#spritesheets
we call these 'analogue spritesheets'
October 19, 2024 at 3:56 PM
got aseprite so im learning some pixel art/anim stuff for spritesheets
July 9, 2025 at 10:57 AM
All of the shroomollusc spritesheets are done :)
October 23, 2024 at 7:32 PM
Almost done creating New Platformer Pack! It'll be available for free (CC0), include vector + bitmap sprites, spritesheets and some sounds too! #gamedev #gameassets
April 30, 2025 at 11:11 PM
Some nice progress on the sprite Import Menu, which now has enough functionality to easily clip out individual sprites from spritesheets!

#tascots #godot
September 20, 2025 at 9:49 AM
Factory
September 16, 2026 at 2:59 PM
I drew a font that's supposed to resemble something you'd see in a 90s cartoon/anime depicting a computer monitor.

Found this really useful tool for converting spritesheets into fonts: yellowafterlife.itch.io/pixelfont
October 10, 2025 at 10:05 PM
guess who just discovered the concept of having two spritesheets. and also better gameplay
September 25, 2026 at 9:14 PM
Animating characters with SDF-based spritesheets is tricky, and I'm making up everything from scratch.

First version, missing lots of animations, but the engine quirks are starting to pay off.
September 28, 2026 at 11:11 AM
nput Prompts features more than 18 input methods. All icons in two PNG sizes, spritesheets, vector source file and font files (TTF/OTF) all in a simple style that fits every game.

Best of all? It's free, CC0, public domain.

kenney.nl/assets/input...
June 12, 2025 at 8:55 AM
Input Prompts 1.4 has been released! ✨ A huge update adding TTF/OTF fonts, spritesheets, additional icons for PlayStation and Xbox, keyboard icon and more!

Download (completely free):
kenney.nl/assets/input...

#gamedev #gameassets
April 7, 2025 at 12:00 PM
Some of the sci-fi assets I made for 'Dreamdose' ^^

#gamedev #gameart #pixelart #ドット絵 #scifi
September 25, 2026 at 2:59 PM
BROK the InvestiGator - Random spritesheets
October 23, 2023 at 10:48 PM
Did you know you can set up a scene and render it to a texture without any nodes in #Godot, by directly using the RenderingServer? We automatically generate billboard sprites for meshes this way.

There's not much info about the RenderingServer online, so I wrote about it:
hexaquo.at/pages/using-...
April 12, 2026 at 9:49 AM
Interesting tool made in #godot!
FlatPixel is a tool to convert 3D models into spritesheets!

I imagine this could be a great simple way to get an art style similar to Dead Cells going! Or an isometric game in the style of early RTS games! Even exports normals for 2D lights!

#gamedev #indiedev
FlatPixel by TripleSeven
Crunch models into spritesheets!
tripleseven.itch.io
June 19, 2025 at 10:28 PM
I need to crack on with interior spaces soon. After I finish these new class spritesheets and prep some of the questlines. Here's how the internal cameras can work so far
#pixelart #gamedev #ドット絵
May 5, 2025 at 1:03 PM
Small update - now handles larger sprites and makes more efficient spritesheets. Use it for good.
A while ago I made a "game engine" that turns a psd file with layers into a dress-up game (html5 or exe included, others you can build yourself). The repackaged version runs much faster than it used to but otherwise hasn't changed.
➡️ lampy.casa/mousePSD/
June 25, 2026 at 1:20 PM
spritesheets. guh
July 28, 2026 at 6:12 AM
I wish I could just watch porn like a regular human.

I gotta fucking make spritesheets and shit to get off.

Fuck my life
June 16, 2025 at 12:43 AM
a great way to get started with pixel art is to edit existing pixel spritesheets as "studies" or for romhacks etc. so these aren't just ~4500 sprite sheets but >4500 bases for millions of possible ways to remix and create your own little things while learning a new skill
More coverage of our 10,000 Game Assets Pack, this time on Dexerto. We really do appreciate all the support everyone is giving this - basically it makes the last year of working on it full time worthwhile & spurs us on to create more assets!! www.dexerto.com/gaming/indie... #gamedev #indiedev
Indie studio releases 10k human-made game assets so devs “don’t turn to AI” - Dexerto
Indie creators got a boost as a new 10k human-made asset pack launched to help developers avoid relying on AI tools.
www.dexerto.com
December 5, 2025 at 11:16 PM
Speaking of the Blob Boss...
#BLUD #Spritesheets #animation
November 13, 2024 at 4:20 PM
I drew an animated rain drop effect in Asesprite, and found a shader for animating particles with spritesheets. #GodotEngine
August 22, 2025 at 6:26 PM
check 👏 your 👏 spritesheets
August 23, 2026 at 6:21 PM
Twilight's Monkey Ball Online browser port recently added support for primitive character spritesheets.

Naturally I have been hauling ass on getting more SMB characters in on the action.
March 12, 2026 at 1:35 PM
Les annotations dans nos spritesheets, c'est quelque chose.
December 1, 2025 at 3:08 PM