avatars
April 30, 2025 at 8:28 AM
wip generic SecondaryMotion {} container component,
and VRM-like API (SpringBone and SpringJoint components)
in mittens 0.5.2

GLTF{} spawns a bunch of stuff internally (transforms, primitives -> renderables etc). so SecondaryMotion uses component refs to handle those deferred things
#gamedev
July 13, 2026 at 7:16 AM
You can use springbone for the tongue in Godot...
March 26, 2025 at 1:05 AM
Even though Nikke can't swim, this is my take on Siren/Little Mermaid from Goddess of Victory Nikke. Hope you like it!

Every fanart is a new challenge to me. This time, it's Siren's Hair. I have to use springbone addon to create the flowly hair.

#blender #nikke
June 29, 2025 at 10:52 PM
"Stand aside, peasant, the film critic is here to collect his salad bowl from Springbone!"
October 31, 2024 at 1:54 PM
クリップボード経由でVRM SpringBoneからUEのKawaii Physics用BPへ揺れもの情報を移行出来るツールが無料公開!

VRM SpringBoneをKawaiiPhysicsに変換するツール
3dnchu.com/archives/vrm...
by 夢天狗

#VRM #UE5 #KawaiiPhysics
February 3, 2026 at 2:14 AM
🟦 #おはようVtuber
🌞 Good Morning Internet Friends
🈁 Internet Person Jessica Pixel Here

Updated my Idol VRM to have my new hair yesterday
Still need to update the VSFAvatar
It takes too long to copy springbone settings
I need a tool that actually works

#️⃣ #ohajess #vtuber #varkshorts
June 25, 2026 at 11:57 AM
#unity #Vtuber素材 #3DCG
SpringboneとCollider仕込み完了
これはVseefaceとかWarudoで使う前提なので
設定は豪華仕様w
May 3, 2024 at 1:33 AM
I haven’t gotten to the step of adding bones or springbone yet
December 11, 2025 at 4:09 PM
some work on my vmetgala fit
vrm springbone physics are done
mtoon materials to do
poiyomi materials to do (old download, no worries)
magicacloth2 physics to do
vsfavatar to do
April 16, 2026 at 1:28 PM
Peek inside DC’s first Springbone Kitchen opening tomorrow (Friday), Another coming early 2026 - All the info: www.popville.com/2025/12/peek...
Peek inside DC’s first Springbone Kitchen opening tomorrow (Friday), Another coming early 2026 - PoPville
photo by Joy Asico-Smith From a press release: "Springbone Kitchen, the beloved health-focused fast-casual brand known for its nutrient-dense, real-food offerings, is bringing its signature bone broth...
www.popville.com
December 4, 2025 at 6:02 PM
Godot 4.4 finally adds a native SpringBone implementation!
Now the Renegade's tail trails in the wind using island transports, which is just the coolest thing ever to me for some reason, haha.
#godot
February 1, 2025 at 10:01 PM
Bone broth destination Springbone Kitchen soft-opened on the Upper East Side, promoting healthy eating and clean ingredients.

www.uppereastsite.com/springbone-k...
February 12, 2025 at 2:03 AM